VELDRANE'S PROFILE
Veldrane
100
I have been a gamer for a long time. Played just about every genre, and have tried to make my own game several times over (starting with RPGMaker2000). Used to code for a MUD, but I have broken ties with that community over the past few years. I built a few areas for them as well, and always enjoyed the creative output. I am looking for RPGMakerVXAce to fill that void now. Wish me luck!
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Saving Hero ID of Actor using skill
Hello everyone. I have been working on a project (using VX Ace) and am having a problem with what I am trying to accomplish. I have searched through many posts here and cannot find what I am trying to do (aside from possibly scripting, which I have not tried yet and am new to scripting). I am trying to find a way to have a skill that when it is used, it will save the actor ID of the 'user'. I understand how to save a specific ID to a variable for a designated actor, but what I need is to save it for whomever 'uses' that skill.
For example: Actor 1 uses this particular skill, and it saves Actor 1's ID to variable X. Later, Actor 2 uses the same skill, and it now saves Actor 2's ID to variable X. I would like to be able to call variable X through events (focusing only on the last actor to use the particular skill, multiple actors will have the same skill).
I tried to even have it save the id through the damage calculation formula box (I found wonderful tutorials on the overall usage of that box), but those only had temporary variables. Is this even possible what I am attempting without learning to write custom scripts?
Addendum: I have been trying to respond to this thread for 2 days, and it keeps telling me "Hey, Hey, Hey, Slow down buddy!"
For example: Actor 1 uses this particular skill, and it saves Actor 1's ID to variable X. Later, Actor 2 uses the same skill, and it now saves Actor 2's ID to variable X. I would like to be able to call variable X through events (focusing only on the last actor to use the particular skill, multiple actors will have the same skill).
I tried to even have it save the id through the damage calculation formula box (I found wonderful tutorials on the overall usage of that box), but those only had temporary variables. Is this even possible what I am attempting without learning to write custom scripts?
Addendum: I have been trying to respond to this thread for 2 days, and it keeps telling me "Hey, Hey, Hey, Slow down buddy!"