WHEELMANZERO'S PROFILE

Just a guy who loves rpg's. Thanks to some serious encouragement from several new friends and the community at large, I was able to complete one of my own. Game making is my favorite hobby, so you can expect more games on the way. Play on fellow gamers, play on!
Umbral Soul
Build an army. Embrace the darkness. Conquer the world.

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Sassa-frassin Electrodes. I feel like this goes without saying but I'm going to say it anyway; the sprite work in this game is phenomenal!

Guardian Frontier

It's alive! Aliiiive! Uh...not that I ever thought it was dead.

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Umbral Soul

That's probably a good call. I'm glad you think it's worthy of one!

Umbral Soul

The captain is sitting on the bench to the left, he's the one wearing armor. Monster drops are the best way to farm gold, and are going to be more common in the next version, so making money will be a bit easier. The ambrosia's that the hornets in Palnea Woods drop are especially valuable.

Umbral Soul

Thanks for the tip off, I wasn't aware of several of those. I wanted the unique interactions to be a kind of bonus for curious players; an unpredictable surprise that adds a little extra fun. I can't tell you how many rpg's I've played where I've thought to myself, "I wonder how this npc would respond if I did this." I forgot to mention that one of the additions for the ultimate version is more variable npc interaction depending on your summon, particularly in the demon barracks. Hopefully that'll take some guesswork out of who triggers special dialogue, since now all talking summons will give special dialogue when interacting with certain events. Also, previously Lanith was the only one who would make a comment during boss fights, but now all talking summons will have something to say. Thanks for that script, I might have to look into it. I just hope it plays nice with the other 52 scripts I have in there.

The demon maids actually come from a game called Ragnarok Odyssey, where they're enemies referred to as Ghastly Kafra. There are probably only about two pictures of them across the entire internet, so there weren't very many resources to pull from, but I liked their designs too much not to give it a go.

Umbral Soul

Funny you should mention that. I'm including a sidequest guide in the ultimate edition which will cover how to start all of the sidequests and collect every last summon, so no one misses any content. Of course that's not the only addition I'm making. The ultimate edition will also include...

Characters that can speak will make sounds when taking damage

Characters that can speak will make a comment when fleeing from battle

1 Additional summon

Additional sidequests

Additional scenarios including:


How Pandora went from an innocent child to a killer
How Azrielle met Ragnarok
A bit more character development for Darkle
A flashback to when Rozalin met Jeremy's party


A new status menu



Spelling and grammar fixes

A new campaign where you play as Serene's party


Judging by your last comment, you might not be too thrilled about that last one, but who knows, you might just have fun with it. I don't know if everything above will warrant another playthrough, but I suppose that's up to you. I'm hoping to add enough shiny new content to make it worth giving another go.

Umbral Soul

Bwahaha! Trying to help me break the record for most pages on a game profile eh ZH? I kid, I kid. The summon your missing is kind of a secret character.

If you talk to Narissa in Pandora's room after you've started the vampire sidequest, she'll become a summon. The window to recruit her is very small, as she becomes unattainable once you complete the vampire side quest.

Kudos on evolving everyone, I wasn't sure if anyone was going to pull it off.

Umbral Soul

Uh...wow. Your comment is making me feel very "wow" right now ZH. I still haven't given up on the theory that I've somehow been trapped in the Twilight Zone and all of this is just a really, really long dream. But hey, if that's the case, I hope I never wake up!

Let me tell ya bud, mapping is the bane of my existence and the part of rpg development I loathe the most. It's one of those kinds of things you get better at the more you do it. When I first started tinkering with rpg maker, I made huge empty maps that I actually thought looked good, but as I kept practicing and looking at other's work, my eye became more critical. Looking back it's almost laughable that I had once considered my very first maps passable. The feeling of turning an empty canvas into an actual living breathing world is downright magical though, so it's not all bad. I don't know if I'll ever be able to reach the staggering heights of visual magnificence that games like Star Stealing Prince have attained, but that's my longterm goal. If you shoot for the moon, you'll at least reach the stars, as they say. Wait, do people say that?

Hearing that you'd actually pay money for the game is kind of amazing. I appreciate your hypothetical patronage good sir! Sadly, money always makes things more complicated and like you said, I'd get my pants sued off without replacing 95% of the assets in the game. But hey, that's no big deal, I'm satisfied with simply bringing the story in my head to life while entertaining my fellow gamers. I thought it would be interesting to have the player become invested in both sides of a conflict, adding some tension to the final outcome. It sounds like you're already invested in Pandora's crew, so my job is already half done. As for the other half...well we'll see I can pull it off, though as it stands I'm very pleased with the sequel's story. Not that I'm biased of course... Thanks ZH, I hope you enjoy my future releases just as much!

Umbral Soul

I'm happy you're happy ZH! There are 17 summons in all, not including evolutions. If you need any help finding some of them, shoot me a message, but several of them are unlocked naturally as you progress through the story.

That intro is actually a snippet from a song called "Roar of the Departed Souls"; the final boss theme of Lost Odyssey. The theme that follows that one is called "Battle-Armageddon", and comes from the Rebel Rapture DLC music pack available on steam and rpg maker.com.