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Let's Plays of Revenant Gods - Ragnarok Chronicles Prologue Demo (RPG Maker XP)

Man, those cutscenes are awesome! The artwork really brings the characters to life. Everything about the presentation, gameplay, and music are top notch. Minus a couple of spelling errors, (you're only human) everything was near perfect. I'm anxiously awaiting any further work done on this game.

Nocturne: Rebirth | New Game + | Boss Solo P18 (FINAL)

Most impressive!

However, I don't know if it's even possible to beat them the 2nd time solo, even while maxed out. In order to win, I had to give everything I had in that 2nd fight. It was akin to some of the bonus battles in the Shin Megami Tensei series.

Lufia Hook system

Looks pretty good. Seems like he slides slowly after latching on to an object (may be intentional), but impressive nonetheless. How did you manage to pull it off?

Lufia V - Two Sides of the Same Coin (Promo Video)

Excellent work Dekar! You and Kiren are killing me with 2 masterpieces in the making! You guys ever considered collaborating?

Edit: I forgot to mention XBuster as well. You guys should at least share ideas or something.

CC's Feedback

Good vid. Just watching this vid has piqued my interest as far as the game itself goes. Definitely seems worth my time to play. Thanks for the LP CC and thanks for the unique development Faenon. I really look forward to messing around with each characters' personalities.

CC's Feedback

I like pretty much everything about this game, minus the color of the text boxes. It really hurts my eyes trying to read any conversation, especially the menu. Just looking at this video has my eyes in pain. I just wish there was a way to change that tan background to a darker color, without messing up anything in the editor.

Lufia V: For the Savior Demo 2.1 Playthru

That intro gave me chills! Very well made indeed. I think the slowed tempo of "Iris Theme" was an integral part of making the intro so awesome.

I also like the fact that you put some of the music of Lufia and the Fortress of Doom into the game. I'm earnestly looking forward to playing the full version.

-==JAOD Shootout & Sythe==-

Very well done! I'll quite enjoy that minigame and hopefully that isn't the only time you get to have a shootout. Also, Sythe seems like an interesting character. I imagine he'll be a recurring antagonist?

-==Nilfheim/Edicius First Glimpse==-

author=drxeno02
Ha! I feel the same way. Those definitely were the good ole days!

And there is no variety of Edicius. When you use this ability, it is used and works the same for every character. I guess the challenge is figuring out which characters are best suited for the ability. For instance, later in the game a woman named Freya joins your party. If you give her Star Light, it becomes very noticeable that her healing abilities are superior to everyone else. In this situation, I don't believe you would want your main healer with this ability. In fact, it makes more sense to group her around other characters with this ability so that she can heal them after the ability is used. But then again, it is up to you. Regardless of what you choose, the "No Newb Left Behind" system will save you in most cases. At least until you get very deep into the game, in which you will probably have to start grinding BP to make up for the poor setup (strategy) you have deployed. And grinding BP won't be so terrible, there are so many mini games that grant BP that you will be ok, e.g. Garfian racing (like chocobo racing), Umatzi (it's a card game), battle arena (doesn't every good RPG have this?), and more.

I hope this answers you question.


Thanks for the insight! Of course a healer would be absolutely crucial if you plan on spamming Edicius, considering what it does to the user.

The "No Newb Left Behind" system is one that I've always enjoyed! Part of the challenge of an RPG (IMO) is figuring out a way to use each and every character to the utmost effect. Of course, this usually only applies to "good" RPGs rather than your average, run-of-the-mill, "spam the strongest characters strongest move till the credits role" type of RPG.

Mini games are a huge plus and I LOVE BATTLE ARENAS!

-==Nilfheim/Edicius First Glimpse==-

author=drxeno02
Lol, if you like my taste in music I like your taste in music! And you are right, I played the original Ninja Gaiden game so much on the NES that I had to eventually start blowing in the cartridge just to get the game to work!

And you are pretty much correct about Edicius. The video is probably misleading on what happens when you use Edicius because the transition into Victory was too sudden (I'm fixing this). But what happens is this. Using Edicius will set your HP to 1, even if you miss. That is the trade off for this ability. But the amount of damage it does, if successful, will not be lower than your current HP (not to be confused with your max HP!). So if your HP is 211 upon using this ability, you will not do less than 211 HP when you use this ability. Bonus damage comes from luck. Luck also effects hit %. The level of Edicius effects both damage bonus and hit %.

If you plan to get this ability, I suggest trying to level Edicius to level 3 as quickly as possible. You only have a 40% change at missing at this level. By the time Edicius is level 6 you cannot miss at all! This ability does work on most bosses. If your setup is good, you can even "one-shot" some early bosses. But spending BP to make sure Edicius remains powerful is costly. Figuring out your attack approach won't be so simple, you will definitely have to put some thought into it.


Lol, I remember those days. I used to do the exact same thing to my copy of Ninja Gaiden and The Guardian Legend. I played those games to death! I miss the days when "Nintendo Hard" was normal difficulty. Maybe that's why I'm always looking for a "challenge" in videogames nowadays. Turns out that a challenge for me is pure insanity to the average gamer, even in the RPGMaker community.

Back on topic, will there be a variety of Edicius for each character or just one per character?
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