ZEPH'S PROFILE
Zeph
39
"let's rip off dragon quest"
released in america as "let's rip off dragon warrior"
released in america as "let's rip off dragon warrior"
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"In this debate, and look forward to a bad translation!"
"bu-bu-bu-butterface bu-bu-bu-butter butter butter"
...56 translations later we get:
"Yellow or white gold"
...10 translations later we get:
"Yellow and white baby butterface butter sauce excellent"
...20 translations later we get:
"Yellow and white gold, or perhaps a large"
...30 translations later we get:
"Yellow and white gold, or"
...40 translations later we get:
"Yellow gold and white, or"
"Yellow and white baby butterface butter sauce excellent"
...20 translations later we get:
"Yellow and white gold, or perhaps a large"
...30 translations later we get:
"Yellow and white gold, or"
...40 translations later we get:
"Yellow gold and white, or"
"Yellow or white gold"
Been there, done that
post=144615post=144495I'd say it does. A demon lord who is easy to defeat can make the player feel less badass or more like the demon lord is just a giant wuss. Getting the players to react and feel as you want them to is not easy.
While I agree that making the player feel badass is an excellent way of rewarding them, I dislike it when they can become so powerful that nothing can stop them. They should feel like they can beat the snot out of a demon lord, but it should still be challenging for them to do so, too! If that makes any sense.
this is less of a game design thing, it has to do with the personality of the player.
DOING IT! - WEEK FIVE
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What Videogames Are You Playing Right Now?
New Pokemon Black & White Info. OH NOES MORE POKEYMANS!
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What are you jammin' too?
E3 2010
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Apparently Mass Effect 3 and Dragon Age 2 will be there.
Oh man.
there better be at least 5 times the brown in those sequels or i'm protesting.