Games developer veteran and hobbyist. Bit of programmming, lot of writing, loves debugging and writing games and mechanics of games.
Super Dungeon Master Ace...
1987 Dungeon Master, 1989 Chaos Strikes Back!




Thanks for the feedback! There is a replacement build with the typo fixed!

Always the little things... hopefully, that is the worst bug people will find (it won't be :) )

thanks again!


well, I thought him more a wookie :) y;know, I never asked...

The game's almost finished!! + Looking for beta testers

Hey, I love the look of your game and have just spent six months working on my own one, so am looking for something new: could I please be a beta tester for you?
Resume: given feedback on one released RPGMaker fangame, and several other fan-made games for a variety of dungeon-crawling engines. Am a RL software tester with a history in games and a love for adventure: you game looks fun and looking for a new challenge. Hope you consider my offer of help.

Super Dungeon Master Ace: The Classic Fantasy Adventure RPG

Thanks for the link! - I have never played DM2, though I did almost buy a physical copy a few years ago. Sadly all my original Atari ST games are long gone: but I can still play emulated, and have dabbled in DM2 briefly thanks to a fan-made emulator (there are many fan- dungeons I've played however, and some real tough ones are still being made)

Super Dungeon Master Ace: The Classic Fantasy Adventure RPG

Is that the Sega Theron's Quest...? If so, I only tried it a bit - it is very hard to control with gamepad, but am considering it as something to do on my Android phone while I commute :) - there seems to be many version so f this game, found out the Saturn had a version too...

Super Dungeon Master: Quest for the Firestaff v1.0 RELEASED!

Minor update: there is a v1.01 here for the few people who have been experienceing issues with the VX installer (is standalone, RTP included)

v1.01 zip file

and game hints can be found here:
DM Forum Topic

thanks again!

Super Dungeon Master Ace: The Classic Fantasy Adventure RPG

I've still got the SoundBlaster version for DOS somewhere. The ST version was a load time monster, as I recall.
Yes, the Atari ST version did take a while to download - which is probably why they allowed you to save anywhere: [long standing debates on this: eg: (http://www.dungeon-master.com/forum/viewtopic.php?f=51&t=24670])

So for me, save anywhere spoils DM as now (in emulation), reloads are instantaneous. And so, to make it interesting, in my fan-game, specifically put in save checkpoints on the game map: make the player work for it. :)

For me, the problem I always had on ST was not the game, but the dodgy mouse port! Two ST FMs I had, both had iffy mouse ports after a few years... still, loved the original on ST: and now planning to play again using CSBwin (CSBWin)

Super Dungeon Master Ace: The Classic Fantasy Adventure RPG

So did I - and it was an epic game:
Disclaimer - this is NO replacement, just think of it as a quirky little mashup and that'll ratchet down expectations enough for me to be comfortable! :)

You love the original?
Check out: Playing original Atari ST version on DOS

or even one of the homebrew versions, like this:
List of homebrew versions

there exists a whole catalogue of 18 years of fan-made dungeons to go explore!
some of the stuff they have there is really worth checking out:
they have the whole history of the game, past interviews, magazine scans, very silly threads, etc.

Super Dungeon Master Ace: The Classic Fantasy Adventure RPG

Thanks for the interest! :) a download will be available soon.


Looks amazing... I do envy your artwork!