BULMABRIEFS144'S PROFILE
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menu.jpg
shield.png
We've got a weird battle system now. All physical attacks are actually Switch skills that do custom damage. Combined with tracking for attack/defense, it's now possible to make variables say "Okay, character 3 blocked, reduce damage by 1/4 for physical." Since this is the case, I can make a status that completely removes damage. It also can miss, including a custom battle animation (text is sucky Times New Roman since I made it in like 5 min though).
Reinventing the wheel, all so I can get custom miss chance and custom animations.
NoReflectDmg=49BC4B,EB58,49BCA5,90E93F03,49C44C,90E9E901,4BB3A8,9090,49C2CD,90E9
Thanks, bugmenot.
Reinventing the wheel, all so I can get custom miss chance and custom animations.
NoReflectDmg=49BC4B,EB58,49BCA5,90E93F03,49C44C,90E9E901,4BB3A8,9090,49C2CD,90E9
Thanks, bugmenot.
betterfont.jpg
bookpreview.jpg
It's not that hard to read (but people complain about my text, meaning I've got a super-awesome computer that displays everything).
The real problem is that book should be wider so it looks like it's within the book instead of weird words popping out of the book.
The real problem is that book should be wider so it looks like it's within the book instead of weird words popping out of the book.
Shoot_the_birds.png
maplestory.jpg
Thanks to the animated monster plugin, and some clever working with Flying, he's got the waying arms thing too. Though, I never finished that stupid jump quest, so I dunno if it's accurate.
scr01.png
author=Ronove
Can you tell me why you had trouble? He should be beatable on level 4 provided you got Snowe his fire spells (one in his room and a cure in the magic hallway), have Astra use her swift slash, and have Hiante keep up with anything everyone else isn't kept up on. Also as long as you use the Child's Cornet and the Scary Mask on it to bring down its stats a bit more (which you should have gotten if you visited your people before you left) it definitely should be beatable.
That's alot of "if"s there.
safetypress1.png
author=CARRIONBLUE
Insanely enough i made my own font and individually made each dialogue frame.
Pretty tedious XD
There's a better way.
Individually make the text as a picture, and reuse the frame.
I even managed to cycle the down arrow thing on the textbox, and it allows foreign text like Chinese.














