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Usernames and You: Seperate, or...?

Can't say this has ever happened to me! I'm on a first-name basis with all of my good e-friends, so it'd be kinda weird for my family or flesh-and-blood friends to call me by my internet aliases.

Games that have stood the test of time?

DoaE's interface is nowhere near as clunky as Final Fantasy or Dragon Warrior. It wasn't bad enough to bother me much, and I have a pretty low tolerance for that kind of thing. It did bother me that you start with equipment that's not equipped, but hey. (Or maybe that was DoaE2 where that happened. Now I can't remember!)

Best Avatar on RMN contest please enter your nominations

post=200796
top hat brigade.


just sayin

Games that have stood the test of time?

Personally, I think Might & Magic 4 and 5 hold up pretty well. I'm not familiar with the other games though.

Seiken Densetsu 3 is, for whatever reason, one of the most replayable games ever for me.

Also: Thirding Destiny of an Emperor.

guys i think its time we rocked some gothic neclord up in this bitch



you know what's awesome? boss music that doesn't sound like it belongs in a battle

Community bed project

i am going to take a lovely picture of my bed tomorrow

because this is just too cool

People want what they can't have.

post=203124
See, the problem with this is that it's tricking the player and that's generally a bad idea. Psyching players out and keeping them on their toes is one thing, but outright tricking them is another. It's like courting a girl for a month, and when you get the chance to finally go all the way, you find out she's a man. Who wins in that situation? Nobody.
w-what if you're bisexual/pansexual/somethingelsesexual?

I see what you mean, but I guess to me it feels more like just playing on that desire to want things you can't have than outright trickery. In fact, you could even inform the player that it's absolutely impossible. I'm not saying necessarily that I encourage putting this into a game, but I wouldn't oppose it if it was either. I just think it'd interesting to see and hear the reactions to something like that; you don't expect anything unwinnable in a game, after all. (Excluding story-related boss battles against dark knights or demigods, obviously.)

Re: items, I basically never use them except in the final battles if I can help it. Unless the game has limited inventory space and an abundance of items, in which case I use them wherever possible.

Re: bosses that require one specific strategy, the ultimate bosses in both Digital Devil Saga games were sort of like this in that you pretty much had to keep count of their turns to have any chance. Also the one in the first game kills your party instantly if you so much as enter battle with immunity to an element.

Re: glass sword, oh my god Riviera flashbacks aaaaa

People want what they can't have.

I've always liked the idea of putting treasure chests in places that are impossible to reach (unless you cheat, of course). Even more, I like the idea of putting a one-of-a-kind--though ultimately useless--item in that chest that you'd never even know about otherwise. Kind of like how there's so much crap in The Way that you'd never know about unless you dick around in the editor, except in this case you see it right there and just can't get it.

On the other hand, that would drive completionists (me lol) up the wall so it's probably not that great of a thing to actually include.

Also: an optional boss that is literally unbeatable unless you cheat. If you do cheat to win, you get another unique, completely useless item. Oh and nothing in the game would so much as acknowledge the existence of the boss.

I think I just find these ideas enticing because I'm a sucker for the whole "thwart the player for behaving like expected/like a gamer" gimmick, and just the concept of screwing with the player's head in general.

I don't think I'm going anywhere with this, but maybe someone else finds this brand of "fuck you" as interesting as I do.

What Videogames Are You Playing Right Now?

post=203030
Epic Battle Fantasy 3
i started a New Game+ after i finished it (on Normal difficulty), it took me literally 1 hour to get back to the final boss

my friend tells me Epic difficulty is a bitch, kind of not looking forward to it but i'm a cheev whore so i kinda have to

Craze's Let's Play! Topic

post=202824
My goal is for RMN to produce games that I wouldn't be embarrassed to see outside of the incestpool RM* community.
Really, the quote does more to your character than I ever could.


are you actually being serious or is this some post-ironic hipster thing i don't understand or what