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edchuy
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post=137242
Looking much better. Just one thing - in the shop map, don't forget the wall autotile above the walls to either side of the counter. ^.^


Yeah, I agree with Liberty. The paintings seem to be barely hanging from the wall. One question: can you actually walk behind the wooden cabinet? If not, there shouldn't be a painting in the wall behind it. You can, in that case, keep the painting, but the cabinet would need to be moved elsewhere or disappear the painting altogether.

I personally do like to see narrow rooms if they aren't be filled with too many objects.

DOING IT! A community effort.

The title of this topic made it sound it involved some kind of big-scale, community-wide orgy. It also made me think of a certain Tone Loc song (not Funky Cold Medina!).

In all seriousness, reading through some of Liberty's sample prompts, there might some of which even I who has nil gamemaking skills could do. And when it's outside of my current abilities, I can always help somebody else.

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Your recommendations make sense, Liberty. I can't believe I overlooked the tree and bushes (I think) under it in the first screenshot.

About the fourth screenshot, I just noticed there's this square of flattened rocks near the top center of the screen that seems to be out of place (at least don't fit with the other rocks you show). Good luck on finally being able to get this accepted!

Are there really only 5 kinds of quests?

I don't know whether you guys agree, but I am letting Wikipedia be the tie-breaker in this one:

http://en.wikipedia.org/wiki/Quest_(Gaming)

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post=137187
My paragraph:
One fateful day four innocent boys ,Brandon; Hayden; Darion; and Casey, are pulled into the magical world of Mandra. That fateful day an evil bonewalker teleported to the world Earth and took the Brandon, Hayden, and Casey. He forced them into the world of Mandra where they are forced to fight their way home. Eventually Darion gets called on from an angel to go help save them. With no hope and a large world ahead of them. Will they ever make it home? Find out with the beggining in this demo. With two unique scripts one to allow you to click where you want to walk and the other to name the map name as you progress through the world.

This is what I recommend in terms of editing what you already wrote:

Seems to me you repeated your characters' names twice. Mention them only once by exchanging Darion's and Casey's order. After that you can mention the circumstances that lead them there: i.e. the first three ... and the last one was called upon by ... The With no hope sentence seems to be more related to the first three, so mention it when mentioning them. Perhaps the sentence following the one just mentioned, first ask whether Darion will find the others and then mention returning home. The next sentence could say: Start finding out the answers to these questions in this demo. The two other sentences would go separately, perhaps under a Features heading each script with a bullet. The other thing that I notice is you have punctuation issues. You don't need to use ";", use ",". Also, make sure that whatever you write are complete sentences.

About the screenshots, the only thing that immediately caught my eye was the large dark rectangle in the middle of the first one. Perhaps others can give you a better insight.

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OK, wj I just recently learn to embed images in post as well so they'll have this format:

[img][url]http://rpgmaker.net/media/content/users/###/locker/XX.YYY[/url][/img]

I think you have to actually omit the url] and /url] tags. How you get the hyperlink of the images:

After adding images to your locker, left click the link to the pictured desired which will show it on screen. Write click to open the context menu and choose View Image. The url in this new view is the one you copy and paste in between the img] and /img] tags for them to display. By the way, I use Firefox, so if you use another browser it might be slightly different. Sorry I needed to take off the [ in the tags; otherwise it messes up the text. Hope it helps!

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Double post!

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Triple post!

The New Adventures Of Billy The Kid Review

You're welcome, cm. It takes a special breed of gameplayer to WANT to play your games. Perhaps I can get to play them all, eventually.

So let's see I counted the completed games for those you mentioned: kentona shows 9 (4 Befuddle Quests included), Craze 7 (2 Befuddle Quests included and a couple of collaborations) and Max McGee 5. At least, in terms of single developer complete games you come up on top. Obviously, this an apples to oranges comparison, but noteworthy nevertheless.

And Max, don't worry: there seem to be some people who don't get some of yours either.

Faith

comment=29636
@edchuy- Yeah, probably. =D

@Everyone- I'm editing the maps, and making them less boring. Now they are smaller, and they don't have baths in front of everyone. Yay for no perverts.


Yeah, at first I thought they had indoor pools! :)