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To Arms! Review

OK, nevermind then. I guess F-G and I were just thinking about the demo, which obviously wasn't tactical. I don't necessarily consider in-battle movement to be a necessary thing (see Edit) for the battle to be tactical in nature.

To Arms! Review

I found this article in wikipedia:

http://en.wikipedia.org/wiki/Tactical_role-playing_game

The best representatives of a tactical RPG that I have played here in RMN are Aurora Wing and the Reconstruction, although I have also had a chance to play an early tech demo of DFalcon's other game (Oxtongue Heroes) as well as Anaryu's Cast Aside. Of the games mentioned in the article, I have played Master of Monsters (in that each player easily had at least 20 units to start the game if I remember correctly) as well as Shining Force I and II for Sega Genesis as well as at least the first two games of the X-Com series.

I agree with F-G that classifying TA as tactical is probably inaccurate, but not quite for the same reasons. Based on my experience with all those, I would say that it is not the number of characters that make it tactical RPG, but rather the mechanics involved. Examples of the mechanics I mentioned are: alternating turns between player and computer with all units from either side taking an action during each turn; movement and positioning affect whether certain things can be done, especially since skills or magic has a certain range and direction. I also don't agree with wikipedia's article that TRPG can't have exploration.

I don't think if this game is reclassified, that it would take anything from it.

EDIT: There's also some other games I have played that the alternating turn mechanics, except that party members and allies order turns are shown in a queue that I would also consider at least having tactical battles. Sacred Earth: Bonds and Xelos: Sinner's Circle are two examples of this. The latter one, if I recall correctly, whatever you chose to do in your turn could affect the order of your next turn.

SkYscrapeR

I'll give it a try once the download gets approved. Hopefully, I'll be able to figure out how to play. I'm not that great doing puzzles.

Eternal Sanctum

Double post!

Eternal Sanctum

Good luck with finishing this on time!

Abyss

I am glad you got your game accepted. Nevermind the comments that were made on your forum topic post. Welcome to RMN!

Am I a dick for this?

Yeah, I don't really get the so-called web-based social networks, nor even Tweeter. Facebook is the worst offender since it has the worst privacy policy. I hate having to sign up to see other people's information. Plus I keep getting spammed by getting people's invitation of people I know who probably didn't send the invitation (another form of bot, I guess!).

Like SS said, its bad enough that you get together with people and you don't get to interact with them because of phone calls, texting, internet, etc. That just shows how bad people's etiquette has gotten.

Eden Legacy: A Knight of Eden Review

I guess the one good thing that came out of all this is that 2 of the doubters wrote their own reviews and the other gave some useful feedback. And I actually have played Bob's Big Adventure a long time ago. Let me say this: I have played games much worse than that one.

Escape From Middle School

Probably not as bad as escape from HS! Complete already? I'll add it to my list of things to play.

Eden Legacy: A Knight of Eden Review

At least he didn't give you the 0.5 stars he gave Fatal Fantasy "A Tale of two Worlds". I think this game will get among the most extreme reviews, those who really love and those who can't stand it. However, you still have a chance to improve some things in your Deluxe version.