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[RMVX ACE] [Request] Bleach Graphics, Front View NO Side View

Hello, I have starting with a game, no really an extremenly deep riginal game (I still have problems when i define characters so they come pretty lame, but I'm working on it). However for the moment i want to try and make a Bleach game, based on the Manga and on the Game Bleach the 3rd phantom, However i want to make the game a front view turn based battle system, instead of the Tactics?way 3rd Phantom was.

I even found some wourkaround for systems that i want to implement but i couldn't

However I'm lame completely at makeing Sprites(they come out horrible),Character Faces(this i belive can easely done with Photoshop, but well just keep readins), Battlers, (I used photoshop on some pretty awsome images, and it worked pretty well, but I don't have(PS) it anymore,(my PC blewup and I'm using my Notebook right now and we(as all my family used to use the same PC) won't geta new or at least a workable PC anytime soon), Battlebacks(same reason).

What I'm asking for is pretty simple I think, but it's a LOT, and not even that but the only gratification, if one of you artists or image editors generous souls, helps me will be the credit for the images and, for obvious reason the right to do nything you want with the resources

However they say that the one who don't asks dosen't get anything right so.

What I need...

5 - 6 generic Hollows as Front view Battlers

3 generic (a figther, a magic/kido and weapon type) Arrancars as Front View Battlers

3 generic Shinigamis same as the Arrancar.

1 Battler(as enemy), Character Face and Sprite for each of the Characters in Bleach f they have shikai, in Shikai, arrancars only with their Sword Draw, and Quincys(except for Ishida, in their forms/sorry the word is strange and dificult)

And where the things gets complacted...a Bankai... for each Shinigami level Lituenant and Up...(I'll give ideas of the apparence of the original ones(like Kyoraku and Ukitake, but theres a chance that all of them need to be draw from scratch/or at least from the Shinigami in question as a base), a Resurrection form for Arrancars <---- All of this this ONLY the Character Face(the one shown in the menu) and a Front View Battler, no sprite of any of them.

A battleback for each Character that can chage the battle ground (Like Byakuya and Tosen in their Banakais)

Yes I know that is it a lot, however as long as they are not the Original ones, anyone with PS or any image editor program could do it " I " think (I could be completely worng of course).

So if anyone or anyone's is able to help me even if only with one or two of the thigs i ask I'll gladly apreaciatid it, adn not only that afeter most of this is done, pass the image as a free Resource(only if you/the one creating or editing the image) is okey with it.

Thanks in advance, even if only for reading up to this point.

Says goodbye, and also sorry for his grammar as, English is no his mother leanguage.

Emelian65

[RMVX ACE] Relacing Skill when you learn by other way than levening.

author=Feldschlacht IV
whaddup doe

http://cobbtocs.co.uk/wp/?p=174


I tried at first use this code qith Yanlfy learning engine, but the skills thata were suposed to be replaced weren´t and as i'm not good at anything regarding scripting, I didn't have a clue of what to do.

But likke I said before know I'm searching for a way to do this:

Item A -Teach-> Skill C -> Charater A

BUT only if Charater A knows Skill A.Lv 3-5 and Skill B.Lv 3-5

So if you have any idea of how to do it ireally apreaciat it.

[RMVX ACE] Relacing Skill when you learn by other way than levening.

It can be done... but only within the Skill Learn menu Wich I'm not longer going to use becuse it to much screen travel, and cannot be done with Items.

At first I want to make a Skill Tree, however that is a option to difficult to an Amateur like me (T_T). Because of that is going to be, sometimes event that teach a skill(this is througth story line, adn ther's no conditions), and Items with extra skilss(this ones with the conditions.

I'll cheack again the conditionals script to try and understand it, but if someone has an Easier way, well let me know plase.

Thanks in advance

[RMVX ACE] Relacing Skill when you learn by other way than levening.

Thank all of you but, I decided to simply us the KRX Upgrade method, and simple morph skills that i want to evolve and put limits in Skills that don't.

However I'd like to know if someone can tell me how to make a item that teach a skill but as something like this.

Item A teaches -------> Skill C to Charater A

BUT only if Charater A knows Skill A.Lv 3-5 and Skill B.Lv 3-5

They are going to be morphed skills (mostly because the upgrade script dosen't affect staes, and that's what the upgrade is going to do in my game)

I want to know if it is possible to do it directly with VX Ace instead of using a script I know that there's a Script of conditionals, but some of the thigs there are strange to me. and i don't know if they are compaible with Yanlfy and KXR Scripts. So if someone know and can tell me I'll glady apreciated it.

[RMVX ACE] Relacing Skill when you learn by other way than levening.

Hello, I'm pretty new around here. (I joined a while ago, but I didn't start, trying to create a game until a little ago.)

I want to know if somone can guide me in make a Skill replace another Skill, both of this learned in a different way than levening-up.

I'm using YEA learn Skill Engine, I foun another script about Upgrading Downgrading skills, and even though I can do what I want with it, I feel it will become to much window passing and become annoying.

What i want is that using YEA Learn Skill Engine, well for example.

I Learn with the Engine Fire I that unlocks in the window to show Fire II then I want to Learn Fire II, when I learn Fire II I want it to replace Fire I, but leaving the actor unable to Learn Fire I again, How can I do that?

Do I need a Script or do I need a switch or a something else, and if i do can someone explaine me what do I need to do?

Sorry for my grammar English is not my mother lenguage

I need help?

Hello, I'm pretty new here, and I want to ask a question, I want to know how to do a skillset like thie .
You see the character has 8 skill, 3 of the skill take turns to activate, but the character has to be able to take action, but no use the other 2 skills until the fisrt skill has taken effect, and the skill have an animation for the first turn used.
I don't know if someone can help me.
so please someone help me please
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