FACESFORCE'S PROFILE

A stranded man at the edge of Earth.
Trine and Tine
A Dungeon Crawler made too soon for the 4 hour contest.

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Golden Age - 12 Part Radio Drama

O.O This is amazing.

Text Base RPG

Ah, just use Renpy then, or any other visual novel engine. You can use variables to do as you wish if that is your idea. Other wise, I would advise you to program it in C, quick and easy.

Working in teams: Yay or nay?

I have done this in the past, and well... If there is one person whom can create the base concept for the game and acknowledge the actual TEAM section of the work, then it can work. Otherwise, nay.

Also like to note, if you are aspiring to join a team, MAKE SURE THEY GIVE YOU CREDIT. I have had this happen to me as well, to help out with a now missing project called "Operation: Reslivarieus" (yes that was the name) whom promptly released it and to my distress, never mentioned my involvement. Best Team mates, are the ones you see in person. You don't have to share your work over the wired, haphazardly describing the specifics, and best of all, they're buying whatever snacks for that night.

ai.png

Ah, jolly good this is an improvement. I approve of the visual style of this game.

Java Game Development?

author=psy_wombats
Deep Realm Heroes received a total overhaul and is now Golden Age: Endless Dungeon, which is probably the most advanced game I've strung together in Java. Also please note that it wasn't "minimal knowledge" that held DRH back but rather that I had only a week to work on it.

But, having made that in Java, I can say now I would've much rather done it in Flash. Java's distribution was ideal in like, the 90's, but right now it's a ton of pain to sort out all the different problems on different systems. At first keyboard input was screwy on Mac, then the Java 6.x people couldn't get the animated graphics, etc. I don't have the hardware or manpower necessary to test everything. You're better off downloading Flixel or something and making Flash games. ...and it's /very/ possible to be using this sort of stuff at 13, so don't be discouraged.

Ah, forgive me. I have not seen it in years and I think I have the 7drl release floating around my hard disk somewhere. Did not mean to imply that it was minimal knowledge either, I was trying to display an example of one of the easier to program game type out there: rouge-likes. I hope you did not take any insult to my comment, and it is nice to see you are continuing the project with a overhaul. I will make sure to check that out.

With that aside, I agree with psy_wombats up there. Use fixel and make yourself a game fast. Here is the link for the main site: http://flixel.org/
Best of luck!

Java Game Development?

author=pyrodoom
All the games I've played using java don't end up good, unless your a master, don't waste anyone's time. I know I sound like an asshole saying that, but trust me...it's not pretty.
I like to bring to attention a little (or maybe well known, I don't know any more.) java game called deeper realm heroes. It is a decent, abliet ugly, graphical rougelike. So basically, java can make "decent" games, with minimal knowledge.

Java Game Development?

Well... The reason Java indie programing has died out as of late is that flash is becoming easier and more accessible and the same reason Java has always had problems with: It eats up too much cpu. Period. But... If you are still insisting on learning java, go to one of these places may help. Actually, ruby is a relatively newer language and it seems to be more convenient now days, but as always, I will advise you to learn C first, so you get a good grasp on programming at first. Anywhom, here are your links!

http://download.oracle.com/javase/tutorial/
USE THIS, the basic tutorials are very well done. I learned a bit when I was studying Java on a whim.
http://www.javabeginner.com/
Never used this before, but it looks promising.
http://www.freejavaguide.com/corejava.htm
As before, never used it before. But, it does look promising.

As with all programming languages, Always remember to keep your code clean. I can never say that enough. Messy code leads to disaster and magical arrays being called up raining unknown amounts of doom on your project. Also, use a search engine to find out more information, as for web based languages like Java, the tutorials and guides are near infinite. I wish you good luck, sir.

How was your day?

I finally managed to knock over that tree I have been punching all year whenever I need to get my frustrations out on something. Now, time to bandage my hands.

Whatchu Workin' On? Tell us!

Just working on a game where you only get a maximum of 144 choices period, all of course having variants and random variables unlocking or locking different elements of the game. Basically, live the way you want to, within limits, for only 3 days, that is, 72 hours.

post your picture

author=alterego
Heh; What is this? Some comedy routine you guys are working on, or what? xP
XD No idea. I was being completely honest on my end.