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FLOWERTHIEF'S PROFILE

Switching to Python.
Where One Citizen
A sci-fi life simulation

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Whatchu Workin' On? Tell us!

I'm chugging away at my decade-long work in progress. Very gradually it is coming together. Crazy to think how much of my life I've already devoted to this despite no one having seen so much as a screenshot....

Getting emotion from 2d characters

It might be useful to ask how authors of static fiction are able to convey emotion. They do it with the written word alone.

Heartache 101 ~Sour into Sweet~

^Good feedback. Glad it was still enjoyable. Check out the Kakyusei pack I recently made and other finished content if you're so inclined. (about time I be moving the Kakyusei pack to that page)

And nice joke post. I've not played Muv-Luv but am aware of its popularity.

For what it's worth, a *kind of* spiritual successor to Heartache with new gameplay elements has actually been in development for 10 years (><). Still alive, but still a long ways off from complete and I wouldn't blame anyone for failing to get excited about it. Alas I can't make games at the same pace that I used to.

Content creation (artistic)

It's unlikely that I'll put in all 13 of them.

Content creation (artistic)

Clean mode On

Content creation (artistic)

Kakyusei pack v1.1.

The only changes are in kak_stories_mizuho and kak_stories_shizuka, so if you already have 1.0 you need only replace those two files:
kak_stories_mizuho.txt
kak_stories_shizuka.txt

The one notable addition is an npc who occasionally shows up at the beach to dispense hints.

Content creation (artistic)

author=Garage
And there seems to be very few PHONE/Bedroom stories ... which is a bit sad since I usually try and upgrade my plan at least once. (And they're a nice way to get to know someone outside of school)


Yeah... Without inventing new conversations that weren't in the original game, I have no good solution for this. I could split up conversation stories that normally appear in the school phase into school or phone, or provide both a school and phone version, but implementing either strategy could get ugly.

Speaking of: I really like the "Counceling session" events with my new favorite teacher. They're not too much interfering with normal school events and they add a nice touch.


Ikr? It was one of the reasons I selected Shizuka to be in the pack. Those exchanges are fun, especially when the pc starts gaslighting her with double entendres.

Content creation (artistic)

Thanks, Garage. Good stuff. I'm a sucker for endings too.

One issue I'm reflecting on is that it's too hit and miss to find the dating CG events. With most CG in the latter half of the game coming from dating events, this might make the latter half feel slow. The solution I lean towards would be to add another picture-less NPC who dispenses hints. The original game in fact had such a thing.

Content creation (artistic)

Zakariya, right on. Possibly there are not many bugs, but I'm interested in general feedback.

Content creation (artistic)

Oh, I thought I'd fixed the overflowing choices. Thanks