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Always display “Scroll Picture With Map“ Pictures at the correct coordinates
Cesarp and more people found a way to fix pictures and it's very easy.
1 Put event in upper-left corner.
2 Check the x y resolution of picture, use this value each and multiply by 8.
3 The event make all and the picture is fixed for make shadows or anything
Sample:
https://app.box.com/s/blh3sngqzsgytrmd1tcxdpugyen33jpt
Its in spanish but only change after 3 info, variable x and y values. X8 of the px image

1 Put event in upper-left corner.
2 Check the x y resolution of picture, use this value each and multiply by 8.
3 The event make all and the picture is fixed for make shadows or anything
Sample:
https://app.box.com/s/blh3sngqzsgytrmd1tcxdpugyen33jpt
Its in spanish but only change after 3 info, variable x and y values. X8 of the px image

Transparent Water without pictures or charsets.
I had a system that works for bigger areas, without use in a map +1000 events that caused lag to a friend that plays my game. lol
That was "mix" the tiles+water in one, and use it with an event
to create the loop of tiles. Looks near the same and less CPU use.
That was "mix" the tiles+water in one, and use it with an event
to create the loop of tiles. Looks near the same and less CPU use.
Making a picture scroll & loop
Try to make something with a rain or snow graphic,
the difficult is made the correct area scroll fully
covered by the pictures
the difficult is made the correct area scroll fully
covered by the pictures
Action Battle System in rpg maker 2003
Fan Masters Part 8- Lufia
Lufia Message system
Mywin is really easy, only select how you want the text and press the play button for generate the text as picture, obviously if someone wanna use this must know well a lot about pictures and coord, a system made with a plugin can be better of course,
but actually for me I first make the dialogue only in mywin and save it in picture folder, copy to the npc the template for 1,2 or 3 lines, that every one call an common event for every size of the dialogue box and works fine,
about the LOT of pictures is because is the only way I get work for make the
scroll, without use scroll the call common event don't will be used
but actually for me I first make the dialogue only in mywin and save it in picture folder, copy to the npc the template for 1,2 or 3 lines, that every one call an common event for every size of the dialogue box and works fine,
about the LOT of pictures is because is the only way I get work for make the
scroll, without use scroll the call common event don't will be used
kentona's Cooler Caterpillar System
kentona's Cooler Caterpillar System
I'd worked with this amazing engine, and I have a way of change order,
its support add a chara and that it can be appear based in the menu position,
and remove every chara
its support add a chara and that it can be appear based in the menu position,
and remove every chara
RPG Maker 2003 Tutorial How To Make A Horse Ride
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