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Screenshot Superbowl Sunday
Questions you always wanted to ask other members, but felt too lazy or awkward to do so.
Pictures of your Desk Top (literally.)
Video thread!
What are you playing at the moment?
I did not even notice.
split this topic quick
I am not losing that post
even kentona posted though it is not like it was pounced upon
split this topic quick
I am not losing that post
even kentona posted though it is not like it was pounced upon
Screenshot Superbowl Sunday
yeah this guy is gonna turn into the main character of Technopolis. his colleague is a sword wielding long haired hulk hogan lookalike so you know this game is gonna look cool. X styled Daft Punk might make an appearence I haven't decided yet.
also because the enemy I got the wheels from skids around just like the ride chaser and sigma has lots of different head angles it is fully animated!
also because the enemy I got the wheels from skids around just like the ride chaser and sigma has lots of different head angles it is fully animated!
Map Design Fun #9: BQ2 --- gamepage is up! DOWNLOAD NOW!
yeah actually I think I will make that next time one of these things comes round. it wouldn't take that many events anyway as long as you always track the hero's x and y, it's just a case of comparing the x and y values of the hero, the statue's line of sight and the block.
Screenshot Superbowl Sunday
VROOOOOOOOOOOMMMMMMM


I love frankenspriting. I haven't done his body yet because I want to do that on a more natural pose. man I haven't watched Akira in ages


I love frankenspriting. I haven't done his body yet because I want to do that on a more natural pose. man I haven't watched Akira in ages
Map Design Fun #9: BQ2 --- gamepage is up! DOWNLOAD NOW!
have my idea. don't look if you're not Craze!
you're in a long corridor with statues positioned along the walls. if you walk into the line of sight of the statues, they will blast you all the way back to the beginning of the corridor. you must move blocks in front of the statues so that they can't see you.
however, there is a catch or two. firstly, the corridor is somewhat dilapidated and there is debris that neither you nor the blocks can pass. at any point you could walk in front of a statue and POW the room resets and you're back to square one.
secondly, it is not just the ceiling which has caved in. some areas of the floor are somewhat eroded and could give way at any time, dropping you into a mezzanine full of toxic horrible gunk. by the time you've made your way back up the corridor it has reset, of course.
however, there is a catch or two. firstly, the corridor is somewhat dilapidated and there is debris that neither you nor the blocks can pass. at any point you could walk in front of a statue and POW the room resets and you're back to square one.
secondly, it is not just the ceiling which has caved in. some areas of the floor are somewhat eroded and could give way at any time, dropping you into a mezzanine full of toxic horrible gunk. by the time you've made your way back up the corridor it has reset, of course.














