JACKALOTRUN'S PROFILE

Longtime fan of the gam creation but has never really gotten very far with it, you can find me making a rare "there isn't an SMBX event going on right now" appearance but I only truly exit hibernation for dem sweet Mairo bois

I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy

On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design

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Castles Masterpiece Set 2

You still making that Toadly boss fight or have we hit another roadblock

Castles Masterpiece Set 2

author=masterofmayhem
Sound like some progress has finally been made. good to hear.

I'll admit there hasn't been many advances since my last post but I've had a very busy two weeks, I'm hoping to have the hub level completed soon, but I can only release it properly when Seiro has made the boss level

Mario's Void

author=MKnance
how to play this game in SMBX i don't even see a client in the game files nevermind figured it out your game is fun btw but i gave up because the moving ground platform level was a bit to hard for me


Dude, I kid you not this game was abandoned 4 years ago, trust me, there are much MUCH better SMBX games to play, take my advice and go play RMN World, you won't be disappointed

Castles Masterpiece Set 2

Okay, just waiting on two things now, a hub and a final boss fight. I'm hoping Seiromem can get around to building a final boss fight seeing as Dr. Toadly is his area of expertise and I'll start getting around to the hub level tomorrow. We'll get this out soon.... probably.... hopefully

Castles Masterpiece Set 2

Again, I need this to be noticed so sorry for multiple posts but...
Seiromem, can you send me the latest versions of your levels, Foggy Ferry Fortress is missing the boss and Valley of Howling Winds mp3

Sandflow Sewers has NOT been modified

GreyOcean Spiral has NOT been modified

- Came back to check the dragon coins, turns out there were only two, I barely understand the inner workings of this level so I have added three dragon coins in the side parts of the level

Pursuit Palace has NOT been modified

Fallen Babel has NOT been modified

Impastable

- Cleaned up pipes with backgrounds (I have no idea how to explain it)


I was going to do some more tonight but shit went down today and I really don't feel like it, tomorrow I should hopefully get some done

Greenhouse Garrison

Removed the somewhat pointless door back at the start of the level

Brownstone Barracks

Fixed the stairs graphics the best I could
Removed the somewhat pointless door back at the start of the level
Removed leaf power-up at the end of the level
Removed pointless donut bridge at the end (1up farm) and replaced with bridge

Astral Ascent has NOT been modified

Rainy Tower has NOT been modified

Drainer Dungeon has NOT been modified

Bolete Bastille

Pointless exit door removed

Forest Caldera

Pointless exit door removed
Added fifth dragon coin

Mushroom Fort

Pointless exit door removed

Shroom Sanctuary has NOT been modified

Brimstone Barracks

Skipped the pointless outside bit
Changed boss's music and background to copy level

Heavy Halls has NOT been modified

Castles Masterpiece Set 2

author=Seiromem
FFF I believe the one that had two paths is the correct one (the one with switches).
For GG, the one wit less hoopas is the best one. Make sure the boss is the correct one too.
Cheers

Tired Towers

- Platform graphics modified ever so slightly to get rid of layered edges

Castles Masterpiece Set 2

I hate to post so many times but I feel it is important I have notices going out here, Seiromem; I have two versions of Foggy Ferry Fortress; One with switches, the other without, which is correct?
The same applies for Greenhouse Garrison, one has a ton of Hoopsters, one does not - which is correct?

Castles Masterpiece Set 2

Alright, I've had me a good snoop around.
If your level is not listed below, then I have been unable to find it, I will need a link to said level or where I can find the download for said level. I am also assuming that nobody wishes to edit their own levels or want their levels removed, if this is the case, PM me - thank you in advance
Skull River
Foggy Ferry Fortress
Greenhouse Garrison
Tired Towers
Sandflow Sewers
Greyocean Spiral
Pursuit Palace
Fallen Babel
Impastable
Brownstone Castle
Astral Ascent
Rainy Tower
Drainer Dungeon
Bolete Bastille
Forest Caldera
Mushroom Fortress
Shroom Sanctuary
Brimstone Barracks
Heavy Halls

I will be listing all modifications I make to levels on this page as well so if you're interested in how I change your levels, then it's right here

Skull River

- First Dragon Coin was centred
- A Dry Bones I deemed too close to an invisible block was moved to avoid any issues
- Removed some dry bones near the end to stop the large quantity of npcs giving the player a free 1up

Castles Masterpiece Set 2

author=Seiromem
I give.
Instead of clutching this thing and cradling it, wanting it to be mine, I'll allow someone to pry it off my corpse. A download to the levels made should be somewhere in here. Whoever wants to organize it in the slightest and release it is welcome to. First come first serve type deal.


I'll take it.
I was planning on doing work on it as soon as I'm done with RMN World 2 - but seeing as this thing needs to come out and the fact that I've already been waiting over two weeks for a PM that Hali has yet to get around to, I don't see why not