JACKALOTRUN'S PROFILE
jackalotrun
3397
Longtime fan of the gam creation but has never really gotten very far with it, you can find me making a rare "there isn't an SMBX event going on right now" appearance but I only truly exit hibernation for dem sweet Mairo bois
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
Search
Filter
Jackalotrun Plays - Super RMN World
I elected to make the completion of this let's play my New Years Resolution
The same look of doubt in everyone as a new gym membership with none of the price!
Edit: I feel as if I should point out that yes, this does mean a new episode
The same look of doubt in everyone as a new gym membership with none of the price!
Edit: I feel as if I should point out that yes, this does mean a new episode
Jackalotrun Plays - Super RMN World
So, less in a rush now so, to sum up
Old computer RIPed
New computer came
Video is good quality (I think)
Audio needs syncing better
Everything is noice
Old computer RIPed
New computer came
Video is good quality (I think)
Audio needs syncing better
Everything is noice
Jackalotrun Plays - Super RMN World
Backtracking: Yea or Nay?
author=halibabica
Well, it's different if the level was already designed to backtracked through. This is more a question of "if you go through a pipe, can you go back through the same pipe." Traditional Mario says NO.
If I was doing it, unless the level demands it, once you've gone through a pipe, that's it, you've told SMBX you are done with that area, I recently played through SMW2 and I don't remember any levels that even let you go back through a pipe that isn't required to beat the level
Also, I have no idea whether it's being discussed here or not (I don't think it is) but just in case, I'd have to give a big fat feck-off no to the levels not allowing you to move backwards whatsoever (can't remember what that options called where it's SMB1 style), you miss one thing by a bit of screen and YAAAY, whole level for you buddy
Jackalotrun Plays - Super RMN World
Jackalotrun Plays - Super RMN World
So, I'm going to have to put this on hiatus for now as my computer is on it's last gasps of breath, it has begun to hardlock whenever any program crashes and it's a huge problem, as this is the fourth crash in two/three days, to add to a growing list of other problems such as it's broken memory fan and the fact that it struggles to play most games with average graphic settings, and replacing it - of course - will not be cheap, and will be a massive undertaking on my behalf, this may be quick, or long - depending on what kinds of ways of getting the money together for this are.
Jackalotrun Plays - Super RMN World
Not quite dead just yet, I've just been busy with editing and all that noise, also the levels are starting to get hard, hence the fact the video is 42 freaking minutes, now - if you don't mind, I've got more Youtube shtuff to do
Jackalotrun Plays - Super RMN World
So, after a short break due to an illness, I have released the 18th episode, less plugging and more RMN World this time
Castles - Masterpiece Set 2
author=AceTrainerJim
I downloaded and played through this episode yesterday. This was a fun episode, though I was a little disappointed that it didn't seem to have a "real" ending; there wasn't really a "final" level or a "final" boss. But the real reason for this post is that during my playthrough, I found some bugs:
-Shroom Sanctuary's music file is missing. The music file name in the editor was "Sonic Gen-Mushroom Hill Act 1.mp3".
-Greenhouse Garrison and Rainy Towers each have 2 stars according to the level hub, but both levels' 2nd stars are completely inaccessible. Greenhouse Garrison's 2nd star is in a blank room in Section 4 on an unchecked layer named "Win", but there is no way into the room. As for Rainy Towers, its 2nd star is in the same room as the 1st star, on an unchecked layer named "Star", but there appears to be no way to trigger this layer's appearance. And even if that star did appear, it wouldn't work properly, as you can't have 2 stars of the same type in the same room. I'm guessing both of these levels abandoned or forgot about their bonus stars?
-Greyocean Spiral crashed before I could even play it. Upon further research, it turned out that the warp path and the level file name weren't the same, as the warp path had an underscore between Greyocean and Spiral, while the level file didn't.
-The start point of Foggy Ferry Fortress was placed right next to the boss door.
-All of the Dry Bones in Brimstone Barracks were placed inside the floor. This resulted in one falling into the lava before I could reach it, and the other two sliding through the floor.
So...that's all from me for now. I was looking forward to this episode for a long time, and I'm glad it finally got released!
Oh for god sake, really?
Unfortunately, this bloody thing has gone on for so long that the files were a massive bloody mess and thus I did miss a few things clearly, I don't know when I'll be able to sort it as I'm busy literally all day so... bugger - it'll have to wait













