KITTEN2021'S PROFILE
It has been a very long time since I have been on this website or hosted any games on it. Last message I left was sometime back in 2011, so obviously I have been on a lengthy hiatus. I apologize, but I am aiming to begin fresh and new with nothing tying me down or back due to what I previously had so all my previous games have been deleted from the site.
I will leave nothing on this website, except for very small things - updates every great once in a blue moon, etc. - and make no promises to anyone.
Please refer to the game titled Eriscadia for any further information.
I will leave nothing on this website, except for very small things - updates every great once in a blue moon, etc. - and make no promises to anyone.
Please refer to the game titled Eriscadia for any further information.
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Lighting Changed With Tile Used
OK, title is a little confusing, but I had no other way to point out what I was looking for. I'm trying to see if someone could walk me through making a script that would match to what tile I used so I could create a nice glow for whatever I used. Example being, I want my lava to glow in my game, give it more of a volcanic feel, but no events work well and if I should 'need' another event on top of it or below it (say, for example at the bottom or top of your waterfalls, etc.) then I wouldn't be able to have the glow event there.
So, I was thinking that there would have to be a way to get a script made that would notice the tile used, i.e. the lava/water tile or the waterfall/lava-fall tile, and then create the appropriate glow for that tile used. For the water, if correctly used, could glow a slight summers day glow that could (in essence) be reflecting the sun or the moon, depending on the time of day tied into your game. Or, for the lava, it would give off a real warm or fiery hot feel to it...
What got me thinking about this was a game I had seen a while ago and been following ever since:
http://rpgmaker.net/games/1647/images/8203/
I've tried to figure out how their doing that, but I just can't; so, I was hoping someone would be willing to walk me through how to possibly make a script like that (tired of the same old look in my game, trying hard to get it to not match everyone else's - thus the reason for the 200+ custom made chars, etc.)
So, I was thinking that there would have to be a way to get a script made that would notice the tile used, i.e. the lava/water tile or the waterfall/lava-fall tile, and then create the appropriate glow for that tile used. For the water, if correctly used, could glow a slight summers day glow that could (in essence) be reflecting the sun or the moon, depending on the time of day tied into your game. Or, for the lava, it would give off a real warm or fiery hot feel to it...
What got me thinking about this was a game I had seen a while ago and been following ever since:
http://rpgmaker.net/games/1647/images/8203/
I've tried to figure out how their doing that, but I just can't; so, I was hoping someone would be willing to walk me through how to possibly make a script like that (tired of the same old look in my game, trying hard to get it to not match everyone else's - thus the reason for the 200+ custom made chars, etc.)
Lighting Changed With Tile Used
OK, title is a little confusing, but I had no other way to point out what I was looking for. I'm trying to see if someone could walk me through making a script that would match to what tile I used so I could create a nice glow for whatever I used. Example being, I want my lava to glow in my game, give it more of a volcanic feel, but no events work well and if I should 'need' another event on top of it or below it (say, for example at the bottom or top of your waterfalls, etc.) then I wouldn't be able to have the glow event there.
So, I was thinking that there would have to be a way to get a script made that would notice the tile used, i.e. the lava/water tile or the waterfall/lava-fall tile, and then create the appropriate glow for that tile used. For the water, if correctly used, could glow a slight summers day glow that could (in essence) be reflecting the sun or the moon, depending on the time of day tied into your game. Or, for the lava, it would give off a real warm or fiery hot feel to it...
What got me thinking about this was a game I had seen a while ago and been following ever since:
http://rpgmaker.net/games/1647/images/8203/
I've tried to figure out how their doing that, but I just can't; so, I was hoping someone would be willing to walk me through how to possibly make a script like that (tired of the same old look in my game, trying hard to get it to not match everyone else's - thus the reason for the 200+ custom made chars, etc.)
So, I was thinking that there would have to be a way to get a script made that would notice the tile used, i.e. the lava/water tile or the waterfall/lava-fall tile, and then create the appropriate glow for that tile used. For the water, if correctly used, could glow a slight summers day glow that could (in essence) be reflecting the sun or the moon, depending on the time of day tied into your game. Or, for the lava, it would give off a real warm or fiery hot feel to it...
What got me thinking about this was a game I had seen a while ago and been following ever since:
http://rpgmaker.net/games/1647/images/8203/
I've tried to figure out how their doing that, but I just can't; so, I was hoping someone would be willing to walk me through how to possibly make a script like that (tired of the same old look in my game, trying hard to get it to not match everyone else's - thus the reason for the 200+ custom made chars, etc.)
Update Notes (9/11/2010)
Sent a nice PM to someone and ended up wanting to curse at the screen instead...
"Forbidden (403)
CSRF verification failed. Request aborted.
More information is available with DEBUG=True."
-.-'
"Forbidden (403)
CSRF verification failed. Request aborted.
More information is available with DEBUG=True."
-.-'
Update Notes (9/11/2010)
Not sure, but I think others have already mentioned this one:
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Forbidden (403)
CSRF verification failed. Request aborted.
More information is available with DEBUG=True.
---------------------------------------------------------------------------------
Received while trying to add a few images to my game page...
EDIT:
Oh, umm... also got it when trying to DL a game to try... :/ Sorry WIP, this kind of sounds like the newest update fixed things but also opened up a new can of worms worth of problems for you. Wish I could help some how, but I guess only thing we can do is report the errors and the area's we receive them at for you. Best of luck! (starts rooting for you)
---------------------------------------------------------------------------------
Forbidden (403)
CSRF verification failed. Request aborted.
More information is available with DEBUG=True.
---------------------------------------------------------------------------------
Received while trying to add a few images to my game page...
EDIT:
Oh, umm... also got it when trying to DL a game to try... :/ Sorry WIP, this kind of sounds like the newest update fixed things but also opened up a new can of worms worth of problems for you. Wish I could help some how, but I guess only thing we can do is report the errors and the area's we receive them at for you. Best of luck! (starts rooting for you)
Update Notes (9/11/2010)
I added an image in my locker and received the following error when I tried to delete it:
http://s997.photobucket.com/albums/af93/kitten2021/rpgmaker%20site/?action=view¤t=error.jpg
Then when I re-added a new image I tried to view it and got nothing more then a blank page...
http://s997.photobucket.com/albums/af93/kitten2021/rpgmaker%20site/?action=view¤t=error.jpg
Then when I re-added a new image I tried to view it and got nothing more then a blank page...
RMVX Map Tileset Image problem
Ah OK, thanks guys. Appreciate that then... I haven't been on in a while (life-events suck...), sorry about this; but I do appreciate you guys still taking the time to look at this one. :)
RMVX Map Tileset Image problem
Sorry, life hit hard over the past month guys... Posting now... Will edit post when I have it up. :/
EDIT:
Ok here it is:
http://rpgmaker.net/users/kitten2021/locker/TileA4.png
EDIT:
Ok here it is:
http://rpgmaker.net/users/kitten2021/locker/TileA4.png
RMVX Map Tileset Image problem
Just bumping this real quick... I'm really needing help on this one guys, now that blue is showing up on everything that's considered a wall in my game... :(
Assistance being requested: Artwork needing help
I can not thank you enough!! That was EXACTLY what I was looking for! Thank you, thank you, thank you! :D
(OK, so I'm a little excited about it... lol, sorry folks.)
Your name is on that creature for creditable use, thanks LockeZ. :)
(OK, so I'm a little excited about it... lol, sorry folks.)
Your name is on that creature for creditable use, thanks LockeZ. :)
Assistance being requested: Artwork needing help
Artwork in question: http://rpgmaker.net/media/content/users/4763/locker/Fieraj_HalfRed.png
OK, this is the monster that I have found over at CLOSET (http://eurs.blog65.fc2.com/ ); I wanted this monster, but I wanted it to be red. CLOSET doesn't have it in the red I am looking for and I have done all that I can with it to this point, what I was wondering was...
Does anyone have any suggestions on what sort of color I should make the remaining green portion of his skin? He is going to be a volcanic-type monster you encounter, so it is necessary that he be created.
Or is it possible for someone to work some beautiful magic on him for me...? Not an option I am asking for, but I will take any help on this guy... He's been a difficult train ride for me. -.-
Thanks again peeps!
(P.S: Whoa... Two posts in one night... I'm apparently on some kind of role! Whew...)
OK, this is the monster that I have found over at CLOSET (http://eurs.blog65.fc2.com/ ); I wanted this monster, but I wanted it to be red. CLOSET doesn't have it in the red I am looking for and I have done all that I can with it to this point, what I was wondering was...
Does anyone have any suggestions on what sort of color I should make the remaining green portion of his skin? He is going to be a volcanic-type monster you encounter, so it is necessary that he be created.
Or is it possible for someone to work some beautiful magic on him for me...? Not an option I am asking for, but I will take any help on this guy... He's been a difficult train ride for me. -.-
Thanks again peeps!
(P.S: Whoa... Two posts in one night... I'm apparently on some kind of role! Whew...)













