KITTEN2021'S PROFILE
It has been a very long time since I have been on this website or hosted any games on it. Last message I left was sometime back in 2011, so obviously I have been on a lengthy hiatus. I apologize, but I am aiming to begin fresh and new with nothing tying me down or back due to what I previously had so all my previous games have been deleted from the site.
I will leave nothing on this website, except for very small things - updates every great once in a blue moon, etc. - and make no promises to anyone.
Please refer to the game titled Eriscadia for any further information.
I will leave nothing on this website, except for very small things - updates every great once in a blue moon, etc. - and make no promises to anyone.
Please refer to the game titled Eriscadia for any further information.
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The Iraq War is officially over.
post=152974
How bad about myself do I have to feel getting this news from RMN...
Max, this is why you come here... Headline news gets announced here first before anyone else hears about it. ;P
RMVX Map Tileset Image problem
I have this tileset I have been playing with and editing; I use the TweakPNG tool to make sure my .png's are correctly edited for my game, but I still have this problem:
http://rpgmaker.net/media/content/users/4763/locker/Mapping_Problem.png
Can anyone please help me out? I have the transparency options in my Microsoft Image Composer I have been using for everything else set correctly, and this is the only one that I have had the problem with among the 200+ (and no I am not over-emphasizing) images I have created/edited in it.
Thanks guys!
http://rpgmaker.net/media/content/users/4763/locker/Mapping_Problem.png
Can anyone please help me out? I have the transparency options in my Microsoft Image Composer I have been using for everything else set correctly, and this is the only one that I have had the problem with among the 200+ (and no I am not over-emphasizing) images I have created/edited in it.
Thanks guys!
colortest0005.jpg
colortest0007.jpg
Huh, I like the lighting here... A little pix-elated looking, but I'm having the same problem atm, so... Nice job.
colortest0002.jpg
A quick suggestion for you; if this is suppose to be a multi-leveled area, you might want to get rid of the shadows from the area that is suppose to be leveled together. The outside part of the central area, in other words... Otherwise, it makes it look like you meant for it to be a surrounding wall, but forgot to include the wall tile and just did the top tiling for the wall.
setD0011.jpg
I have to ask... As I am going through all your images, I have noticed that everything is just simply... Well... Square. Is there a reason for this? Don't get me wrong, there have been great images and all... But it is very hard to look past the fact that mountains and so forth get to an end and then... well, just end. There's no lift in the edge of the cliffs to show the mountain's or cliffs ending, there's no smooth edges, there isn't anything. Now, I know mountains and hill (etc.) don't just naturally flow perfectly and smoothly... But the last time I looked out my window to the mountains behind me, they also didn't just drop off either. If they did... Crap, I'd be in huge trouble man.
Now again, if this is done because of a reason, it's understandable; but if it's just laziness, sorry... Doesn't work for me.
Now again, if this is done because of a reason, it's understandable; but if it's just laziness, sorry... Doesn't work for me.
setD0003.jpg
I'm sorry, but the mountain tile's where it's black look wrong. You might want to consider either making everything the same height, or just edit the tile set and see what happens with that instead.













