KUKENSTRAGAMES'S PROFILE
I first came across RPG Maker when I was about thirteen, and rediscovered it when I was twenty with VX Ace. I love making games, but unfortunately now have very little time due to old-person obligations. I still try to contribute as much as I can nevertheless! I always love to hear feedback on my work so don't hesitate!
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Common event over several maps?
This isn't great news... Seeing as I've divided my 24hrs into 96 different segments ^^
But i suppose i don't have a choice! I'll get to it and tell you how it went! ^^
But i suppose i don't have a choice! I'll get to it and tell you how it went! ^^
Common event over several maps?
Hey! So I've created a common event "time" which basically is a day/night time clock event that i'm wanting to use throughout the whole game! It works well, on one map, but my problem is this: as soon as the player transfers to another map, the common event starts from the beginning of the process again! Is there any way of making so that the event processing just continues over all the maps without resetting itself each time the player transfers? Thanks a lot!
Do graphics matter?
few games on the site they are passable! It's my first game so i think it's ok for now! I admit i concentrated more on the story/music, but i think it'll be ok ^^
Do graphics matter?
Thanks for the input everyone! I'm pretty confident that the graphics are gonna be passable, having reveiwed a
Do graphics matter?
Do graphics matter?
Hey! Thanks for all your imput! Well ok i think ive used the tilesets at least as they should be (ie no chairs in walls... ^^). I don't think they're too big, i was just thinking maybe they should have been bigger! ^^ But i suppose i'll just leave them like that and see what people say! I suppose there's no way of really knowing until people have played it and say what they think! Thanks for the advice all!
Do graphics matter?
Hey'all!
Im on the verge of releasing my first game (one or two weeks now!) and the game profile is already up! Ive got some feedback over the maps, in fact the only feedback ^^ deckiller commented on the them. My question is, i realise that the graphics are rtp and that the maps aren't the most beautifully crafted in the world, but is this going to be a problem for people? Im new to rmn, so in general do people accept the game for what i think are its strong points, that is to say the story, characters and music, or are the noobish maps gonna put people off? I just dont know what to expect ^^ thanks!
Im on the verge of releasing my first game (one or two weeks now!) and the game profile is already up! Ive got some feedback over the maps, in fact the only feedback ^^ deckiller commented on the them. My question is, i realise that the graphics are rtp and that the maps aren't the most beautifully crafted in the world, but is this going to be a problem for people? Im new to rmn, so in general do people accept the game for what i think are its strong points, that is to say the story, characters and music, or are the noobish maps gonna put people off? I just dont know what to expect ^^ thanks!
Apparently I come here first?
Questions about submissions!
Yeah, there isn't much seeing as most of the characters are monks! ^^ But there's a point where they meet some badass weed-smoking bandits so i thought if they all spoke like they were reading the bible it wouldn't really do much to enforce their trigger-happy attitudes! Don't worry, the swearing isn't just to be cool it's just 'cause i think that's the way these guys would speak! ^^