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Top Ten Topic: Gamecube
author=yamata no orochi link=topic=437.msg5782#msg5782 date=1196891953
Resident Evil 4 is supposedly awe-inspiring, but I'm not exactly fond of horror games. It looks pretty good in action, though, and the chainsaw man is awesome.
I didn't own a Gamecube, and I played it on PS2 and Wii. Therefore it's the best Gamecube game I've ever played regardless of how good or bad it might be!
Notably it's also the best Wii game I've ever played.
Royalty-Free RTP Alternative Project
This was an idea that came up in IRC years ago. Basically, everyone decided that once RM.net was launched, it would be awesome if there were an RM.net officially-sponsored package of royalty-free resources that homebrew developers could use in their games. Basically, an alternative to the RTP. All of the artists and musicians in the channel (myself included) decided that this was a wonderful idea and that we should get to it as soon as the site launched!
However, you'll notice that there is not even a resources section for this site! I don't blame WIP and Holb for that oversight because the section would probably be empty anyway.
There have been various individual efforts for this sort of thing around the community. Notably, Inquisitor made a set of absolutely supurb tiles and sprites for RMXP and they are generally considered the new REFMAP (ironically, the creator of REFMAP was the artist hired to do the excellent much-reviled RMXP RTP). There was a concerted effort to write a new soundtrack for RM2k at Gaming World several few years ago too, and that was generally pretty popular.
Now that RMVX is on the way, I have got to thinking about how cool it would be to have community members join together to make a resources package for the upcoming homebrew tool.
So I'm wondering:
Is anybody interested in having this sort of resource available? Or would the resources be seen as "too common" like the RTP and work contrary to their original aim?
If you *are* interested in this type of resource, what would you like to see? Perhaps assets for popular settings other than high fantasy? Settings that come to mind are: far future, dark fantasy, present day, Victorian period, ancient far-eastern, etc. Would you like more RPG-styled music or would you like to see less conventional music? More techno? Rock? Eastern Folk? Maybe the RTP music should be recorded with high-quality synthesizers and rendered as compressed audio instead of as MIDI? Do you want new sound effects? Outdoor environments, traffic noise, machinery hum, laser guns, ballistic weaponry, cars, street chatter?
And most importantly . . .
Would anyone want to help?
However, you'll notice that there is not even a resources section for this site! I don't blame WIP and Holb for that oversight because the section would probably be empty anyway.
There have been various individual efforts for this sort of thing around the community. Notably, Inquisitor made a set of absolutely supurb tiles and sprites for RMXP and they are generally considered the new REFMAP (ironically, the creator of REFMAP was the artist hired to do the excellent much-reviled RMXP RTP). There was a concerted effort to write a new soundtrack for RM2k at Gaming World several few years ago too, and that was generally pretty popular.
Now that RMVX is on the way, I have got to thinking about how cool it would be to have community members join together to make a resources package for the upcoming homebrew tool.
So I'm wondering:
Is anybody interested in having this sort of resource available? Or would the resources be seen as "too common" like the RTP and work contrary to their original aim?
If you *are* interested in this type of resource, what would you like to see? Perhaps assets for popular settings other than high fantasy? Settings that come to mind are: far future, dark fantasy, present day, Victorian period, ancient far-eastern, etc. Would you like more RPG-styled music or would you like to see less conventional music? More techno? Rock? Eastern Folk? Maybe the RTP music should be recorded with high-quality synthesizers and rendered as compressed audio instead of as MIDI? Do you want new sound effects? Outdoor environments, traffic noise, machinery hum, laser guns, ballistic weaponry, cars, street chatter?
And most importantly . . .
Would anyone want to help?
This site sucks
Whenever I try to report a poster, I'm told that my session has timed out. I think that maybe the report function is not working?
Please fix!
Please fix!
Top Ten Topic: Gamecube
Aveyond II is coming out tomorrow
author=rcholbert link=topic=436.msg5755#msg5755 date=1196833383
Don't charge folks for something that everyone else is giving away for free.
But what if it costs money to produce the project and it is a cut above and beyond the material that people are giving out for free? You can definitely make an RPGMaker game that is worth somebody's money -- even someone who "knows better".
Top Ten Topics: Movies!
author=Karsuman link=topic=409.msg5582#msg5582 date=1196363133
From a technical standpoint, Citizen Kane was the first 'modern' movie.
Yeah, I think its greatest triumph is that it is still a "C" movie by all conventional standards of a pop movie today.
RPG Maker in Super Smash Bros
author=yamata no orochi link=topic=423.msg5589#msg5589 date=1196367494
Wilfred, definitely. As for Kyr-Stan...guaranteed, it would be entertaining to watch a giant rabbit slaughter everyone on the field, but what else could he do that Wilfred the Hero couldn't? Unless the two were a pair, like the Ice Climbers. But without hammers.
They would most certainly be a pair.
If not, that Kyr-Stan uses fists and Wilfred uses a sword suggests different movesets. Also, they could be equipped with different sets of learnable abilities from the game (even though they have access to the same skills in reality).
This is so ridiculous.
Otherwise yeah, there would have to be a character that looked like Nibrowb/Sekapook except had two horns and had a name that was an anagram of both names put together like Bringpookasebow or whatever.
Top Ten Topic: Playstation 1, 2 and 3!
author=kentona link=topic=425.msg5595#msg5595 date=1196369219
I really expected this topic to be filled with lists, given the huge PS2 and PS1 library and that PS2s are like bellybuttons.
my PS2 is an outie
Musical RPG?
Yeah, in Wilfred the Hero all of the puzzles were music themed and really retarded. My favorite was the one where you had to spot which piano was out of tune and I got emails from tone-deaf testers who couldn't get past the section, so I added a cop-out that appears if you fail too many times. I don't think you guys realize how clever I had to be to get a MIDI piano to have one note sound legitimately like a slightly out of tune piano.
This sounds like a neat idea I guess! One thing I have thought about experimenting with would be an RPG where you actually had to play notes on a MIDI keyboard in order to enter battle commands. That's basically limiting your audience in a huge way though! Another alternative I thought of would be to have an image of a keyboard going along the bottom of the screen, with the keys 1234567890-= imposed on those keys, and you would access different commands by playing different notes or different intervals. Each note you played would access a different part of the music, or if you played more than one note, it would play chords or something. Each character could be equipped with a different instrument, and . . .
. . . actually . . .
This sounds like a neat idea I guess! One thing I have thought about experimenting with would be an RPG where you actually had to play notes on a MIDI keyboard in order to enter battle commands. That's basically limiting your audience in a huge way though! Another alternative I thought of would be to have an image of a keyboard going along the bottom of the screen, with the keys 1234567890-= imposed on those keys, and you would access different commands by playing different notes or different intervals. Each note you played would access a different part of the music, or if you played more than one note, it would play chords or something. Each character could be equipped with a different instrument, and . . .
. . . actually . . .













