MEISAM'S PROFILE
i am 30 year old man, who like to get criticized and criticize others, because honestly, how can we get better if we don't know we are at fault.
my whole life is dedicated toward being honest with myself. that's my only goal in life.
my whole life is dedicated toward being honest with myself. that's my only goal in life.
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The Screenshot Topic Returns
hmm, i am really not sure how to handle no comments, dose it means its so bad, that its not even worth talking about it?
really if its that much bad, just tell me "its shit", i won't become depressed :)
really if its that much bad, just tell me "its shit", i won't become depressed :)
Difficulty: Challenge vs Frustration
i just say my personal opinion of what frustrate me
out of battle: mini games after mini games without any way to skip them, placing puzzles where they dose not belong (a maze that is placed in a man made building just for the heck of it), waiting for an NPC to get out of your way .having a choice BTW 10 character, when all of them do the same thing or only 4 of them can be considered. flashing window when i am receiving damage or one of my character is poisoned. a puzzle that ask trivial matters like name of the city.
in battle: miss (both way) :|, random surprised attack (both way), complete random behavior of an enemy (casting heal when his hp is full :|), when the only useful option is using attack command, when damage is a random number BTW 50-100 and my total health is 100, when there is no way that a high defense character can protect a low defense character (against most attacks not all of them) forcing me to equip full plate armor (or other equipment with highest defense) on everyone.
out of battle: mini games after mini games without any way to skip them, placing puzzles where they dose not belong (a maze that is placed in a man made building just for the heck of it), waiting for an NPC to get out of your way .having a choice BTW 10 character, when all of them do the same thing or only 4 of them can be considered. flashing window when i am receiving damage or one of my character is poisoned. a puzzle that ask trivial matters like name of the city.
in battle: miss (both way) :|, random surprised attack (both way), complete random behavior of an enemy (casting heal when his hp is full :|), when the only useful option is using attack command, when damage is a random number BTW 50-100 and my total health is 100, when there is no way that a high defense character can protect a low defense character (against most attacks not all of them) forcing me to equip full plate armor (or other equipment with highest defense) on everyone.
Dragon Quest: Legacy of the Lost
oh good to know. but hmm as i said before, there should be some kind of hint that this kind of monster live there. (some vague npc message?)
edit: that startlet shelly is too overpowered, but the prize is worth it, so i can't complain :)
you know the only reason, i didn't hate Lyndbaum mountain, was because of difference in teleport, it wasn't a complete random procedure. there are a few things you can do with notorious monster (if you want to change it in the first place) make them based on number of particular enemy (so the big mama come to avenge his children) based on a series of action (for example destroying something multiple times) based on amount of time you spend in a place. (like grim ripper in some dungeon crawl, if you spend too much time in one floor).
as you see i am not really a fan of randomness :).
edit: that startlet shelly is too overpowered, but the prize is worth it, so i can't complain :)
you know the only reason, i didn't hate Lyndbaum mountain, was because of difference in teleport, it wasn't a complete random procedure. there are a few things you can do with notorious monster (if you want to change it in the first place) make them based on number of particular enemy (so the big mama come to avenge his children) based on a series of action (for example destroying something multiple times) based on amount of time you spend in a place. (like grim ripper in some dungeon crawl, if you spend too much time in one floor).
as you see i am not really a fan of randomness :).
Dragon Quest: Legacy of the Lost
i am pretty sure you can't encounter stinging sallie on the first floor of thief den,
i didn't encounter it on floor 1 out of above 50 encounter.
i encounter it twice on floor 2 out of 3 encounter.
was it intentional?
i didn't encounter it on floor 1 out of above 50 encounter.
i encounter it twice on floor 2 out of 3 encounter.
was it intentional?
The Screenshot Topic Returns
@alterego: thanks, yes you are right, i didn't add a house because, at that time it looked so weird. but it need some kind of roof, i just don't know how.

the middle (red) is a bar and inn, right down building is a trader house, it manage all sort of trade, but its not where goods being stored,
there are four guild Representative in this town,
1- thief guild, lower left: it should have a feeling of secrets and dodgy, most of guild will be in the basement. 2- Armorer guild: (upper right) it should have the feeling of defense and endure, , 3- Mage guild, its the teleport in the middle, and should have feeling of mystery. 4- Fighter guild: it should have the feeling of direct offense.
this part and port is all that player will be able to see in this town, the pub is where he will recruit pre made companions and talk with them.
the middle (red) is a bar and inn, right down building is a trader house, it manage all sort of trade, but its not where goods being stored,
there are four guild Representative in this town,
1- thief guild, lower left: it should have a feeling of secrets and dodgy, most of guild will be in the basement. 2- Armorer guild: (upper right) it should have the feeling of defense and endure, , 3- Mage guild, its the teleport in the middle, and should have feeling of mystery. 4- Fighter guild: it should have the feeling of direct offense.
this part and port is all that player will be able to see in this town, the pub is where he will recruit pre made companions and talk with them.
The Screenshot Topic Returns
the desk is a part of office, the table is more suited for a dining room, the chair should be in the desk by using an event.
i fear i am misdirecting you, rather than helping :S
i fear i am misdirecting you, rather than helping :S
The Screenshot Topic Returns
plants, bookshelf, tea put, pictures. there are a lot of things, with such a big room you can go for rich settings. even an automaton nurse (well if you have the spirit), more furniture, or you can add a living room, for someone who stay with patient.
The Screenshot Topic Returns
hmm what this room will be used for? is it a patient room?
generally a hospital shouldn't have too many free space, well except you are making a 6 star hospital :)
by making a smaller room everything fit and you will not have problem regarding filling the place.
consider changing the layout of the room. two small room connected with a corridor?
generally a hospital shouldn't have too many free space, well except you are making a 6 star hospital :)
by making a smaller room everything fit and you will not have problem regarding filling the place.
consider changing the layout of the room. two small room connected with a corridor?
Looking for a profession system script! [VX ACE]
if "number of tries == level * 100" -> number of tries = 0, level += 1, show text: you have leveled up, you are now level" \V{n}
you can change this formula as much as you like ,though you may need multiple event in control variable.
this mean 100 try level 2, 300 try level 3, 600 try level 4
edite: huh well, everyone else said the same thing :S
you can change this formula as much as you like ,though you may need multiple event in control variable.
this mean 100 try level 2, 300 try level 3, 600 try level 4
edite: huh well, everyone else said the same thing :S













