NIN8HALOS'S PROFILE
nin8halos
4375
I'm a college student. I like games. I'm making some with Super Mario Bros X. I also like to watch Let's Plays. Mostly BoboTheVulture and MysteriousJG.
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Super RMN Bros. 3
More critiques:
Crimson Slipper
- Very challenging! Good, consistent level design. I died several times. I like it.
- I actually managed to get Peach at the start without dying. It's very tricky and doesn't help at all.
Epic Elites
- The level design is very flat and boring. I flew over most of it. Put some effort into it.
Fairy Boy
- Good level. Easier than it looks. Except for the first part where you have to get a running start and jump perfectly so you touch the leaf at the height of your jump arc.
Hotel Heights
- This hotel is irresponsibly designed. A lot of people could get hurt here.
- What's with all these levels that have only one kind of power up?
- Good level though.
Jackalotruns Castle
- Another very flat level. And why are there airships inside a castle? Also they're not so much airships as long flat pieces of wood with pipes on their undersides. Make them look interesting.
- You look very much like Birdo.
Lakitu Bros
- I didn't know this could be done. Excellent work. If you have time in the future, would you like to collaborate on a project?
Luigi's Mansion
- Challenging. The part with the invisible blocks is time consuming. The switch block puzzle was clever. I like it.
Mario vs the Tree Base
- Perfect.
Crimson Slipper
- Very challenging! Good, consistent level design. I died several times. I like it.
- I actually managed to get Peach at the start without dying. It's very tricky and doesn't help at all.
Epic Elites
- The level design is very flat and boring. I flew over most of it. Put some effort into it.
Fairy Boy
- Good level. Easier than it looks. Except for the first part where you have to get a running start and jump perfectly so you touch the leaf at the height of your jump arc.
Hotel Heights
- This hotel is irresponsibly designed. A lot of people could get hurt here.
- What's with all these levels that have only one kind of power up?
- Good level though.
Jackalotruns Castle
- Another very flat level. And why are there airships inside a castle? Also they're not so much airships as long flat pieces of wood with pipes on their undersides. Make them look interesting.
- You look very much like Birdo.
Lakitu Bros
- I didn't know this could be done. Excellent work. If you have time in the future, would you like to collaborate on a project?
Luigi's Mansion
- Challenging. The part with the invisible blocks is time consuming. The switch block puzzle was clever. I like it.
Mario vs the Tree Base
- Perfect.
Super RMN Bros. 3
Time to critique some levels!
Aerial Arsenal
- I hate that Mother Brain is even included in SMBX. But I could ignore that if this level was good. It's too short, too easy, and should be rejected.
Blasted Boos
- Not bad. Secret star was well hidden. Challenging level, but not extremely difficult. Has a lot of variety.
Block Sea
- Call me sick, but I actually like red coin hunts. I like the overall design of the level, except for a few nitpicks.
- Swimming on top of the waves looks funny. I'd lower the water box a bit.
- Zelda enemies look out of place here.
- A few more power ups would be nice, given the size of the level and how much backtracking is involved.
- I have to ask: Why 11 coins?
- There should be some kind of signal that you've collected the last coin.
Boss Blitz Bonanza
- It's not bad. It's also not very original. It's just "meh."
Cold Clouds
- Easy, but that's not necessarily bad.
- Boring, and that is bad.
- Change the music. It gets annoying very quickly.
Aerial Arsenal
- I hate that Mother Brain is even included in SMBX. But I could ignore that if this level was good. It's too short, too easy, and should be rejected.
Blasted Boos
- Not bad. Secret star was well hidden. Challenging level, but not extremely difficult. Has a lot of variety.
Block Sea
- Call me sick, but I actually like red coin hunts. I like the overall design of the level, except for a few nitpicks.
- Swimming on top of the waves looks funny. I'd lower the water box a bit.
- Zelda enemies look out of place here.
- A few more power ups would be nice, given the size of the level and how much backtracking is involved.
- I have to ask: Why 11 coins?
- There should be some kind of signal that you've collected the last coin.
Boss Blitz Bonanza
- It's not bad. It's also not very original. It's just "meh."
Cold Clouds
- Easy, but that's not necessarily bad.
- Boring, and that is bad.
- Change the music. It gets annoying very quickly.
Super RMN Bros. 3
author=halibabicaMay I do the same? I'd hate to think you'd all be deprived of the glory that is Mario in Heat. I just need to get the Heat Man sprites working correctly.
ALSO HEY APA649! You can finish up and submit that one level you've been busting your rear on. I'm not that hard-fisted. You'll have to PM it to me, though!
Edit: It's complete now.
Super RMN Bros. 3
Crap, I thought I still had three hours left. And my last, most perfect level is almost finished. Oh well.
Super RMN Bros. 3
If it's not an April Fools joke, this is gonna be one absurdly large game. Given another month I could easily finish 10 more levels.
Super RMN Bros. 3
Super RMN Bros. 3
Super RMN Bros. 3
Super RMN Bros. 3
In that case, Coffee and Donuts 2 might be my last level, unless I manage to squeeze out a gem during the work week. Good luck to everyone else.













