PSY_WOMBATS'S PROFILE

Dememorize
a 2.5d explorer/horror game about NEURAL-9, a memory disease that spreads via eye contact

Search

Filter

Heartache 101 ~Sour into Sweet~

author=Deckiller
Flowerthief, please take into consideration the myriad of other new releases that would like some exposure on the main page. All you have to do is hit "edit" to the download, swap the link, and it won't bump again (I think).

Incorrect. Editing files hosted on RMN bumps it to the main page. This is why I have so many bugfixes that will never see the light of day.

REMOTHERED

So is this a Clocktower remake? I'm certainly interested.

Valkyrie Stories - Escallion Rising

That's a real shame. This is one of the only VX games I've seen to actually have a unique graphical style. Oh well, maybe something will come of it.

Guild Raider!

author=Miracle
So I touch a frost trap, can't use Cure because healer's frozen, get into an encounter by accident and I get a game over because apparently my party can't thaw out:\

Consider investing in a Secret Lens to avoid traps.

author=Miracle
Also lol Touhou sound effects I love them :>

Ha, half are from the shooters and the other from the Tasofro games.

Borefest 2: The Boringest

Also, I'm offended that this was approved, four hour game or not.

Actually, I'm not really offended, I'm just sitting here that I wasted four minutes of my life trying to find the bad file and it made me angry.

Borefest 2: The Boringest

The game crashes after the title screen trying to load "evil1".

Guild Raider!

Well, one of the beta testers reports the game being about six hours total, and he decided to grind a bit for cash to buy armor.

I dumped in a ton of time last night to try and get this presentable for today, so as soon as I get home from work, I can post the full version up finally. If you play using the editor, flip switch #19 entitled " -- Max: Flip This!" and it'll fix your abilities. Just don't count on learning any more axe skills.

The final itself isn't a revolutionary new game or anything, but it's a lot more polished. Stealing actually works, some dialog's been fixed up, the balance is better... And the last 60% of the game is, as expected, 60% of the story. I hope the demo didn't give the wrong impression, but I think it'd be worth it to at least try out the second half of the game before posting a review based on the demo. And thanks for the feedback!

Relic

author=Twidge
Actually my friend, while they may look like the standard VX chibis, those are custom made sprites using a custom made template by one of my friends over at a different site :)
And those facesets are all 100% original as well :)

I should clarify, VX-chibi style. I'm just not a fan of the XP/VX type graphics in general, just preference.

The character portraits are also fantastic, by the way.

Relic

Hm, I like the facesets there, just wish the sprites weren't the usual VX chibi. I'll be back when the download's approved.

Guild Raider!

The whole game was rebalanced for the final. Gaining a rank now takes a bit more experience so that you'd probably only be rank 5 after clearing level 2. Rank 7 sounds about right for before the rebalance. The game ends at level 2. The stairs lead to absolutely nothing, but in the full version they go down to level 3.

I'd be interested in whatever bugs you come up with, even if I've caught them in the year since the demo went up. I didn't know you were intending to do a review of the demo though... I have literally one battle to make before the final's set to go, so I'll be done either today or tomorrow. The final's also been beta tested myself and two others so hopefully it's more polished than the demo anyway. If you have stuff written up already, I'd hate for it to become irrelevant... There's only one incompatibility in the save files, but it'll only screw up the abilities you get on level up, (ie, none). If you want to wait to review it until you've played the final, I could always take the two minutes to make a save convert event and then you can continue playing. The only real changes in the first two levels are balance, some dialogue changes, and magioscientists -> magischolars.