RABITZ'S PROFILE

rabitZ
amusing tassadar, your taste in companionship grows ever more inexplicable
1349
I like computer RPGs, Strategy Games and Soccer!
I have 25 years, and I have a Licentiate degree in Electronics.

I grew up on games like Daggerfall, Might&Magic2 : Gates to Another World, Betrayal at Krondor, Master of Magic, Age of Wonders, the C&C series, the Age of Empires series, the Warcraft series, the Baldur's Gate series, the Diablo series.
Also SNES ones like Tactics Ogre, Fire Emblem (1,3,4,5, and the Gameboy ones: 6,7,8), Chrono Trigger, Romancing Saga...
ok, actually a lot more games but you get the idea haha.
.
Legacy of the Guilds
Follow the journey of a young fighter to defend his homeland. (Genre: Classic Fantasy RPG)

Search

Filter

legacy004.PNG

comment=38852
Wow I was going to comment on this until I saw despites face graphic, now I forgot

hahahaha...
:)

legacy_018.png

comment=38722
Oh dude some of your dark grass patches are squared


You're right... I'll try to fix them. :)
Updated the screenshot. Some of them I'll have to leave as they are for now.
When I find some time I'll try to retouch the tileset in a pixel editor.

The Beginning

Cool screens you've got there!...
I'm glad someone else started a game in RMXP! :) ...
I'm looking forward to play a demo or something of your game!
Count me in if you need some impressions about your game.

Legacy of the Guilds

comment=37723
Anyway though, I smell talent, keep it up.


Thank you, Ravenite! You're right about the ambitions of this game. It's my first game, so I decided to keep it simple and learn some tricks of the trade. Perhaps after I finish this I can make some more ambitious sequels (Mages Guild, anyone? haha).

About the enemies balancing, you're correct (and anyon175 before you has already expressed that concern... that of the enemies being too tough)... Thanks for pointing that out. I intend to correct it in the 2nd demo (Which hopefully will be released in the first ten days of august, I'm dealing with final exams at the university right now).

And about the tavern name... I drew inspiration from the names of the taverns in The Elder Scrolls: Daggerfall, and its sometimes funny tavern names. It's by no means definite, though.

So, anyway... Thanks for the comments! They're always encouraging in order to keep up with the work.

legacy006.PNG

comment=37354
The bar area, on the left, looks a little empty. Maybe make it so the bar extends straight down towards the door and so that the whole of that area contains barrels/cabinets/other people working? It doesn't look like there is a lot of beer behind the bar right now. Another idea would be to add stools in front of the bar that have NPCs sat on them, just to liven things up a bit.


You are right! Hope It's better now...
I tried some minor updates to make it less empty like you said...
Also, that thing there is a "Save Crystal"... to save your game! =)

legacy0009_new.png

comment=37353
I really like the icons idea, it is fairly unique (or as unique as you can be with a front-view layout). The poison effect looks really good over the top of those icons, too. Nice job.


Thanks, Fallen-Griever! You're right, it's not too easy to be unique using the Default Battle Screen, but since it's my first game I didn't want to waste too much time learning to implement another battle system.

We'll see how everything turns out with this.

kobold_cave_wilderness_new.png

Slowly I work on all the maps... =)

Hey,whats up.

You're a cool one, anyon! =)

Legacy of the Guilds

comment=36829
Hmmm,theres no music in all of the maps.
Now,about the game:
a)Theres only a few battles,but thats because its a short demo.
b)The game is a little hard,as i have 22 hp and each of the bees take 8 damage of it,Noish only does 3 to 4 damage and a critical of 7,and the reward is incredibly low,as you only win the bees wing and if you sell it,it gives you 1 gold,that besides you cant sleep in the inn.
c)I think that in this demo the writing was good,but the demo is too short.
d)The cave is short and the enemies are even harder,i have to hope that they cast anger or im dead.
I think that the bees should have more speed and less atack,either that or put rats in the field instead of
bees.And put something that makes a full recovery for all the party,like in the save point,that or make another inn.Besides these things i think theres nothing wrong,so...good luck making the game.=P

thank you! It is indeed a short demo as you said, but I wanted to release it to get some feeback from a charitable soul like yourself =) in case I was making some fundamental mistakes or things that people wouldn't like at all.
I think the main problem of the game right now is that it is probably too generic. But I'm working on adding variety.

I believe you are correct in most of the points you make, and I will think of a way of having better balance in the battles. I have already added a couple more skills for the two starting characters.

I didn't want to let you "sleep" anywhere since you theoretically only have ONE day to reach the second town.

and.... about the music... that IS rare... I shall have to look into why it doesn't play...

Thank you very much for the pointers! I'll continue working!

Legacy of the Guilds

comment=36778
Edit:It seens that if you add the first character BEFORE changing its name,then there is no problem neither in his name or in the messages.

And also,theres no music.=/


thanks for the info, anyon! it is indeed as you say: a mistake from my part in the beginning event just ignores the name just inputted. I will correct that.

Also... when you say there's no music... you mean you don't hear ANY MUSIC at all? or just that there are TOO FEW tunes? because I admit that may just be the case. But in the town and in the field, and in most cutscenes there should be music in the background.

Nonetheless, I will consider this... This version is far from perfect... I have been working the last week, adding a couple more maps, balancing a few things...

Please tell me your impressions from any other aspects of the game when you have time, such as:
a) There are too many/too few battles.
b) The game is too hard/too easy.
c) The writing is good/bad
d) The cave dungeon is too short/too long.

Anything you want to comment will help me!
Thanks for taking the trouble to download and try the game!