SHAYOKO'S PROFILE
20 8 5 13 15 4 5 18 1 20 9 15 14 15 6 20 8 9 19 19 9 20 5 9 19 3 15 18 18 21 16 20 9 20 9 19 21 14 6 15 18 20 21 14 1 20 5 23 8 1 20 25 15 21 19 5 5 8 5 18 5 9 19 1 12 9 5
Search
Filter
Blazescape
Hero's Preface
Ver ?
random thoughts
General 10H 13M
Overall
recommended to...people new to rpgs but would like a classic style of it.
lots of turn based battles and predictable plot pretty much.
Other
as a amusing note most games have alcohol use,violence and murder in them XD
a warning for those is pretty pointless :D
personal favorite things
-The princess's and cecelia's personality were great
-i loved the fall of olan
-taking control of the ship
-the final return to the castle after leaving the inn to meet the parents
-and i almost forgot the conversation with the pub nun! that was great (exactly how i feel about religion cough):D
random thoughts
it feels good to have royalty destroyed at the start. i cringe every time i see a queen or king in a game.
being there bitch and doing sidequests for them isn't fun....
the mob must be comprised of people in gaming tired of that crap XD
i appreciate the changing of gear names and giving them descriptions.
when you realize the dev left the names of the skills and gear the same you know they don't care at all.
the wood cuters carpet lol! i never seen that in reality. its a path! :D
this has the shiny script yay!
:O the weapons they give recruits are worse then rusty gear!? :O
need to work on the encounter rate getting not a battle after 5-10 steps is annoying
rpgs should probably have more modern settings. so it doesn't feel weird when people get information before you arrive.
they don't exactly have phones.
a resident in sea side has a painting in his home and the comment says something about who would
have a picture of a guy. well in Korea its run by a dictator is law they have his picture in their homes.
and the music and tv are not any better
and remember NEVER start a fire in a forest!
the merchant road is lovely! i love no random encounters!
a shame jacks sprite does not have a damaged eye.
the castle second floor has a south exit but theres no point to it or the guards that are guarding it! no one can get in thru there!
odd you can leave town with the princess o.o she has no skills or gear tho XD
still she is by far the most interesting character!
worst part about the fall of the desert town is that they treated the queen worse then others just because she is a queen :/
that ninja :O 1 million damage :D now thats how you make a fight your supposed to lose instant and 100% hopeless!
theres too many land areas on the world map.
yeah...i was hoping to be close to the end of the game so i am dropping at dalith
>>i regretfully continue this painful game<<
the conversation with the nun in dalith was inspiring!
as much as i love a female party member the powerful old man is tempting!
its funny tho that he has party all spells when he is in one battle against a single enemy :D
what are final fantasy summons doing here?
its bad that you can sell unique one of a kind gear.
not to mention the order of organization could be better some of it is past the accessory's for some reason
HOLY SHIT the flashback of karnacs mom having sex some other guy way so dam annoying...the kid kept taking one step at a time ad the scene was
way longer then it should of been due to that
the summons are worthless! ifrits did like 140 dmg to shiva and she has like 10,000> life!
battles...battles...so many fucking battles...
the robed man appears before you and decides not to kill you because?...
how the hell did the robbed man do all that in the castle between the time you left in and the time you quickly came back after leaving the inn!?
WOW the prince is a piece of shit! the countless butchered corpses all around and he says "if you hurt my parents ill..."
just wow dude...shows how much he cares...
XD fuck yeah! dead! all dead muahahahahah! what did you expect? this isnt XD that made my day!
i wonder what happened with the assassin
i hope the next parts are seprate games kind of. with less battles :3 less wasted open world space and such
being there bitch and doing sidequests for them isn't fun....
the mob must be comprised of people in gaming tired of that crap XD
i appreciate the changing of gear names and giving them descriptions.
when you realize the dev left the names of the skills and gear the same you know they don't care at all.
the wood cuters carpet lol! i never seen that in reality. its a path! :D
this has the shiny script yay!
:O the weapons they give recruits are worse then rusty gear!? :O
need to work on the encounter rate getting not a battle after 5-10 steps is annoying
rpgs should probably have more modern settings. so it doesn't feel weird when people get information before you arrive.
they don't exactly have phones.
a resident in sea side has a painting in his home and the comment says something about who would
have a picture of a guy. well in Korea its run by a dictator is law they have his picture in their homes.
and the music and tv are not any better
and remember NEVER start a fire in a forest!
the merchant road is lovely! i love no random encounters!
a shame jacks sprite does not have a damaged eye.
the castle second floor has a south exit but theres no point to it or the guards that are guarding it! no one can get in thru there!
odd you can leave town with the princess o.o she has no skills or gear tho XD
still she is by far the most interesting character!
worst part about the fall of the desert town is that they treated the queen worse then others just because she is a queen :/
that ninja :O 1 million damage :D now thats how you make a fight your supposed to lose instant and 100% hopeless!
theres too many land areas on the world map.
yeah...i was hoping to be close to the end of the game so i am dropping at dalith
>>i regretfully continue this painful game<<
the conversation with the nun in dalith was inspiring!
as much as i love a female party member the powerful old man is tempting!
its funny tho that he has party all spells when he is in one battle against a single enemy :D
what are final fantasy summons doing here?
its bad that you can sell unique one of a kind gear.
not to mention the order of organization could be better some of it is past the accessory's for some reason
HOLY SHIT the flashback of karnacs mom having sex some other guy way so dam annoying...the kid kept taking one step at a time ad the scene was
way longer then it should of been due to that
the summons are worthless! ifrits did like 140 dmg to shiva and she has like 10,000> life!
battles...battles...so many fucking battles...
the robed man appears before you and decides not to kill you because?...
how the hell did the robbed man do all that in the castle between the time you left in and the time you quickly came back after leaving the inn!?
WOW the prince is a piece of shit! the countless butchered corpses all around and he says "if you hurt my parents ill..."
just wow dude...shows how much he cares...
XD fuck yeah! dead! all dead muahahahahah! what did you expect? this isnt XD that made my day!
i wonder what happened with the assassin
i hope the next parts are seprate games kind of. with less battles :3 less wasted open world space and such
General 10H 13M
honestly i wish this was shorter.i was not interested in most of the characters and the plot is war so...its pretty self explanatory.
the start of the game did have me hyped! i was expecting a epic adventure of overthrowing corrupt nobles.
but instead we play as characters supporting it. which made me sad :(
if there were a accessory which negated random battles that would of also made this a lot more enjoyable.
i don't care about battles. and they are tedious. when i think battle to great rpgs i don't think hey that skill set or enemy was amazing,
i think about the characters,plot and ending. game play mechanics as well but only on the level of how comfortable it was.
With all that said this is not a bad game. but as i have seen this setup way to many times i can only honestly say it was okay
the biggest actual issue i would say is the grammar which has a considerable amount of improvements which could be done. other then that...
the start of the game did have me hyped! i was expecting a epic adventure of overthrowing corrupt nobles.
but instead we play as characters supporting it. which made me sad :(
if there were a accessory which negated random battles that would of also made this a lot more enjoyable.
i don't care about battles. and they are tedious. when i think battle to great rpgs i don't think hey that skill set or enemy was amazing,
i think about the characters,plot and ending. game play mechanics as well but only on the level of how comfortable it was.
With all that said this is not a bad game. but as i have seen this setup way to many times i can only honestly say it was okay
the biggest actual issue i would say is the grammar which has a considerable amount of improvements which could be done. other then that...
Overall
recommended to...people new to rpgs but would like a classic style of it.
lots of turn based battles and predictable plot pretty much.
Other
as a amusing note most games have alcohol use,violence and murder in them XD
a warning for those is pretty pointless :D
personal favorite things
-The princess's and cecelia's personality were great
-i loved the fall of olan
-taking control of the ship
-the final return to the castle after leaving the inn to meet the parents
-and i almost forgot the conversation with the pub nun! that was great (exactly how i feel about religion cough):D
[Poll] A quick question about ads and RMN
i can't vote as none apply to me.
i do not mind the ads. i understand the need for them.
but i am not interested in them and don't really have free money to spend on things that are not necessary to survive.
they do not get in the way or even delay/make the experience tedious.
like background audio which you cannot stop is the worst.
ads like on YT where is plays a short video before a video click is fine too.
in any case do what you feel you need to do. this is one for my most visited sites i come to daily. i would be sad if it went away as it and its community has changed gaming for me. for the better.
i do not mind the ads. i understand the need for them.
but i am not interested in them and don't really have free money to spend on things that are not necessary to survive.
they do not get in the way or even delay/make the experience tedious.
like background audio which you cannot stop is the worst.
ads like on YT where is plays a short video before a video click is fine too.
in any case do what you feel you need to do. this is one for my most visited sites i come to daily. i would be sad if it went away as it and its community has changed gaming for me. for the better.
Slice of Life
Nsala Liberation
Ver 2
Random thoughts
General 1H 30M Dropped (i imagine 8-10+H playtime)
Overall
despite not liking it i do think its worth giving a chance.
Random thoughts
life and magi are of screen a bit in full screen
i thought the EDU stuff was supposed to be real. whats with this story of humans transforming into animals?
there are times when the audio is so annoying i hate to mute it so i don't go crazy...like the north temple after you clear the forest maze...
in the water area the memory puzzle...this was too much for me...i found 5 things got tired of looking and gave up.
dropped
i thought the EDU stuff was supposed to be real. whats with this story of humans transforming into animals?
there are times when the audio is so annoying i hate to mute it so i don't go crazy...like the north temple after you clear the forest maze...
in the water area the memory puzzle...this was too much for me...i found 5 things got tired of looking and gave up.
dropped
General 1H 30M Dropped (i imagine 8-10+H playtime)
I...can't bring myself to finish this. the gameplay and length are tedious.
looking at the map which isn't even all of the areas...
the lack of enjoyment i get from anything in this. and the stress of puzzle solving makes this a unbearable experience for me. the grammar also has a lot of improvements that are needed.
but with that said i do not think this is a bad game. between real world information and lots of areas to explore with custom graphics being probably the best part of this. it has value.
it just does not click with my interests.
it also does not have turn based battles so that's a plus.tho at times it made the enemies pretty annoying.
if the amount you had to do to finish the game was like 25% of what the game is i would of liked it more.theres just too much to do to spend time on this.
looking at the map which isn't even all of the areas...
the lack of enjoyment i get from anything in this. and the stress of puzzle solving makes this a unbearable experience for me. the grammar also has a lot of improvements that are needed.
but with that said i do not think this is a bad game. between real world information and lots of areas to explore with custom graphics being probably the best part of this. it has value.
it just does not click with my interests.
it also does not have turn based battles so that's a plus.tho at times it made the enemies pretty annoying.
if the amount you had to do to finish the game was like 25% of what the game is i would of liked it more.theres just too much to do to spend time on this.
Overall
despite not liking it i do think its worth giving a chance.
tow01.jpg
the definition of clashing visually XD
hard to say if that's a bad or good thing :3
it can be bad extremely bad like the anime that used a real person mixed with 2d animation o.o
hard to say if that's a bad or good thing :3
it can be bad extremely bad like the anime that used a real person mixed with 2d animation o.o
The curse of the living [DEMO]
well until it gets translated people can look up....
http://www.hongfire.com/forum/showthread.php/59189-AGTH-TRANSLATOR-AGGREGATOR-ILLUSTRATED-GUIDE?s=7a6582512d57d18bb9e1b60c1d0c861a
^Thoughts and minor concept
http://www.hongfire.com/forum/showthread.php/59189-AGTH-TRANSLATOR-AGGREGATOR-ILLUSTRATED-GUIDE?s=7a6582512d57d18bb9e1b60c1d0c861a
^Thoughts and minor concept
i am not interested in it because it forces you to play in windowed mode to be usable
and sometimes its really weird...
but basically AGTH "hooks" a part of the program and combines it with a translator.
so you can get the gist of whats going on in game.
i do not know if it works on languages other then Japanese as i have never tried but i assume so.
i can be a slight pain to set up as well as you need to do something manually for each game (create a shortcut with a modified path)
should be able to use this for all rpg maker games except "wolf" games
and sometimes its really weird...
but basically AGTH "hooks" a part of the program and combines it with a translator.
so you can get the gist of whats going on in game.
i do not know if it works on languages other then Japanese as i have never tried but i assume so.
i can be a slight pain to set up as well as you need to do something manually for each game (create a shortcut with a modified path)
should be able to use this for all rpg maker games except "wolf" games
The Chosen Saga: Valencia
Based off Demo
Random thoughts
Moki NOOOOOOOOOOOOOO
are house is weird. the dad has to go thru my room to get to his o.o
at least i get a double bed for when moki sleeps over!
after moki is not in your party the dialog doesn't change with villagers.
thus killing immersion
can head to the mountain area tho you are supposed to go east.
(if i were them i would not want too considering)
you also see more dialog there that should be different. same with the south western exit of town. she still mentions the cave
some more weird mapping that use only roof tiles inside places
like the first town you travel to
exploring felt pointless...many homes with not only no npc there to give a reason to go in but no items to obtain
weren't you supposed to bring that package to your dad? did she say the mayor?
the clock audio is annoying as hell! it just plays every where! starting at some point
the dessert is so big...nope i can't stand this dropped.
General 56M dropped
To start off i do not see potential in this game. there are a lot of immersion killing issues,bugs,the plot and characters is currently boring,its rtp only and the mapping ranges from ok to horrid.
i honestly can't think about anything positive with this experience.
by the time i left the first town it seems like this will be the story you have heard 100-1000 times. with the same boring battles that waste your time further
Overall
Needs a lot of work. would not recommend this
Random thoughts
Moki NOOOOOOOOOOOOOO
are house is weird. the dad has to go thru my room to get to his o.o
at least i get a double bed for when moki sleeps over!
after moki is not in your party the dialog doesn't change with villagers.
thus killing immersion
can head to the mountain area tho you are supposed to go east.
(if i were them i would not want too considering)
you also see more dialog there that should be different. same with the south western exit of town. she still mentions the cave
some more weird mapping that use only roof tiles inside places
like the first town you travel to
exploring felt pointless...many homes with not only no npc there to give a reason to go in but no items to obtain
weren't you supposed to bring that package to your dad? did she say the mayor?
the clock audio is annoying as hell! it just plays every where! starting at some point
the dessert is so big...nope i can't stand this dropped.
General 56M dropped
To start off i do not see potential in this game. there are a lot of immersion killing issues,bugs,the plot and characters is currently boring,its rtp only and the mapping ranges from ok to horrid.
i honestly can't think about anything positive with this experience.
by the time i left the first town it seems like this will be the story you have heard 100-1000 times. with the same boring battles that waste your time further
Overall
Needs a lot of work. would not recommend this
Scene_1.png
I recommend TheUnproPro's videos to learn the engine.
https://www.youtube.com/show/rpgmakervxacetutorials/playlists?sort=dd&view=7&shelf_id=2
i don't make games but i thought it would be nice to know so i watched a lot. (cant remember most of it tho...)
somethings i cant find great sources for around the web like
setting up encounter rates
and
how to have it stay on the menu after using a item or skill the best i could find on this was this but if you don't know how to script it won't mean much.

source
http://forums.rpgmakerweb.com/index.php?/topic/8742-rpg-maker-vx-ace-using-an-item-and-the-menu-closing/
^pcp190's post (note for when i delete this image)
https://www.youtube.com/show/rpgmakervxacetutorials/playlists?sort=dd&view=7&shelf_id=2
i don't make games but i thought it would be nice to know so i watched a lot. (cant remember most of it tho...)
somethings i cant find great sources for around the web like
setting up encounter rates
and
how to have it stay on the menu after using a item or skill the best i could find on this was this but if you don't know how to script it won't mean much.
source
http://forums.rpgmakerweb.com/index.php?/topic/8742-rpg-maker-vx-ace-using-an-item-and-the-menu-closing/
^pcp190's post (note for when i delete this image)














