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SLASH'S PROFILE

slash
APATHY IS FOR COWARDS
4158
I make video games that'll make you cry.
BOSSGAME
The final boss is your heart.

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REAL Battle Formulas?

I know I've heard around here before that the battle formulas listed in the help files are incorrect (i.e. how stats affect damage, or ATK or INT influence affect a skill). I was wondering if anyone still had the true battle calculations, or a link to them?

"File vehicle cannot be found"

"File vehicle cannot be found"

I just transferred my RM2k3 project to a new computer from my laptop... but some weird things have happened. Mainly, whenever I try to test or manually open the RPG_RT file, it gives me a "The file vehicle cannot be found" error.

How would I go about fixin' this?

Advanced Battle Animations using the battlechar sprites? (RM2k3)

Advanced Battle Animations using the battlechar sprites? (RM2k3)

How would I go about creating battle animations that involve the character's actual battlechar sprite? For example, if the character used a sword skill, instead of his normal "casting" battle animation, he would jump out, appear near the enemy, and cut him up? (If you've played Chrono Trigger, basically anything Crono or Frog does)

My theory is that you could make the battle casting sprite blank, and then import the battlechar as an animation, which you could then move around at will. Does anyone have experience with this?

(I guess I should mention this, I'm using 2k3, so I mean with the side-view battle system)