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Shattered Hourglass
Feedback on difficulties:
See, difficulty level in game can be freely adjusted, and it multiplies the encountered monster's stats (and thus, the time taken to finish the encounter) in exchange for giving a small boost to gold, exp and item drop rates. I'll give my opinion on difficulty modes boosting them.
Item Drop rate: Loot Mode (250% Item Drop+, Gold haled, Exp nullified) is practically worthless. All the time I used it, the common drops multiplied but the ones I wanted never dropped. Since even Loot Mode is worthless, the paltry 20% Item Drop boost with Hardcore difficulty is meaningless as well.
EXP gain: None of the difficulties boost EXP gains, but a monster dropping EXP+ accessories is pretty easy to find (Slime Soldier) and a dungeon containing only that monster appears pretty quickly (that ice dungeon with Oni Boss). Loot mode being worthless, I could only get Slime Candy (boost XP 5%) twice after grinding nearly an hour, but even the other dropped accessory (Slime Ball, XP boost 1%) was good since I could stack it.
Gold Gain: 20% Gold gain in Hardcore is decent in early game, but at that time, it makes the game unnecessarily hard due to low-tier equips and skills. Mid game after entering Chronos, an item that boosts Gold gain (to 200%/ double) is easily found in the item shop, making 20% gold gain meaningless.
In comparison to the increased difficulty, the boosts to gold, exp and item drop rates are pretty small. After equipping certain items, it would be better to run around in Casual difficulty, as the time taken to finish encounters is really lowered, allowing you to grind gold, exp and item drops quicker than adding high difficulties.
See, difficulty level in game can be freely adjusted, and it multiplies the encountered monster's stats (and thus, the time taken to finish the encounter) in exchange for giving a small boost to gold, exp and item drop rates. I'll give my opinion on difficulty modes boosting them.
Item Drop rate: Loot Mode (250% Item Drop+, Gold haled, Exp nullified) is practically worthless. All the time I used it, the common drops multiplied but the ones I wanted never dropped. Since even Loot Mode is worthless, the paltry 20% Item Drop boost with Hardcore difficulty is meaningless as well.
EXP gain: None of the difficulties boost EXP gains, but a monster dropping EXP+ accessories is pretty easy to find (Slime Soldier) and a dungeon containing only that monster appears pretty quickly (that ice dungeon with Oni Boss). Loot mode being worthless, I could only get Slime Candy (boost XP 5%) twice after grinding nearly an hour, but even the other dropped accessory (Slime Ball, XP boost 1%) was good since I could stack it.
Gold Gain: 20% Gold gain in Hardcore is decent in early game, but at that time, it makes the game unnecessarily hard due to low-tier equips and skills. Mid game after entering Chronos, an item that boosts Gold gain (to 200%/ double) is easily found in the item shop, making 20% gold gain meaningless.
In comparison to the increased difficulty, the boosts to gold, exp and item drop rates are pretty small. After equipping certain items, it would be better to run around in Casual difficulty, as the time taken to finish encounters is really lowered, allowing you to grind gold, exp and item drops quicker than adding high difficulties.
Shattered Hourglass
Ok thx, got the locked chest and the key and the three treasures as well. BTW did that finish everything in the Egyptian Dungeon? No way to get the small red box surrounded by holes? Stepping into the hole leads to the Sunbeam Crystal.
Also, where is the Swordmaster in Hunter's Hut? I didn't find him in the space dungeon under the well.
Also, where is the Swordmaster in Hunter's Hut? I didn't find him in the space dungeon under the well.
Shattered Hourglass
author=sawwormauthor=suplexedatrainI believe you are missing a room with a locked chest. When you combine three correct colours that chest opens and it has the key to open that door :')author=sawwormI just can't get in. Tried the lights with the negative numbers (green, blue) and the other three alternately, but doesn't work.
You need to light up 3 lights to open the chest (that chest room also have the hint of the coloured puzzle, mixing those 3 colours creates that colour you need) which have the key for that door.
Which are the three correct colors? Green and blue are the first so which is the third?
Also, really good proof-reading. There are some mistakes here and there but it is still a lot better than before.
Shattered Hourglass
author=sawworm
You need to light up 3 lights to open the chest (that chest room also have the hint of the coloured puzzle, mixing those 3 colours creates that colour you need) which have the key for that door.
I just can't get in. Tried the lights with the negative numbers (green, blue) and the other three alternately, but doesn't work.
Shattered Hourglass
Could you give the list of party members and conditions + place to acquire them? Because this is a 30+ hour game and I don't really care about repeating. Also, when does the Arena begin in the 1st world? I am two Hunt Missions away from entering Chronix.
Shattered Hourglass
I got Zulwhern and my party of 5 is filled, are there more party members? How can I get them? I am in the Forest of Death in the second world, on the trip to Chronix.
Also, there is a locked door in the Egyptian-style tower dungeon with four light balls. It comes after that math puzzle. How to open it?
Also, there is a locked door in the Egyptian-style tower dungeon with four light balls. It comes after that math puzzle. How to open it?
Umbral Soul
Hello, I encountered a error in the battle with the first recruitable party member (dark mage who controls summons)
What do I do? Didn't get the recruitable summon Hornet boss, should I do that?
What do I do? Didn't get the recruitable summon Hornet boss, should I do that?
Castle Oblivion: Remake
I think I have spent an hour on the great sea and I STILL have no idea where Averste (the starting city of 2nd floor) is. The Great Sea Map is utterly useless because it doesn't even point where my characters are!
Please tell me where on the sea map my characters are from this photo.
Please tell me where on the sea map my characters are from this photo.
Seraphic Blue (English)
I heard that there was a Seraphic Blue Alter with the same story, different systems and a Disastia battle added. Any plans to translate it, since the story translation will mostly be the same?