UNITY'S PROFILE

unity
You're magical to me.
12540
I don't want to wake up because I'm happy here.
Izrand Allure
A JRPG-style WLW romance adventure. Monsters have invaded Izrand! Heroes Vivica and Lynette find love and despair as they seek to save a continent.

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What makes you want to play one game over another?

author=Milennin
Screenshots showing dialogue that's fun to read.


...I totally don't have any of this in my gamepage screenshots. Damn, that's a good point. I better remedy that.

For me, personally, in no particular order:

-Some evidence that the developer has the drive to carry the project through. Having previously completed games under their belt is a definite plus. If this is your first project, having at least a demo up with some varied screenshots is definitely a must.

-A game description that's not walls and walls of text. Or, at the very least, a quick paragraph that gives me the overall feel of the game before the walls and walls of text. A huge turn-off is finding that the first text on the gamepage is an elaborate and boring rundown of the setting that goes on and on and on.

-The bullet-points of unique features are always helpful, to me at least.

-Even though I believe you can create a stellar game with just the RTP resources, I must admit that I'm drawn to custom resources and pretty art :D

-I'm a huge fan of interesting or fun characters in a game, so I always look for any sort of cast list when I see a gamepage.

Do RPGs need a story?

author=ShortStar
Notice how the guy with the controller doesn't care about dialog. The guy without a controller should have his hands on an open book. Your motivation should be 'this game is fun and this is my entertainment.' While reading may be fun to a lot of people, there are different mediums that focus on reading. Like books. All without that pesky combat getting in the way.


Or, better yet, he should be playing the game himself. Games can tell stories in fascinating ways that differ wildly from the experience that you'll get from literature.

A Very Long Rope to the Top of the Sky Review

Thanks very much! Glad you enjoyed it, and I hope you enjoy the game as well :D

Final Quest - The disciple's journey Review

A terrific review for a terrific game! Very well put!

This game was for the RPG Maker Venture contest, so RTP characters were a requirement, and I thought it was really creative and neat that they used an aged Ulrika as a master rather than just putting her as her standard age, as it's rare to see characters of that age (especially females) in RPGs.

I actually never used a single item in the game, but I don't necessarily see that as a detriment; the battle system is good enough that I didn't have to rely on items, and if I did, they were there for me.

Regarding the spoiler part:

While I agree about your point about Ulrika's relationship to the demon king being confusing, it didn't bother me, as this is a short comedy game, and it was funny that she comes in and trashes his place, in my opinion.

Radiant Chain

The first chapter is very well made and I'm looking forward to seeing where things go from here.

author=Dekiller
From Chapter 6 on, we'll be reserving chapters and stuff for users, and then can always pass it along if they don't want to make that chapter.

Just curious, what do you mean by "users" here?

Sexuality and Diversity in games

A fantastic blog post. You have, in my opinion, the perfect mindset for a game developer when it comes to being inclusive and diverse, and knowing your thoughts on all this, I'm eager to follow all the games you make, not just this one :D

What are you thinking about right now?

author=Pizza
author=kentona
I am thinking about pizza
Stay away from my family


It's not our fault that your family was born delicious.

Who remembers Crystal Pepsi? A friend of mine sure does.

I remember thinking that Crystal Pepsi had a unique taste to it back in the day, but for the life of me I can't remember at all how it tasted. If they brought that back, I'd buy a bottle just out of curiosity.

Hope your friend will be okay.

[VX ACE] Non-Lethal Poison damage?

I appreciate your efforts, too, Marrend. I'm just glad it was something simple. Haha, I feel a bit silly.

[VX ACE] Non-Lethal Poison damage?

Oh, wow, I totally missed that! Thanks a lot, Housekeeping! ^_^

I don't need it on a case by case basis. I was going to introduce a stronger version of poison and I didn't want it to instantly kill low characters. Also there's a bug that this helps me fix. This is great :D