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ZDS'S PROFILE

Game designer, music composer, and pixel artist.

Avatar Credit: unity <3

Kissed By A Star
Modern fantasy novel meets turn-based RPG

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IT'S HERE! Soma Spirits is released!

Yes! I shall download when I'm on my PC! Hype.

We're in Beta!

Congrats man! My game is currently in that nasty beta phase as well! I wish you the best of luck, I look forward to playing!

And I also look forward to more of AgentApe's soundtrack. He did a seriously good job on Yuusha.

Post-Demo Plans

What are the requirements of selling a game without a publisher? Is it complicated?

Either way, best of luck! I look forward to seeing more of this game. It was quite good from what I played.

Grinding's Final Hours and Harnessing the Power of Foes

All good stuff! The EXP decay is a great way to do multiple party members.

Strictly For Commercial

Will purchase. I haven't played original yet, so now I'm going to wait until it comes out. I expect great things.

Also, you have the best avatar on the site.

July 4th Progress Update

I'll be happy to let you test it, I can have it ready for you in about less than a week maybe! You can be as blunt as you want about feedback. I'll only cry once.

Play the demo! PLAY IT!

So far I agree with everything SgtMettool said, like, I was about to type pretty much all of that up, lol.

So far it has the most incredible personality I could imagine. Magicant: The Game. Super fun and well designed as far as I played. Amazing graphics and music. I especially like the enemy graphics. So much personality.

My biggest issue so far is the lag. You might want to consider small maps. It annoys me to say it, because I personally like making big maps but I've been crushed by the forced lag of the newer RPG Makers.

I'm not far enough into the cloudlands to judge if the healing is a problem, but I did run out of healing items rather fast.

I'll give more feedback as I play.

Play the demo! PLAY IT!

Gonna download now.

Expanding the Framework and Overhauling Character Roles

This was always a survival game for me.

Expanding the Framework and Overhauling Character Roles

Keep up the good work! The back door stuff can be the hardest for me at times, especially if it's for a project on the scale of this one.

Once the planning/database/graphics stuff are done, progress sky rockets.