ZDS'S PROFILE
Game designer, music composer, and pixel artist.
Avatar Credit: unity <3
Avatar Credit: unity <3
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FF:SW IS COMPLETE
Illyyyyy wake up I wanna play more, what Avee said killed me too.
Also I got into the airship first, it went to the town, and as it was landing it went back up and then teleported to the town. Cid then talked to an airship in the town then ERROR game crash
Also I got into the airship first, it went to the town, and as it was landing it went back up and then teleported to the town. Cid then talked to an airship in the town then ERROR game crash
FF:SW IS COMPLETE
Sewer Saga and a Rambling Dev
This story is still not finished!
Hype! Once y'all finish, I can playtest if you want.
My advice is, scrap the platforming altogether. But if you find a solution that works, that'd be cool beans.
My advice is, scrap the platforming altogether. But if you find a solution that works, that'd be cool beans.
me
This game was a Team Effort and an explosion of raw creativity.
I honestly wanted to and still might make a blog about how happy I am with how this came out. Naturally I am someone who does overthink and tries to make the best result I can.
So a game like this was a very pleasant exercise. Once El Arte had its true start, I felt my brain unclog and I felt able to create. In a lot of ways I say this was like South Park. Not because it went a bit far at times, but because the writers of South Park do the same. They don't sit down and think for months about how to go about it. They simply sit down and let it all out and hope for the best.
The game simply just turned out well. It was practically bug and error free. The development process of it was super smooth and while everyone had their own flavors to their parts, I felt like the general mood was retained.
What made me truly happy was that everyone of us got good reactions to our parts. I'm especially pleased by mine because I made mine after most of Mirak's and after super's and I thought there was no way I could compete. While I still prefer theirs over mine, I'm just glad I was able to contribute to the laughs after all.
I expected us to provide nothing for this contest and somehow someway we provided a unique and solid experience that I hope will be memorable. It t'was an honor. Now I hope The Three Gods will get their sweet sweet rewards. ;)
So a game like this was a very pleasant exercise. Once El Arte had its true start, I felt my brain unclog and I felt able to create. In a lot of ways I say this was like South Park. Not because it went a bit far at times, but because the writers of South Park do the same. They don't sit down and think for months about how to go about it. They simply sit down and let it all out and hope for the best.
The game simply just turned out well. It was practically bug and error free. The development process of it was super smooth and while everyone had their own flavors to their parts, I felt like the general mood was retained.
What made me truly happy was that everyone of us got good reactions to our parts. I'm especially pleased by mine because I made mine after most of Mirak's and after super's and I thought there was no way I could compete. While I still prefer theirs over mine, I'm just glad I was able to contribute to the laughs after all.
I expected us to provide nothing for this contest and somehow someway we provided a unique and solid experience that I hope will be memorable. It t'was an honor. Now I hope The Three Gods will get their sweet sweet rewards. ;)














