Description

First and foremost, thanks to Archeia_Nessiah for the wonderful event page CSS!

Make the spookiest Halloween game ever for your chance to win a 100-dollar Steam Gift Card and other prizes!



All Hallows' Event 2013 is upon us! You have until October 31st at 11:59 PM UTC to make a complete game in any engine based on one or more of the following themes:

- Ghost Stories
- Survival Horror
- Monster Attack
- Halloween Comedy
- Nonfiction Horror


Each of these themes is fairly broad, and you can combine one or more themes! Just please let us know in your game description which theme(s) you are focusing on.

A panel of judges will play each game and rank the top three entries. Users may vote for their favorite game once the contest is over; voting will be handled through this page. Results will be announced via podcast.


Step 1: Sign up for the contest in the "Registration" section below this event description. You can enter this event solo or as a team. Additionally, you may submit as many games or join as many teams as you'd like.
Step 2: Create your game page. Normal submission rules apply.
Step 3: Post your download to the game page once it's approved.
Step 4: Submit your game download to the contest by using the commands on the upper-right corner of this page.



1st Place: A 100-dollar Steam Gift Card from Deckiller!
2nd Place: A copy of the RPG Maker DS+ Resource Pack, sponsored by RPG Maker Web!
3rd Place: A Steam Key for A-Train 8, sponsored by Degica!


and...

Peoples' Choice: Anything from the RPG Maker Web store, sponsored by RPG Maker Web!

Achievements

1st Place: 100 Makerscore Achievement
2nd Place: 80 Makerscore
3rd Place: 70 Makerscore
Best of each theme: 60 Makerscore
Voters' Choice: 100 Makerscore
Participation: 50 Makerscore

Achievements coming soon...



  • The game must be relate to at least one of the five themes: ghost stories, survival horror, monster attack, Halloween comedy, or nonfiction horror. Unsure if you game meets the theme? Just ask!
  • You may use ANY game development engine.
  • Only completed games are allowed! NO DEMOS!
  • Preexisting resources may be used, but no games that were started before the beginning of the event are allowed.
  • No late submissions; the deadline is strictly 11:59pm UTC on Halloween (October 31, 2013). Exceptions may be made if judges find a game-breaking bug.
  • No team limit.
  • You may submit as many games and join as many teams as you'd like.
  • Judges' entries will not be ranked, but they will still quality for the voters' choice achievement.
  • All necessary files must be included in the download.
  • Only one of each prize is available - please take this into account if you're on a team.
  • If the winner does not want a prize, s/he will pass it to the 2nd place winner, and so on, until we find a person who wants it.
  • All of RMN's normal policies apply.
  • If you have any questions, ask in the comments section or PM Deckiller.

Details

  • 10/01/2013 03:46 AM
  • 11/01/2013 12:59 AM
  • 11/25/2013 12:00 PM
  • Any
  • Caz
    Fomar0153
    StarSkipp

Registration

You must be logged in to sign up for All Hallows' Event 2013.

Teams Members Entry Votes
I must have a Death Wish
  • 0
WombatRPGs
  • 0
Tiny Tale Games
  • 0
Jomarcenter Studio - Project Illusion
  • 1
  • 0
Owls owly owl
  • 2
BOO!
  • 0
Team Somebody
  • 1
Richthofen
  • 1
Dragons_fire
  • 0
Classwork that happens to fall into the same timeframe as this
  • 0
Crawling Eye
  • 0
Team Abysstree
  • 1
Grandma's House
  • 0
  • 0
Stron9est Studios
  • 0
Dark Pupil Productions
  • 0
Moga
  • 0
The Final Sin
  • 0
Scarebear Countdown! 5-4-3-2-1!
  • 1
Demonfly Studios
  • 1
Stiven202Team
  • 0
Spiders are scary right????
  • 0
I MU
  • 1
RM Coalition presents: Zombies
  • 1
Indrah and the "last minute entries are totally a thing"
  • 0
Thirdmuse
  • 0
Story tellers
  • 1
XLawrenceX
  • 0
Team we want to work on games but no time
Ooooh, scary!
Dibs on Judge Dredd!
The Z is for Spooky Ghost Girl
??X, ?????, ?????, ?????, ?????
Halloween Wars
Uhhh...
Rainbow Brite, Murder Empress
Killer Machines
Awakening
Team AestheticGamer
Rational Fears
Cubic NorthStar
Yesno's Undecided Munchkins
Ghost in the Machine
The Darksters
GamesVTS
SMC Games
I love John Carpenter
BleedOut
Shall I show you dis pear?
JJester
Scary Chocobos~
Team CorrosiveDude
Scorn
Let's Let Gourdy Win Because He's a Cool Guy
Pagan Blood
sanggameboy's Team
Various Artists
MaMa is back and at it once more~
Buju Mystery
Just for fun
Xtheme Core Dev
Pomerane
i am hiromu656
Spoopy
Dark Brotherhood
Wise Productions
Me, myself and I
Krimson Games
Team Cheesecake
DawnSeeker Studio
Games in Time
Solest Games
Team Grape
Something is Bubbling in the Cauldron
Tricky Avian
The Bard
FlyingSolo
The Conspicuous Bananas
Jet and the Stewards
The god of horror
Phantasia
RyanAvx - HappyCatMusics
Black Swallowtail
Mustache Cash-Stache x Infinity
Mike Gidop
poosickle
Serial killers are monsters yes?
a

Posts

I'd like to participate; I had decided on the battle system and themes which I'd like to incorporate, but one thing that I can't decide on is graphics...
make a squigglegame in the tradition of the old designers who are now lost to us
A silent word to my chicken monster, who I am now scrapping after working on it for an hour yesterday and making animation for after determining it just wasn't scary.



Pleasant dreams, sweet prince.
I really really want to do this... I don't know if I have the time though :(
LouisCyphre
can't make a bad game if you don't finish any games
4523
if I wanted to make a real horror game I'd make one about exploring my browser history
Hexatona
JESEUS MIMLLION SPOLERS
3702
author=cosmickitty
I really really want to do this... I don't know if I have the time though :(


Well it' not like you face public ostracism if you don't finish. This is just a nice motivator to get you up and game making.
True... but I don't like leaving things unfinished
Seiromem
I would have more makerscore If I did things.
6375
author=cosmickitty
True... but I don't like leaving things unfinished

who says you have to stop working on it when the event is done?
After the event, complete it to it's completeness!
Hmmm…if it wasn’t for the fact that I have a ton of projects on the go that seriously need to get finished I would join this in a heartbeat (considering that I ACTUALLY have an idea for it).

…It looks like I’ll have to sit this one out.

But, hey – I’ll be rooting for you guys on the sidelines! And, who knows!? Maybe I might happen to review one of your "horrific creations" somewhere down the road. :)
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
Hmm. Well I have work and stuff but I 'd consider joining one of the teams maybe as an Idea Man" and stuff. Last ti9me it was so crazy though I'm good with ideas

author=kentona
I don't have any ideas for this, so I mostly signed up just to get notices and track the event as it goes along.
author=kentona
I don't have any ideas for this, so I mostly signed up just to get notices and track the event as it goes along.
Hmm- I could provide the ideas and some of the graphics, but am not very good at actual coding currently.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
Doublepost now
I'll probably need to find a team to do this. *not good at this RM thing lol*
Need someone to help out with the work also. I already made the story now I just wanted to work on a team. Pm me if your interest along with your google account for access via Google docs.

Edit: If no one want to join me, I will just work on my own.
If there is anyone who'd just like to do something small but not a full game, do consider joining the team for the third of the Map Madness series.

Clicky the Linky for details~

Basically a collaborative game where you guys make maps and (in this case) mini-stories and I sew them into one cohesive mass. If you want an idea of what the games would turn out like check out The Here and Now of Yesterday or Where End Times Saddest Songs.
author=Hirei
I'll probably need to find a team to do this. *not good at this RM thing lol*


<- Good at scripting, algorithms, games logic, games design but lack of art skills *lol* good luck at finding a team Hirei (y)
Hi, I'm Mr.X and I'm new here. So pleased to meet you all.
My English isn't strong but I try to do my best.
My game is a survivor horror game about a little girl, rabbit and plants.
I started the project yesterday, and I hope it'll be finished before deadline.
author=XthemeCore
Hi, I'm Mr.X and I'm new here. So pleased to meet you all.
My English isn't strong but I try to do my best.
My game is a survivor horror game about a little girl, rabbit and plants.
I started the project yesterday, and I hope it'll be finished before deadline.

Welcome and good luck finishing the game.
Craze
why would i heal when i could equip a morningstar
15170
LouisCyphre
if I wanted to make a real horror game I'd make one about exploring my browser history

we already made a real horror game. it's called "we lowered the experience curve but forgot that Oushi's breath attack damage is based on the target's level"

edit: also the real horror here is all the conditional branches i'm going to need for broken/repaired characters hahahahh kahhdfkalshdfaksf hhaahskldnf, iofsdnklm uotrjdfnkvm, 4hu ufj e RMVXACE WHY DO YOU NOT LET ME DO ELSIF CONBRANCHES WHILE EVENTING
author=Craze
LouisCyphre
if I wanted to make a real horror game I'd make one about exploring my browser history
we already made a real horror game. it's called "we lowered the experience curve but forgot that Oushi's breath attack damage is based on the target's level"

edit: also the real horror here is all the conditional branches i'm going to need for broken/repaired characters hahahahh kahhdfkalshdfaksf hhaahskldnf, iofsdnklm uotrjdfnkvm, 4hu ufj e RMVXACE WHY DO YOU NOT LET ME DO ELSIF CONBRANCHES WHILE EVENTING


I'd usually:
1. Do the logic using the custom values in the attack calculations field if possible (isn't always, but something to consider - you can include a special variable you calculate via script ahead of time)

2. I do a script event or call a function I wrote in the script that does a case or if/else with all the logic I need and sets the final "case" you want for the event code into a variable and then I use that in the event code