Description

Friday the 13th is coming up and it coincides with the date of the next Release Something! Day! Talk about a coincidence!

So, some of you might not know what a Release Something! Day (RS!D) is. Basically, it's a day where you release something - anything! - in order to get feedback from the community. Release Something! Day used to be a regularly occurring event in the days of yore, back when the community had a sticky issue of never releasing any games or demos (because perfectionists I guess?). RS!D was created as a way to encourage sharing, collaboration, feedback, and content in the community. The aim is to truly try to capture the spirit of releasing something. It is not about prepping a major release, or making something in a fury to have something new to show for the event. It is about showing your works-in-progress, getting feedback, and checking out what other people are working on. Like a snapshot of RMN's development community.



What kinds of things can be shown? Music, tiles, sprites, graphics of any type, gameplay (videos of gameplay tests are good), tech demos, demos - even completed games (but don't strive for a finished product; that's not the point of RS!D). Let the feedback work for you. Although, there are some limitations to RMN's event profile - only game downloads can be submitted to the "official" event submission. But that's okay! I will manually compile all of the other types of submissions and update the event page.

So, some of you might not know what a Release Something! Day (RS!D) is. Basically, it's a day where you release something - anything! - in order to get feedback from the community. There will even be a podcast covering the releases.



1. If you are posting a game demo or download, make a Gameprofile (if you haven't already), upload the file, and submit the download to this event (by clicking the Submit button in the upper left)
2. If you are posting other media (like screenshots or music or graphics or videos) submit it to the site like normal and then post a link to it in the comments



There will be a badge worth 10 MS for releasing something. Best feedback givers will also get a badge worth 20 MS. Because the feedback is what counts this time.

There might even be a podcast!

Something Returns!

Details

  • 03/13/2015 12:00 AM
  • 03/14/2015 12:00 PM
  • Any
  • kentona
    Liberty

Achievements

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Teams Members Entry
The Man Who Shot Liberty Valance
I Can Has Gam Mak
Kappa
Bludgeon of Inspiration
Unicorn versus Narwhal
Cash
Gatekeeper demo (slightly updated)
Delve - A Dungeon Crawler
Dragon Star Games
Pudymon?
Still alive, or not?
Etwas
Canvas (unencrypted puzzle rpg demo w/ walkthrough)
*muffled screaming*
Remi Team
Super Battle Kiddo Experience! This Version Final Release
Oh boooy
SAG (silly adventure game)
Bard Studios
Tactical Submission
Team Battledome
slash fic
2spooky2releasingsomething
*murr*
Sharing is Caring
Re-renting Something
FFDiscovery
The Island Somber
I'll Try
We like to torture ourselves with deadlines
Team Hopefully
To Zilmurik or Bust
Because I want to slay myself.
Eyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
Dragon Kingdoms Returns?!
Monopoly
Meanwhile, Back in Communist Russia
Single Slice
I'm doing a thing
CHEESE HAM HAM HAM CHEESE YUM YUM YUM
did someone say final fantasy
I can make it on my own!
omg
Time to Motor!
Open World in Review
B. Games Revival
Onwards to Customland
Ethnic Hero Face-sets
emaN maeT
You Can't Date the Dragon!
Picture-Based Font Creator
Something Awesome
Debonair Sins

Posts

ok. i've already learned how to release something.
now I need to learn how to release something good.
Well, I may not release any actual demo since it'd basically be one huge empty world to explore with no NPCs of note or quest events to follow, but there would be plenty of enemies to find and defeat! But I think I'll rather go the route with Amulet of Fate by posting a video with what I have completed, show off everything and then tell players what's left to finish. I think that's a good compromise.

If Unity would come back and finish the remaining three battle charsets for my monster sprites/PCs for the Arena, we could be a team. :D
Now I don't know if you're talking about the user or the game engine whenever you say Unity.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
ive got two info bites

> slh is not on my agenda (I may release a few screenshots)

> why the heck would you make an event FF themed tho. what about me and my inability to resist making fangames

expect something probably broken but definitely playable.
nhubi
Liberté, égalité, fraternité
11099
Quick question, where is feedback supplied, on this thread or via any possible gamepages that go up as a result?
Might make a thread dedicated to just feedback. That way peeps can just hidetag away for each submission and actually discuss.
author=Puddor
ive got two info bites

> slh is not on my agenda (I may release a few screenshots)

> why the heck would you make an event FF themed tho. what about me and my inability to resist making fangames

expect something probably broken but definitely playable.
I was thinking that there aren't many things with XIII in it for RS!D XIII, and it was the return of Release Something, so Release Something XIII: Something Returns was conceived.

And then on the 6th I was like "herp fucking derp FRIDAY THE 13TH WHY THE FUCK ISN'T IT ALL JASON AND CHAINSAWS" but I was already committed (as the night before I made the banners and whatnot, and I don't have photoshop at work to make new ones on my last minute realization).

OH WELL. opportunity missed.

(and I am pretty proud of my banner on the event page here tho)
Kentona... >.<;

We deliberately scheduled it for Friday 13th because Friday 13th/RS!D #13...

you doofus XDDD

(that said, the page and banner are all kinds of pretty so... :D )
author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.


I'm talking about the actual user: Unity. He/she was helping me with some battle charsets but due to real life circumstances, I couldn't respond back in time to comment on the latest round of charsets he/she sent me, so they felt I lost interest. (which wasn't true, i was moving jobs and location of my entire family, so this had to take a seat on the backburner) But Unity up and moved on and got embroiled in a ton of other projects to the point he/she can't help me anymore. Now I'm looking for someone to continue where he/she left off. Or if Unity can whip those last three up.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
author=Darkflamewolf
author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.
I'm talking about the actual user: Unity.



I thought we settled this?

Anyway, I know I only have a battle system to showcase, but I still like the idea of letting players... PLAY it rather than watch it. I mean, the system itself is more or less complete, and I think players would have at least a little bit of fun messing around with the system. I'm making essentially a long tutorial about how each system works, and I figured, "If I can play it, why not let others?"

I guess I'll just flip a coin the day before and either make a video or release a demo.

Open question to all video makers: When you're making a video, what's to stop you from just releasing a demo instead?
unity
You're magical to me.
12540
author=Darkflamewolf
author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.
I'm talking about the actual user: Unity. He/she was helping me with some battle charsets but due to real life circumstances, I couldn't respond back in time to comment on the latest round of charsets he/she sent me, so they felt I lost interest. (which wasn't true, i was moving jobs and location of my entire family, so this had to take a seat on the backburner) But Unity up and moved on and got embroiled in a ton of other projects to the point he/she can't help me anymore. Now I'm looking for someone to continue where he/she left off. Or if Unity can whip those last three up.


Sure, I'll team up with you and finish those up for my Release Something project! Sorry about the misunderstanding earlier: Real life had dropped a lot on me at that point and I didn't have as much time for myself.
author=unity
Sure, I'll team up with you and finish those up for my Release Something project! Sorry about the misunderstanding earlier: Real life had dropped a lot on me at that point and I didn't have as much time for myself.


Really? Awesome! I hope you still have the original files I sent you so you could pick up where you left off. If not, I'll still got them on my end. There are only three more left, the red bee, the purple ogre, and the red winged demon. That's really it. Once that's finished, I can actually wrap up the Arena sidequest, it was basically missing good battlers for the monster section. Its an involved process for the player, but the end rewards are soooo worth it. ^_^
unity
You're magical to me.
12540
I still have all the original files! ^_^ I'll get back to work on them :D
Cap_H
DIGITAL IDENTITY CRISIS
6625
author=Red_Nova
author=Darkflamewolf
author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.
I'm talking about the actual user: Unity.
I thought we settled this?
That's why the engine is called Unity 5 now.

Edit: My new avatar so fits with event's color scheme.
unity
You're magical to me.
12540
author=Cap_H
author=Red_Nova
author=Darkflamewolf
author=WolfCoder
Now I don't know if you're talking about the user or the game engine whenever you say Unity.
I'm talking about the actual user: Unity.
I thought we settled this?
That's why the engine is called Unity 5 now.

Edit: My new avatar so fits with event's color scheme.


Haha, I'd change my username to avoid confusion, but I kinda don't want to, as everyone knows me as unity
slash
APATHY IS FOR COWARDS
4158
unity I heard you just added support for physically-based rendering, is it true?
Oh no, you made me think of the Rhythm Heaven interview for a moment with that question.
author=WolfCoder
Oh no, you made me think of the Rhythm Heaven interview for a moment with that question.
*resists the urge to put in that game

We've been working on a secret project that's due to be out in a few more weeks, so I'll probably end up sharing something. A bunch of artwork/screenshots most likely. :3 Seems like decent enough timing.
CashmereCat
Self-proclaimed Puzzle Snob
11638
everyone has all these secret projects. i guess RMN is the new secret service and we are the new knights
Ratty524
The 524 is for 524 Stone Crabs
12986
I've got a secret project, what's its name?