[FORUM GAME] RISE OF THE HIGHLANDER

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"Ratfest, Sophie, are you two alright? Especially you seem to have taken quite a beating Ratfest."
"I read that the Ceruleo-bryo moss can be quite potent at healing burns when prepared properly, so I'll go gather some in case we might need it later on."

I move back to the passageway we came from and gather some moss by the entrance to the room.
Seiromem
I would have more makerscore If I did things.
6375
-----turn 7-----
Sophie, after seeing the shiny glow of the rune on the stone, immediately places her hand upon it. With it in her grasp, the stone glows and Sophie feels the potential for a surge in magical power, either in quantity or quality. The decision is right at her fingertips.
Adira examines the metal disk with the three sharp prongs. 20 Her examination leads her to believe that this apparatus is meant to hold something in place and contain it's magic. The prongs can be adjusted to clamp on objects of varying sizes.
Ratfest Bandages his chest.
Next time he rests, the bandaged area will be healed an injury step.
Reistpay, with a quick gesture and incantation, summons a stream of white water, which surges towards Sohpie. 5 The wave is weak, and once it splashes into Sohpie, relieving her of fatigue 7 it stops moving.
Feng'gar attempts to gather some of the Ceruleo-bryo moss 4 8 and fails to gather a complete sample, even after consulting his herbology guide.
----Party Status-----
Ratfest: Torso: Moderate Injury(Bandaged)
Meathook Arm(Left or Right?): Moderate Injury
Divine Protection: Advantage on Injury Rolls (1 Turns)
1/2 Spells Per Day
Holding a Burning Torch
Bag: 3*Bandages, 20 Meter Chain, Mysterious Black Gem
Adira: No Injury
Analyze on Cooldown (1 Turns)
Frostbite Slime Analyzed
Ring of +1 Defense (+1 to injury rolls)
Bag:Potion of Healing, 2*Speed Oil, Ranger's Journal
Sophie: Head: Minor Injury
Bag:2*Rationa, Mini-Potion of Healing, Weighted Coin
Feng'gar: No Injury
Bag:2*Rations, Potion of Healing, True-Shot Potion, Beginners Guide to Herbology
Reistpay: No Injury
4/5 Spells Per Day
Bag:Potion of Healing, Potion of Defense, 2*Potion of Mind, Book of Scriptures
pianotm
The TM is for Totally Magical.
32388
Take the hooked disc object and put it in my bag.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
Actually I used the spell on Ratfest first, but since it didn't bounce nor heal any wounds, I guess it doesn't matter.

"Sophie, can you give that stone to me now?"
Wait... Gathering a bit of moss requires a roll? xD
"Urgh, this moss is a lot more resilient than I anticipated... Adira, you're more experienced with handling plants than I am, could you perhaps help me gather some of this Ceruleo-bryo?"
Kloe
I lost my arms in a tragic chibi accident
2236
"No, I have a better idea. Does this stone fit in that disc thingy?"
Seiromem
I would have more makerscore If I did things.
6375
Nearly all actions require a roll. Things that aid you, such as an herbology guide and the proper tools, would give you stacking advantage(That's why you see (4 8) where the four was the lower roll, and thus tossed out, but you still rolled inadequately)
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
"Sophie, we are not putting any stones into any weird artifacts before I have determined it is safe. Please hand me the stone."
pianotm
The TM is for Totally Magical.
32388
"Actually, I believe this disc will safely contain a magical object's power."
Kloe
I lost my arms in a tragic chibi accident
2236
"Nah, let's try Adira's thingy! Maybe it can unlock some kind of super duper killy power!!"
I hand Adira the stone and motion to put it in the disc.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
"For all we know, this stone is keeping the room from collapsing. Before we contain its power, I would very much like to know what it does. Please be more careful, all of you. I may be a skilled healer, but I cannot cure blatant death wishes."
pianotm
The TM is for Totally Magical.
32388
Take the offered stone.

"Sorry, Sophie, but I agree with Reistpay."

Give it to Reistpay.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
"Thank you, Adira. Now let me see what we have here."

I take the offered stone and study it.
Kloe
I lost my arms in a tragic chibi accident
2236
I'm visably annoyed at Adira...
"I wanted to see what that diiiiiid! Boring!"
pianotm
The TM is for Totally Magical.
32388
"So did I, but not at the expense of getting my face melted off by it."
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
"I find it far more likely that you're holding an orange peeler. There's nothing here. Let's press on before one of you starts inspecting the shreds of clothing or the dessicated crumbs of bread."

I stand in the door to the next area and hold my torch out, looking ahead.
"So... Adira, are you helping me or not?"
pianotm
The TM is for Totally Magical.
32388
Bart_Sol
"So... Adira, are you helping me or not?"


"Oh, sorry! I was distracted!"

Help Feng'gar gather moss.
"Great! Thanks for the help."

I attempt to gather some moss with Adira's help.
Seiromem
I would have more makerscore If I did things.
6375
-----turn 8-----
Adira's eyes fall on the three-pronged disc, and she picks it up and places it in her bag. It's kinda pointy, so she makes sure the prongs project away from her. As she does this, she notices Feng'gar struggling with the moss. After a few moments Feng'gar shakes off the moss shavings on his hand, and turns to Adira
"Can I get some help with this?"
Adira obliges and walks forward as she prepares to scrape the moss directly off the rock (11 19) Successfully acquiring five samples of Ceruleo-Byro.
Sohpie inquires about the three-pronged disc, and offers the marked stone to Adira to test out her theory. Reistpay objects to this, and asks that Sohpie give the stone to him so he can analyze it. Adira accepts the stone from Sohpie and hands it over to Reistpay, much to Sohpie's annoyance.
Reistpay Observes the stone (15) and besides noticing the same potential for a surge in magical power, either in quantity or quality, notes that the marking for magic is sub-scripted by the symbol for increase. The power inside the stone feels like it could leak easily, with just a little focus he could gather take the power...
While all of this takes place, Ratfest moves towards the other end of the room. After reaching the doorway, he notices it leads, after a hallway so tiny it's as if it's the doorframe, to an even larger chamber. Taking a look inside, (19) 15 feet from the door, there is a 2 1/2 foot dais, with other, smaller daises layered on top, each with a 15 foot interval between them. At the top, there is an ancient altar with a light-blue cube covered in markings floating above it. The ceiling appears to go up very high, as the torchlight does not touch it. There are two other doors flanking the chamber, each with a thick, blue web, seemingly dripping with a viscous green liquid, covering the floor near them. Ratfest realizes Most of the chamber is covered in these webs, though not as thickly as in the other doorways.
----Party Status-----
Ratfest: Torso: Moderate Injury(Bandaged)
Meathook Arm(Left or Right?): Moderate Injury
1/2 Spells Per Day
Holding a Burning Torch
Bag: 3*Bandages, 20 Meter Chain, Mysterious Black Gem
Adira: No Injury
Ring of +1 Defense (+1 vs injury rolls)
Bag:Potion of Healing, 2*Speed Oil, Ranger's Journal
Sophie: Head: Minor Injury
Bag:2*Rationa, Mini-Potion of Healing, Weighted Coin
Feng'gar: No Injury
Bag:2*Rations, Potion of Healing, True-Shot Potion, Beginners Guide to Herbology
Reistpay: No Injury
4/5 Spells Per Day
Bag:Potion of Healing, Potion of Defense, 2*Potion of Mind, Book of Scriptures