THE SCREENSHOT TOPIC RETURNS

Posts

@Deacon - That "font" on the title screen makes my eyes bleed, but everything else looks great!

@Killer Wolf - Yeah, quite the improvement

The walls had more depth and texture in the old one, try to work some of that into the new one.
Nothing quite like watching the airships pass in the night sky, yeah?

@Feld: Looks good man, like the panorama alot have to see how this scene plays out in game.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Try deleting the bottom 1-2 rows of walkable balcony tiles, unless you need them for something. Fun backdrop though, is that a rip?
chana
(Socrates would certainly not contadict me!)
1584
@Deacon_Batista : I like your new style, both maps, the chipset of the the one on the right is really interesting.

@Feld : wow, great, really does it .

@Killer Wolf : looks really good. I see what Link means though : "The walls had more depth and texture in the old one, try to work some of that into the new one", I know the 2 were made differently, but it might be possible even then?
Creation
An avid lover of Heartache 101
1446
I agree with Lockez about deleting some rows but aside from that the screen looks fantastic, Feld, a lot of ambiance. Well done.

Killer Wolf, massive improvement. Lovin' the pixel art.
@Felipe: The Castle/Stage looks excellent however i'd slow the cloud panorama in background by just a notch, moving a bit too fast IMO.

Angeal's Scene




Zaronia Ruins



Val's Manor


Ah, those look really great, but...

I personally never can really handle chrono trigger rips being used for a rm game. Just too many memories of the original.
@Far_Oz I've never played Chrono Trigger, but the middle screen looks awesome!

Here are two excerpts from an upcoming trailer of my project Numina. I'll release the trailer on the first day of 2012 =)



As you can see it's sort of a before and after shot

author=Far_Oz
@Felipe: The Castle/Stage looks excellent however i'd slow the cloud panorama in background by just a notch, moving a bit too fast IMO.

Angeal's Scene




Zaronia Ruins



Val's Manor




Dat Chrono rips. It looks fine, you sued them well.
I am in love with Zaronia Ruins.
chana
(Socrates would certainly not contadict me!)
1584
I am interested in the dismanteling of the ever so radiant temple, by stardust.
Here is a title screen i made last night for a game i may or may not make.

DE
*click to edit*
1313
Doggie Dayz doggie style!
author=DE
Doggie Dayz doggie style!


Yes indeed.
Little sneak peak off my battle system, It's not done yet but it will look something like this =)



ps: I know "Getsuga Tenshou" is a skill used in the anime/manga "Bleach" but I think its uber awesome and is a must in my game =)
Scourge
I used to make games. I still do, but I used to too.
1605
@Kevinds: I really, really like those sprites you're using.
@FarOz: Damn. *Whistles* Those ruins are sweet.
Here's my offering. This is my first "serious"/large undertaking in 2K3.
Haunted castle.

Sorry for the large image, but my hide tags are rebelling.
chana
(Socrates would certainly not contadict me!)
1584
Really good rtp mapping, especially for a first.
Not even going to bother making an RMN page for this because it's just something minor. Consider this an "interactive graphic fanfic" of some sort and not an RPG at all, so no battles or anything of the sort. Basically it's just what I think would be an interesting future for characters of Final Fantasy VI. I'm aiming for something like that old Maranda game by Brickroad (was it by Brickroad?).

These are from the beginning. It's set seven years later (so Relm is 17 instead of 10 in these screens).



chana
(Socrates would certainly not contadict me!)
1584
This reminds me of a wonderful amateur rpg game, no clue what its name was.