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Shantae and Asha: Dream Fantasia is an open world 2D Platformer that blends Action,RPG,Puzzle and Adventure elements into one. It is a brand new adventure being created using the Monster World IV-2 Engine (made in Game Maker). The project serves as both a sequel to Monster World 4 and a crossover featuring Shantae among many others.

STORY
When peace is finally restored to Monster World, Asha is assigned to be Rapadagna's Head Knight and is given a vacation. After returning home, she also finds out that her mother has fallen victim to a rare illness that can only be cured with three magical herbs. Asha embarks on a fetch quest that eventually ends up getting her involved in something much bigger than what she had initially set out for.

Meanwhile, on a distant world known as Sequin Land, Shantae has finally defeated Risky Boots and her crew. However, Risky was far from done. She began to search for clues on the history of Genies to find out a way to defeat Shantae once and for all. During a recent excavation, one of her crew members finds an ominous relic that is emitting a great deal of negative energy. Risky's actions with this powerful new weapon end up being so drastic, they cause a distant world to be affected. It's up to Sequin Land's "Half-Genie Hero" to save the day!

GAME FEATURES
  • Two playable characters

  • An open environment that blends with action stages

  • Lost content from both series

  • New items and equipment

  • New and completely redesigned locations such as Mute Tower and Dribble Fountain

  • Classic Monster World/Shantae gameplay with new twists

Latest Blog

Progress/Next Guest(s) Reveal

Hello all. It is nearly the end of the month, so as promised, today I'll be revealing a new guest for the project. This one in particular is actually from a well-known series that has a set of quality games, but some are still untranslated to this day. Not only that, this character has appeared in a wide variety of titles both popular and obscure.

For those who remember the code name from an earlier blog, the name was revealed as Emerald of the East. So without further ado, I am proud to announce that this character will be joining the roster.






Yae
Game of origin: Ganbare Goemon Gaiden
Console: NES
Year:1990

Yae is a Kunoichi(a female ninja) who works for a secret organization in the land of Edo. Her fighting style consists of using a Katana as well as a Bazooka. She has also learned new abilities that require chakra in order to use. Yae is an extremely versatile character and is highly recommended for newcomers and advanced players alike.


Not only that however, another guest is being revealed today to those who haven't picked up the demo yet.




Amy Rose
Game of origin: Sonic CD
Console: Sega CD
Year:1993

Amy is a cheerful pink hedgehog who is the self-proclaimed girlfriend of Sonic the hedgehog. She is a gentle soul with a big heart, but also can come with a bit of a temper. Amy fights using a Piko-Piko hammer and boxing gloves.

If you played the demo last week, you most likely have seen another guest character which was Amy Rose from Sega's very own Sonic the Hedgehog franchise. She was chosen as a character due to having a unique weapon and has had a solid playable character history in past entries. Her battle style in particular is not based on her advance incarnation however, but her Sonic Battle incarnation as that style fit the game's graphic style the best, has a nice set of already named attacks, and is heavily underused in the fan game community.


How close is the game to being done?

The game itself is right where it should be at the moment. A demo was released last week showcasing a chunk of what you could expect from the game. As of now, areas are being touched upon as well as expanded if need be. The story is being cut into different areas so conversations and cut scenes don't drag on. It is split into these categories...

  • Main Story: The important dialogue

  • Chats: Extra and often unnecessary dialogue. Completely optional.

  • Side Quests: Optional adventures that often times have dialogue that expands on things not explained in the main game.


You can most likely expect a release date sometime within the year if everything goes as planned and I'd rather not drag out the development cycle more than it needs to be and I'd like to return to other projects asap. With that said, that is all I have for now. New characters will be revealed every month up until the end of the year, so stay tuned if you're interested in seeing the roster expand to it's fullest potential.

Until next time!

Posts

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How do you play this in window mode?
author=Nakoruru
How do you play this in window mode?


You can go to the options menu by pressing start while playing and press "Option". Then, go to the option "Resolution". You can toggle this by pressing left and right. F4 also works as a resolution toggle.

Here are some screens below just in case.
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