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v6!

New stuff:
- The heroes airship can now be invaded from the skyzone; bring the fight to team protag!
- 5 more floors of the tower of combats can finally be accessed
- Added 1 dancing mushroom(s) to the following location(s): Sky Waterfall (requires code 078091)
- Added 10 more options for hideout music (11 counting the secret one at spot 0) and colored Yohta Kitagami's tracks orange
- Added a Gerkon trade in the east side of the swamp (must have unlocked Ed)
- Added a move-find item on the world map at the top right (requires code 354774)
- Added a new area just north of Forum Gate with a very cursed world-spanning activity featuring a bunch of party dialog
- Added a skill point orb to the secret castle room full of mimics
- Added a skill point orb where a penguin warrior patrols
- Added another Chillysword minigame zone to kick off the easier
- Added code 100406 (start with some holy scrolls and ethers)
- Added Demonlords Sangellos & Moggin to the duelyst golem zone
- Added more apples, skulls, fins, and heroes feasts
- Added Slio3 as a secret combat encounter
- Added two chests to the skyzone that only open when you have a high secret point count
- Brahms now warns when it might be too early to attack V Castle
- If you get walled out of Avalon, Brahms mentions a solution
- Map count up to 254!
- The eastern secret spring now has a slight visual tell where in the forest it is
- The RM2K font used is now included in the zip and can be installed if font issues happen

Balance changes:
- Aqua twice as likely to be in the tavern after buying from him
- David learns skills in a slightly different order
- Easy/Normal modes are slightly easier (one example: automatic full/small heals after boss battles)
- Guard vision is reduced by 1 on easy/normal
- Guards are slightly less effective at chasing
- Guards now only turn 90 degrees instead of sometimes doing a 180
- Holy Glasses can be bought from a few places now such as the secret shop
- IntoTheWoW's herbal mate tea rewards tripled
- It now only takes 4 secret points to sneak around sky zone early game
- Minor adjustments to several skills, items, and enemies
- Reduced the overwhelming amount of text on the opening splash screens
- Secret points can get you into NG+ quicker
- Shadowfang's wisps are less bs
- Slightly sped up text in most chapter 1 scenes
- Tag minigame no longer requires secret points and has an escape
- "Turban Guy" now always appears, requires fewer skulls, and will attempt to peddle you glasses

Bug fixes:
- Crawsus roofs now unpathable
- David now appears in the hideout when recruited
- Destroying the desert town no longer causes the coastal town to be on fire
- Exolix now appears on the boat if in the party
- Finally replaced some defence with defense
- Fixed an awful noise that was happening in the cave of elemental evil on some devices
- Fixed an issue causing the party to be teleported to the first town after changing the party
- Fixed an issue where the 3rd tier of mana drain could not be learned (visiting and exiting the skill select will grant you it if bought already)
- Fixed an issue where W's memento wouldn't appear or disappear
- Fixed an issue where you could not progress past the 16 floor of the sky tower
- Fixed Geth's dialog post-dragon going off about non-existent plot threads
- Fixed some text and typos
- Josh no longer incorrectly where to destroy a phylactery
- Jump shoes now work in the steel dungeon
- Made it possible to get to the global potion in the coral river
- The gerkon fishfolk can now properly do a fetch quest instead of getting stuck with intro dialog
- You can no longer sneak around Zealotlee's road block (you can still fight him instead of doing his quest though)

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