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Lunar Wish: Orbs Of Fate is an indie role-playing game developed by LusterMX for the RPG fan community. It provides a unique experience unlike other RPGs in the community and has been made to provide the most complete and fulfilling downloadable gameplay experiences players can enjoy.
One of the elements which set Lunar Wish: Orbs of Fate apart from other games of its genre is that it does not feature a clear main protagonist, despite initial impressions of leading characters. This has been implemented to allow each and every one of the characters to develop and expand at their own pace; the progression of the storyline is also unique in this respect as each of the characters has a significant part to play in the plot. There is no hierarchy within Lunar Wish: each character is considered integral to the overall storyline and gameplay experience. As a result, the game itself is rich in character development and is supplemented by surprising twists and unexpected methods of progression, which are guaranteed to take the player on their own journey of discovery as they play along with the characters. Comedic elements are also continually employed, to give the game its characteristic feel and tone through the character’s voices. While on the surface, Lunar Wish may seem like an innocuous, unexciting RPG, but in reality it does well to subvert the player’s expectations of the standard RPG template.
The gameplay schematic of Lunar Wish was designed to be as simple to understand and play as possible. This was done so that even players who are unfamiliar with the RPG genre could start playing immediately and allow themselves to immerse themselves in the world of Lunar Wish. There are no complex systems to learn and the learning curve is kept minimal as to allow as much of the game to shine through as possible. Skill Trees are used within the game to obtain new skills: this system allows the player to further expand their experience with the game as they progress and become more familiar with the game’s structure. As the characters learn new skills and become more adept in battle, as does the player. The simplistic yet effective system of each character focusing on a different element, tactic and strategy means that battling is always enjoyable without ever being overwhelming.
Lunar Wish is ideally suited to casual gamers, but the prime difficulty level means that there are always new challenges ready to surprise and test the player’s ability to think on their feet. Lunar Wish succeeds in bridging the gap between simplicity and difficulty which is a common problem amongst many games of this genre.
Lunar Wish: Orbs Of Fate has been in development for 5 long gruelling years and is truly a labour of love devoted to members of the RPG fanbase community. It has finally been completed as of 27th April 2013. Estimates would place the total game time at just over 12 hours, but take note that Orbs of Fate is just the first part of an epic duo of RPG games, the second of which will be coming very soon. I hope you enjoy playing Lunar Wish: Orbs of Fate just as much as I enjoyed making and developing it. Happy playing!



Learn how to install the game ready to play Here


HALL OF FAME: Here!


If you liked Lunar Wish: Orbs of Fate, please consider donating to help promote future games I make. (That includes The Rebellion - Thank you.)

Latest Blog

V1.07 - Lunar Wish: Orbs of Fate

Greetings!
Version 1.07 is released!
The update also contains updates from 1.06, which was never uploaded to RMN, but uploaded to other sites.
Also, massive thanks to Clareain_Christopher for his feedback and criticism in his videos. It has helped loads

1.07 Updates:
*General improvements
*Made it so that if you lose a boss battle, you retain all the items that you had at the start of the battle
when retryting
*Fate's 'Recover' spell now requires just level 2 'Heal' and level 1 'Cure' (previously required level 5 Heal)
*Fate's 'Heal' spell is now more effective
*Removed the random encounters from the Kobold Fortress
*Made it so that Kobolds die once they are defeated
*Adjusted the Party formation window
*Changed the BoP Woods, so that the party no longer randomises
*Fixed some equipments which we're not doing according to their descriptions
*Fixed the Shops, so that the Grass element displays as normal
*Fixed the top left menu bar display in Cronif Cave and the Kobold Fortress
++Special thanks to Clareain_Christopher's feedback videos for pointing issues in the game++

1.06 Updates:
*General improvements
*More typo fixes
*Fixed Circuit Break so that level 1 and 2 attack twice
*Changed 'Lecto Spear' and 'Circuit Break' SP cost so that they are reduced as they level up
*Cindy's 'Freezing Fall','Flame Fall' and 'Fuzz Fall' all now may add Coldness, Burn and Stun respectively
*Fixed a few mapping issues
*Increased the attack power of Tash's 'Mind Arrow' at all levels
  • Completed
  • Lustermx
  • RPG Maker VX
  • RPG
  • 08/11/2011 09:33 AM
  • 02/23/2024 06:59 PM
  • 04/27/2013
  • 872631
  • 177
  • 13286

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Posts

I think I found a bug. After reuniting the two parties, I accidentally pressed A and the Zippo activated, despite having yet to get it. I was grinding for Green Goo when this happened. Just thought I would let you know.
in Avale Town, when I press X/Cancel with the trades man, it says I want the book, and I accidently traded that, I hadn't save before so I just left it like that.

and an invisible sign here ~


i'm liking the game so far ^^~ awesome~! I just hope in later versions or fixes we can toggle run, most of the games I play use shift ((japanese games)) and my shift key is being funny, my character stops running at times, I have to use the right shift for now but that's my problem eitherway ~

Ibuki HNG


I have no idea what to do here.. either it's really simple and I'm completely missing it or it's just hard. :<

Is there a way to make all of the spikes in the ground go away? When I reach the South part of the cave there's really nothing to do... so I figure there's a way to get the spike on the right hand side.

Is there a special way you have to set up the levers?

Any help would be lovely.
author=adeleonnv2
I have no idea what to do here.. either it's really simple and I'm completely missing it or it's just hard. :<

Is there a way to make all of the spikes in the ground go away? When I reach the South part of the cave there's really nothing to do... so I figure there's a way to get the spike on the right hand side.

Is there a special way you have to set up the levers?

Any help would be lovely.

the page you see in the screenshoot says where to turn all levers, after turning them all to the side it says the spikes go down, not the ones south to that room, but the ones on other room.

well in short, after turning the levers, go to the room left from this one then south, the spikes there should be down, incase that isn't the room, head left again then south, it's the room with the teachers I think.
I just finished the game and it was great.
ETA for the next one?
Hey Luster, just finished the game and really enjoyed it--the gorgeous presentation and mapping, but especially the comedy. Both the characters and npcs were consistently hilarious (and sadistic), and pretty much every scene was enjoyable for some reason. The polish and execution in general are just great, and really glad to see the administrators decided to feature it. Plus can't wait for the sequel!
Where do you find the apple coke? ...I don't want to play the game over again so I would like to check whether I accidentally used or simply didn't pick it up.
Much obliged.
Where do you find the apple coke? ...I don't want to play the game over again so I would like to check whether I accidentally used or simply didn't pick it up.
Much obliged.
Where do you find the apple coke? ...I don't want to play the game over again so I would like to check whether I accidentally used or simply didn't pick it up.
Much obliged.
This game is going amazing so far, but I have encountered one bug; I am using the version 1.07 and using a saved file from the previous demo. Somehow whenever I lvl up, I encounter bug which is (I think) related to the skill tree as that icon doesn't open up when I click upon it either and instead the game crashes. Just mentioning, I am going to SnowDown Village right now and that's when Cindy lvled up and then the game crashed coz of the skill tree bug I mentioned before. Please help me with it, thank you :)
Registered just to say thanks for creating a great game. Still not finished though still doing side quests. :D
What the guy above said.
However, I do think that you ended at a pretty bad spot.
If the intent was to make fans want to look forward to the next release
of Lunar Wish, hurry it up or it's gonna turn into another Quintessence / Starless Umbra stall...and people hate that shit.

But overall a pretty nice game. Minor errors in dialogue here and there and in some Journal Entries, but the art style is amazing.

Just one question. How do you get unbanned from the Jewelery Place in Tyrone? LOL
Dear Lustermx,
The first thing that kinda threw me off in the game was knowing where places were.
Here's an idea of how to integrate your world map (which appears once in game i believe) into the game, so the players are more familiar with Lunar Orb's world.

First off, it will require the map to be more specific, adding in the dungeons/swamps into the map. This will exclude crossroads so the map wouldn't be so cluttered. Every time the player would transit from say, a town (Point A) to dungeon (Point B) the world map would pop up showing the character moving from Point A to Point B.

This way, figuring out your destination will be much easier and of course it'd add to the beauty of the game.
WOW< IM JUST STARTING TO PLAY THIS GAME>>>AND I FIND IT AMAZING > GREAT JOB!!!!!
two thumbs up ^_^
I'm stuck on the bunny girl's quest, she just wont take the blond kid! -.- I've tried and restart the game many times, but she still wont take it!! grr, it's driving me mad!
I love the humorous scripts. They give me a good laugh. I like the atmosphere and feel of the game. Loved the light-hearted humor. A very well put together game if I do say so myself.
Linkis
Don't hate me cause I'm Cute :)
1025
Well, it's my second time playing and I had asked for a COMPLETE GUIDE but did not get it :(

So far I think I found all but one item needed but I'm not worried about that.

My problem is I can't remember where I got the Emerald Shards/what monster dropped them, and I need at least 7 more :(

Anyone remember what meanie monster drops the Emerald Shards ????

Thanks all for the help.....if you can give it that is :)