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- WCouillard
- Added: 12/05/2014 01:54 AM
- Last updated: 04/27/2024 08:42 PM
- 10550 views
Posts
I personally find the character portraits to be gorgeous, and I think the defined lips add a lot ^_^
Damn, son. I'm laughing my butt off right now. I don't think the character portraits are terrible, but I'll be honest and say the lips are weird for me. I don't have any problems with it, though, so keep doing your best, guys!
author=truegallardon
im loving the game development, but those character portraits are kind of awful, they could totally be better
Yeah, they kind of are. Please help us out then by redoing all 871 of our character portraits.
author=truegallardon
im loving the game development, but those character portraits are kind of awful, they could totally be better
Awesome constructive criticism there, guy. I'm assuming that's not an offer to draw us some new ones all by yourself, so you might want to tell us why you think they're awful.
im loving the game development, but those character portraits are kind of awful, they could totally be better
Yeah I'm really glad to have been able to finally add that in. Lyra was already a killer support character, but with Runic she's even more useful. It can absorb tons of different enemy magic attacks, too; not just the standard colored spells.
author=janussenpre
That freaking hella sweet Runic command certainly doesn't hurt either!
Suck up that magic attack and turn it into MP.
You wanna know something, when I first started this project, Lyra was one of my least favorite characters (Dajh and Parker were my faves). At this point in development, I like her a lot more. She has so much more going for her now, both in her look and her backstory.
You'll see!
You'll see!
author=janussenpreTo die from Vicks's cuteness is the sweetest death of all. ;)author=Noel_KreissSorry Noel... based on what I haven't shown yet... and the things I have in the works... it looks like you're going to die. :(
Ungh... I have such a grand crush on her I don't think I can take more of Vick's cuteness. I sweat, you and Paul will be the death of me.
Hopefully you'll like Vicks' new art. I think its much improved. Lyra's certainly is...
Dang, thanks for all of the compliments. You guys are awesome!
Sorry Noel... based on what I haven't shown yet... and the things I have in the works... it looks like you're going to die. :(
Hopefully you'll like Vicks' new art. I think its much improved. Lyra's certainly is...
author=Noel_Kreiss
Ungh... I have such a grand crush on her I don't think I can take more of Vick's cuteness. I sweat, you and Paul will be the death of me.
Sorry Noel... based on what I haven't shown yet... and the things I have in the works... it looks like you're going to die. :(
Hopefully you'll like Vicks' new art. I think its much improved. Lyra's certainly is...
this game is going to be so opulent, i feel like a psychic because i know it's going to be featured asap
Ungh... I have such a grand crush on her I don't think I can take more of Vick's cuteness. I sweat, you and Paul will be the death of me.
Most of my work on the menus is finished. Right now, I'm tackling bugs. I had a list of about 32 bugs that were important for me to fix before I could consider the game stable, and I've gotten through about a dozen of them so far.
Like Paul said, we're soon going to be actively seeking out assistance with maps and sprites, which will speed things up a lot for us and let us both focus on the things we're best at (coding for me, artwork for him).
I'm really psyched for Paul to show you guys the stuff he's going to be working on over the next few months. It's good stuff.
EDIT: Now that I look at it, my bug fix list is actually almost good to go, because most of what it left to fix won't be available to the player in the next release, anyway. Woohoo.
Like Paul said, we're soon going to be actively seeking out assistance with maps and sprites, which will speed things up a lot for us and let us both focus on the things we're best at (coding for me, artwork for him).
I'm really psyched for Paul to show you guys the stuff he's going to be working on over the next few months. It's good stuff.
EDIT: Now that I look at it, my bug fix list is actually almost good to go, because most of what it left to fix won't be available to the player in the next release, anyway. Woohoo.