NIHILO - DEFINITIVE DEMO
VERSION 1.0.0
16 AUGUST 2021
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1.
If you have ANY issues with the game's fonts, please download and install these fonts to your PC
https://rpgmaker.net/media/content/users/41415/locker/NihiloMainFont.fon
https://rpgmaker.net/media/content/users/41415/locker/NihiloAltFont.fon
2. Keep the game's executable file (Nihilo - Definitive Demo v1.0.exe) IN the folder it came in.
3. There will be bugs!
4. Please share and enjoy with your friends!
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~~~ FAQ ~~~
Q: How do I run the game?
A: 1. Extract the folder from the zip file to your desired location
2. Open the folder and run the executable (Nihilo - Definitive Demo v1.0.exe)
Q: What are some tips to reduce lag?
A: Close unnecessary applications. Windows Explorer tends to slow
the game down if you have folders open with lots of files or
thumbnails. For minigames that are resource-intensive, shift
will usually switch to a mode that is faster (but doesn't look
as pretty). Disabling overlays from the config menu may help
too.
~~~Version Patches~~~
Version 1.0.0 Patches:
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Completion - Chapter 1 completed!
Fix - Completely revamped monster HP bar gauge display
Fix - Corrected a few known typos/text errors/misspellings
Fix - Corrected Auto-Save writing over 1st Manual save slot data
Fix - Corrected empty load slots being selected bringing you to the game's title screen
Fix - Corrected bug that allowed player to walk during messages being displayed
Fix - Corrected slight message box transparency issues resulting in hard to read texts
Fix - Adjusted character portraits behind message box
Fix - Corrected some minor battle animation issues
Fix - Corrected optional party member, Matisse's LVL being doubled when entering party
Fix - Corrected bug where battle will end if Estes and Nikolai die when Matisse is in the party
Fix - Corrected optional boss not returning after double attack if two characters are KOd
Fix - Corrected status effects and conditions descriptions in menu
Fix - Corrected a bug that prevented negative status affects from displaying when afflicted
Fix - Medisol's actually heal the proper amount of HP they're intended to now (33% of MaxHP)
Fix - Adjusted 1st battle tutorial to explain functions more clearly
Implementation - Disabled the ability to keep walking while transitioning from map to map
Implementation - Added a "Fast-Load" feature at start of game
Implementation - Added explanation on date system in menu(ex. DIA: Month: 22 Day: 19 Year: 815)
Implementation - Added optional 8-way/4-way toggle in menu
Implementation - Added optional run key change (shift/x) in menu
Implementation - Added 5 manual save slots rather than the previous 1 manual save and 1 auto-save (auto-save function still exists)
Implementation - Revamped EXFONT icons
Implementation - Added current "mode" picture in battle UI for all characters that can mode swap
Implementation - Created two new fonts for game (no longer need to install these)
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~~~ Conclusion ~~~
Please enjoy the game!
If you'd like to report any bugs found or just contact me in general, you can reach me via the links below.
Thank you,
-Giznads
https://rpgmaker.net/users/Giznads/
https://twitter.com/giznads