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Revenant Gods sets in the world based on Norse mythology. You are Rain Eisenhardt, a boy living with his sister who is destined to be entangled with the turmoil between the three great nations of the world. Caught between the worldly conflict between the bickering cataclysmic rising of the world-eater, Nidhoggr, where would Rain and his unlikely allies stand?

Follow him to the end of the end of the world, Ragnarok as he cuts through the enemies in this fast-paced adventure! Experience the world through 4 acts of story and see how it changes throughout the story. Battle the enemies at breakneck speed, combo your actions together to gain bonus and eliminate your foes with powerful Aeon Attack!




Fast-Paced Battle System
A lightning-fast battle system that requires strategy and quick decision. Behold as your characters blitz to destroy your foes with massive amount of hits and damages!
• Hyper-Active Command Battle System (H-ACBS) / Modify from Atoa ACBS.
• Chain Hit Bonus
• Assist / Revive
• Aeon Artes


Character Customization
Customize characters to your own heart's content, tune their stats, special bonuses as well as their weapon's abilities and level of your attack move!
• Rune & Perks
• Forge (Upgrade and Enchant Weapon)
• Artes Mastery


Sub Quest and Trials
Enjoy many subquests on your journey to save the world and undertake dangerous monster hunting contracts for a fabulous reward!

Latest Blog

Back from Hiatus + Update

Hello guys, it's been a while. I'm here to inform you about the situation.
Many would've thought we're completely dead. (Well, last update was last year's January) Truth is we went on a hiatus because of my health problem. I had to spent a lot of money to afford my hemodialysis. I had to work very hard that I barely had time to make my game. I only managed to become financially stable only very recently.
As for the "fixed" demo version I promised, I must sincerely offer my apologies to everyone that I haven't touched my project since then.
Now that I'm continuing working on it I'll do my best to have the demo up again with new musics to replace.

Well, I'd like to also show you guys an update I made last week. I decided to ditch the old world map system for a new one where you controls the cursor directly to select location on the map.
This map is made possible using Mode7 and a world map I happened to draw some times ago. It turned out better than I expected.


P.S. Music in this Video is a placeholder from Rockman Zero 4.
  • Production
  • LuZi
  • Neoz Kaho (Translator / Scenario Writer)
    BoNAlliance (Spriter)
    Tasuku13 (Programmer)
  • RPG Maker XP
  • RPG
  • 04/13/2016 12:11 AM
  • 03/01/2022 06:39 AM
  • N/A
  • 219245
  • 180
  • 0

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Posts

I can do this too! (lie detector explodes)

Subscribed!
This is the first time I have a seen a game other than my own use atoa's acbs. Unlike mine yours look more impressive. It gives me inspiration on how to go about making mine. My game is named Evolved Revolution by the way.
Hai LuZi, are you not gonna release the demo yet?
author=umam99
Hai LuZi, are you not gonna release the demo yet?

Hi we are working on demo and want to release it soon in this month.;w;b
looks awesome, when demo will be available?
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
author=Fanatik007
looks awesome, when demo will be available?


she already said.
I hope this demo will be release soon as possible..
wheres is the demo.. i have waited inpatiently for this awesome greatest rpg maker games..
Love what I'm seeing here! Whenever a demo drops, I'll be right there to try it out
Please don't rush it because people want the demo so bad.

Just let them develop the game on their own phase.
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Aye. Better to take the time and deliver awesome than rush and get problems. Patience is life's most important skill, after all.
i don't rush her to finish the games..
but i'm just wanna to make sure he'd updated the post here and on her social media, like facebook or twitter to knew that she still trying to finish the games.
author=Shortyzz
Please don't rush it because people want the demo so bad.

Just let them develop the game on their own phase.


author=Dragnfly
Aye. Better to take the time and deliver awesome than rush and get problems. Patience is life's most important skill, after all.


author=umam99
i don't rush her to finish the games..
but i'm just wanna to make sure he'd updated the post here and on her social media, like facebook or twitter to knew that she still trying to finish the games.


^I second these people. I'd rather they take their time and do their very best.
This is a pretty impressive battle system. Though it looks like if you select a character, the player has to cancel with X in order to select another character. I think it'd be slightly faster if the player could just use A and S to cycle between characters in battle.
author=Bugfragged
This is a pretty impressive battle system. Though it looks like if you select a character, the player has to cancel with X in order to select another character. I think it'd be slightly faster if the player could just use A and S to cycle between characters in battle.


That Good Idea!. why i never thought about use A S to cycle character before. Orz
Played through the demo, and the battle system feels really polished!

You should look to balance the support artes though. 1 AP for 30% healing and half a bar of Aeon makes all battles trivial when you realize you can just outlast a boss by healing and building Aeon (while getting 9+ AP) to two shot a boss with.
Instead of a burst of healing, maybe make it a regenerative effect that heals over time instead.

Really hyped for the actual release!
author=ArcticLobster
Played through the demo, and the battle system feels really polished!

You should look to balance the support artes though. 1 AP for 30% healing and half a bar of Aeon makes all battles trivial when you realize you can just outlast a boss by healing and building Aeon (while getting 9+ AP) to two shot a boss with.
Instead of a burst of healing, maybe make it a regenerative effect that heals over time instead.

Really hyped for the actual release!


Thank you! I forgot about this issue, I'll try to adjust Rune Artes and Aeon gauge balance in the next version.