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The Screenshot Topic Returns

Little AHE progress here too~

[Poll] All Hallows' Event II: Theme Poll

Hoping for the post or word about different engines at least soon. : )
(No point in thinking about ideas if I don't know which I can even work on...)

[Poll] All Hallows' Event II: Theme Poll

author=LockeZ
Hopefully I don't pull a Wine & Roses and decide to abandon the original idea.


You should always do what's best for the project - W&R got some pretty great reviews, so I'm going to assume he took it in the right direction. I'm not familiar with any drama about it, but even then, calling it out specifically seems a little... unnecessary?

[Poll] All Hallows' Event II: Theme Poll

author=SnowOwl
@Anaryu
I can't see why you would get the idea it would be RPGMaker only. I'm pretty sure it's not.


Because some of the prizes are sponsored by RMW. : )

[Poll] All Hallows' Event II: Theme Poll

author=Craze
Anaryu
I voted for Other and want a Open Theme just centered on something Halloween or spooky or ghostly or something. Having at least 3 themes to choose from wouldn't be too bad either.
we got five to choose from!

louiscyphre and i are going to do monster horror. survival attack. whatever. and it will be better than dragon's descendants I SWEAR (hey remember wine and roses yeah okay pretend that was my latest game)

...now i just need to finish my current project in the next few days so I can do THIS game lololoilaksfl.d,mng.as

Oops, yes, yes we do.

This is a something I just assumed, but we don't have to use RPG Maker for this do we? (ie. it's okay to use other engines?) Answer is in progress.

[Poll] All Hallows' Event II: Theme Poll

author=LockeZ
I voted on the poll, but I'm against event games existing. They always suck so bad. You can't make a game in a month. Or, at least, someone who's only working in their free time can't make a game worth playing in a month.

I wonder if we could do something else besides games for the event. Like, a single battle. Or a cut scene.


Almost every game I've created was for an event - they may not be the next super-graphics-eye-candy-hit or 30-hour epic, but you can pack a lot of gameplay in if you know how to schedule things, and it gives people a chance to to experiment with new ideas and gameplay, so I think they're worthwhile. Also it gives the community a boost of activity.

I voted for Other and want a Open Theme just centered on something Halloween or spooky or ghostly or something. Having at least 3 themes to choose from wouldn't be too bad either.

Steam VX Ace Giveaway - Part 1 (Tagline challenge) - Winner announced

RMN: Make, Play, Live.

The Screenshot Topic Returns

author=slashphoenix
Well, someone already posted basic word-wrap code that measures the size of the current TextMesh and can tell when it extends past the dialogue box, it won't be too hard to automate it and it'll be a lot more reliable than trying to measure it myself.

The one thing I do want to do is expand the string editor in the Inspector to a box instead of a single line, which will involve some Editor code but probably isn't too complex.

Making a custom editor in Unity is actually a LOT easier than you might think. I built a basic event system for handling things like dialogue, it's worth the effort!

The Screenshot Topic Returns

author=slashphoenix
This may not seem that fancy but NPC DIALOGUE YESSSSS

Only if you aren't using Unity does this seem so easy.

I'd skip word wrap and just do the line-breaking yourself, RM and the other tools don't really have it.

Put your effort into improving the editor where you enter the text, maybe even implement word wrap in that instead.

The Screenshot Topic Returns

Placeholder stuff and just a test environment.

(Too big so just made them links.)

Screen 1
Screen 2
Screen 3