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Super RMN Bros. 2

author=ldida1
author=kentona
IT'S ALWAYS BEEN MY DREAM TO RUIN ONE OF THESE!!!
Sorry kenton. Your too late. Altho... i wouldn't mind you running it.


Wait wait, doesn't it say ruin instead of run?

Super RMN Bros. 2

btw, Tower Of Pain v2 is up, let me know how it is and I'll fix it into Tower Of Pain v3 :P

There's only one lakitu this time!

Super RMN Bros. 2

I can't wait until this is done. I played through the first one (all 44 levels) and enjoyed it for the most part, except around world 6, 7, 8 territory which became a painful gauntlet of frustration, and the hub was at least as convoluted and huge as the Great Palace in Zelda 2. *points at GRS*

I really like the hub idea but it needs to be toned down quite a bit. I mean, wow, you really went to town on that thing.

Some of the levels were especially frustrating and required using the editor for me to beat:

-Lol @ Max's Acrophobia level, how the hell do you pass that shit? Put star right next to start. Done.

-Also, GRS Tank Blockade and D-Bones Bowser Road, my god... I had to edit out half of the enemies after dying 30 times on each one.

-Max's Castle AAAAAaaaagggghhh and Solitayre's Dark Road we're quite difficult but I eventually passed them without edit cheating. Should be toned down just a tad...

-Solitayre's Jungle level in world 7 had a bug where I had to insert a bridge in the second area over the spikey plants. It looked like a bridge was supposed to form there but it didn't work. Otherwise this was one of the nicer levels.

-And finally, both last and most frustrating, Magi's Samba level. I couldn't for the life of me get anywhere without deleting most of the enemies after nearly breaking my keyboard out of sheer frustration, not to mention the horrible lag of having way too much stuff on screen. The level looked pretty and appeared to have the most artistic effort of all levels in the game, but it was all for naught.

I think someone should go back and patch up RMN Bros 1 a little, it could be a great mario game after a few fixes in my opinion, or at least include some of its levels in RMN Bros 2. (for example, Solitayre's Piranha Temple in w6) because 50% of the levels in RMN Bros were rather enjoyable to be honest and the frustration of a select few levels are the only things that really brought the experience down for me.

You can all flame me for creating Tower Of Pain now :P

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