ARK'S PROFILE

Ark
Wario's-a number one!
1770
Action 52 RMN - Real Men...
Sixteen games, Fourteen Creators, Twenty Four Hours Per Game, Zero Quality Control

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It's all Arks fault (again) Meditation #1

I happy to see you still love me <3

Character Designs

I'd do her.

Quitting?

Maybe it has to do with the fact that your game is extremely basic in both design and gameplay, you offer next to nothing in your demos and expect feed back and criticism. When decent advice is given you just shoot it right down. To see that you have over 1000 downloads honestly astounds me.

There are three things I can suggest you do.

1. Heed the advice given to you and go back and have a serious look at your game. There isn't a point to having a bunch of little minigames, when you don't have decent plot that will keep players interested. Your maps are all to large and to empty, you need to have a serious look at your design skills. Look at other games and think about what they've done right and what they've done wrong.

2. Stop crying, and just make the game the way you want. Odds are you will look back on it in a couple of years and laugh at all your mistakes, finding ways to improve for the next game you make if you do make another. After all this is probably your first project.

3. Give up and try something else.
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