BDFALCON'S PROFILE

Mostly just here for "Heartache 101 ~Sour into Sweet~" custom stuff, but I might try making a game or seven later on.

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Content creation (artistic)

Just popping in to re-iterate that I'm not dead, and that I'm sorry my Heartache 101 stuff is so far back on the backburner. I'm gonna do some eventually, it's just that I have so many other things to work on/procrastinate about working on.

Wish I could upload some tachie to make this more appropriate. ^.^; Obviously, feel free to put this wherever else it may fit better.

Random Art Topic

Very nice ^.^ Merry Christmas.

I couldn't make something look that good with colored pencil's if I tried. ^.^;

No matter how many times I do the reCAPTCHA, RMN thinks I'm a robot. =.=; Oh well.

Commencing with logical response based on all prior analytical data in regards to entities catagorized as {HUMANS}:

LOL

Random Art Topic

I aim to get better at things like shading, but for now these are the first things I've done in digital art:

A character design for an ATB RPG that I am/was working on called Apocalypse Fragment. Her name is Andr.


Additionally, a wallpaper I did based off of said character design.


Just in case you're curious, the scratchiness of it is partially intentional. I hadn't been able to make smooth lines, so I decided to make it part of the visual style.

Content creation (artistic)

author=Kevincalanor
Wait. One or All of those at once?
Perhaps one. Perhaps all. That is my answer.

author=Kevincalanor
Either you choose the custom content or one of the projects, just take it easy and remember that not all games/content needs to be blockbusters.
Actually, most of my active projects are running on this logic. I just seem to have some sort of Disorder that causes my Attention to be in... Deficit...
That's no excuse. =.=;
But having that probably 'helps' me to generally rapid fire swap what I'm working on at any one time. It's a miracle that I have a small cluster of game projects that I've been working on thoroughly, instead of a few dozen that I start up and stop. (Actually, there is one project that is finished in the form of being perfectly playable, it's just that I'd like to expand it's size a bit and add story... maybe replace some stand-in art... optimize a thing or two... ^.^;)

author=Kevincalanor
Hop back on develop threads sometime, I'm curious about Eve and her freinds. :3
Sometime, surely, but for now I only have this one last day of reliable internet access. I will likely be gone for months again and can't indulge in discussion of much for now. T^T

... There's a decently good chance I will return with some new parts for use in Heartache Tachie. My digital skills have improved recently, and drawing tachie parts might be a fun/productive-ish use of my excess of free time. :D

Content creation (artistic)

[Stealthily...]

Harunata Ayumi, a kind hearted girl next door type who may or may not be secretly in love with a certain someone they can't express their feelings to/be allergic to cats/perform black magic rituals in the name of helping their best friend/be weak to chocolate in general

[/Stealthily...]
Ironically, I post this despite having about five different game projects that I'm working on, therefore causing Heartache Custom Content to remain on the backburner. ^.^;

What are you thinking about? (game development edition)

Screwed around with making a game seriously for once and have thus learned enough to be able to program* a decent game or two... or three. Maybe four. Thus is my problem; far too many ideas, not enough patience. The most promising one (a horror game that takes place in a randomized tunnel with very little light) I'm having a certain amount of difficulty figuring out how to pace the stories for the six playable characters. Well, actually it's closer to not having a great deal of motivation to really actually try too hard. (That, and some of them are so far almost excessively tragic in my eyes) I know a great deal of how many of the systems like abilities and stats are going to work, but other systems like combat are kinda being a drag. It more closely resembles a 'defense' system, and there's nothing to keep the player from 'defending' an enemy endlessly into a corner. I'm also kinda debating releasing the horribly alpha demo-like thingy I rigged up to see if I can garner some interest from the community. Should probably work on it some more before I do that though. Well, I'm about done ranting for now.

*I say 'program'. but it's more like 'jury rig with a combination of pre-made scripts and common events' =.=;

What are you thinking about? (game development edition)

Just throwing together a bunch of scripts (primarily MOG and YEA) and hoping they work well enough together that I don't have to do too much tricking them into working together. Also finally starting to take making digital art seriously so I can have at least almost 100% original graphics. Currently at the point where it's not even really a test build of the game proper, just a temporary project meant to figure out exactly what I can do with what and finding work-arounds for things that I'd like to work that don't quite.

Where exactly should it be in progress before I formally announce it, I wonder. Will likely end up actually going somewhere in comparison to other projects I'm "working" on due to a very distinctly different level of vision and interest I find myself having for it.

(... can't figure out how/if I can change a module variable(?) with a script call ^.^; <= ruby noob/scripting novice)

Content creation (artistic)

sneak sneak sneak -Stealthily Drops Off Pictures of Ririko-

-Loudly Runs Off To Get Back To Work On Apocalypse Fragment-

What are you thinking about? (game development edition)

Fantasy horror game with magic = benefit/risk system, yuri game in which you play as a Kotobuki Tsumugi and match people up, game in which you just explore/live/invent in a large fantasy world, a game in which the player plays as a summoned demon and continually improves their skills and weapons in an ABS, goth loli detective in a mansion set in an eldritch location with several other detective people made to solve mysteries for the amusement of it's head denizen Mr. Slate scary things happening all around and a deeper mystery than just the main presented mysteries.

That's the main ones I've got floating around with any amount of progress. That use RPGMaker VX ACE, anyways.