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Billwilliams
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[2K3] Need help deciding on abilities
Maybe figure the player is going to get about 50% to 75% of Blue magic abilities over the course of a game? An OCD player might grind until they have them all but don't assume a player is going to have a certain ability at the certain point in the game.
Just a random drunken thought.
Just a random drunken thought.
Streets of the Undead (Your Thoughts)
Just keep you head up, do your best and plan everything around what you know how to do.
And don't change your mind halfway about what you want out of a project. That's what's killed every game or novel I ever started working on.
And don't change your mind halfway about what you want out of a project. That's what's killed every game or novel I ever started working on.
Streets of the Undead (Your Thoughts)
On the other hand... you guys got me thinking zombie. (Damn you!)
So tonight when I sat down tonight and started to 'seriously this time' work on my bible for my fantasy universe. Guess where I started? By listing the types of undead that might be encountered.
So I just wrote a full page on fucking zombies. Maybe that's a good thing? I'm not one to judge.
So tonight when I sat down tonight and started to 'seriously this time' work on my bible for my fantasy universe. Guess where I started? By listing the types of undead that might be encountered.
So I just wrote a full page on fucking zombies. Maybe that's a good thing? I'm not one to judge.
Streets of the Undead (Your Thoughts)
Sorry I was trying to be positive and encouraging and... didn't quite make it all the way :P
Please don't take anything I say off the top of my head as a personal attack.
The eighties things came up because that's when the 'Crack epidemic' happened and the history buff in me set off a chain of thoughts about what else was going on around that time. The CIA cocaine scandal, last days of the cold war and such.
As for the 'zombie hatred' I've never liked horror and usually avoid the genre all together. The modern zombie survival sub-genre in particular just seems to be the same shit done over and over again. Not my cup of tea.
I happen to watch a lot of Let's Plays and since so many recent games (note I wasn't even thinking in term of RM games) feature 'Z' type scenarios I got sick of "Zombie? Boom Headshot! Next Zombie." pretty damn quickly.
Obviously you gentlemen do not share my views or you would not be making the games you are making. :)
Please don't take anything I say off the top of my head as a personal attack.
The eighties things came up because that's when the 'Crack epidemic' happened and the history buff in me set off a chain of thoughts about what else was going on around that time. The CIA cocaine scandal, last days of the cold war and such.
As for the 'zombie hatred' I've never liked horror and usually avoid the genre all together. The modern zombie survival sub-genre in particular just seems to be the same shit done over and over again. Not my cup of tea.
I happen to watch a lot of Let's Plays and since so many recent games (note I wasn't even thinking in term of RM games) feature 'Z' type scenarios I got sick of "Zombie? Boom Headshot! Next Zombie." pretty damn quickly.
Obviously you gentlemen do not share my views or you would not be making the games you are making. :)
What are the more unique RPG maker games you've seen through the years?
Dudesoft's Handyman Corner
I'm not quite ready to say 'I'm Back'
author=kentonaYes I noticed. Just starting to sort through the changes. That Status thingie looks like the 'user blog' I was always bitching about not having.
rmn is more than just 2k3