CARRIONBLUE'S PROFILE

Some sort of thing from planet x
I'm Scared of Girls
Surreal Action Game

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Building I'm Scared of Girls Patch

Just chronicling my work here because it's motivating:
I just finished repopulating the dungeons with the battle system.
Costumes deal certain damages that help tremendously- but in some cases take more damage from damage floors, some costumes stun and get healed by damage floors, some instant kill enemies you otherwise would have to grind through a boss battle to get through. While this adds a little to the difficulty of some areas, it spices things up. There is also now a indicator to tell whether your attack has missed.

Now that it is complete for the most part, I'm moving onto some small updates.
Namely the addition of Easy Mode. At the beginning of the game, right before you start- you will be asked to either pick normal or easy mode. A disclaimer will appear, and if you press on- you're in Easy mode.
Easy mode DRAMATICALLY lowers the time you spend in the game by not whisking you back to the television landing- but you'll only be able to experience the standard ending. It's basically for people who hate the ABS and hated having to do things. Very story oriented.

After that I will be tackling bosses, and the all important endings.
Best for last I suppose?

Building I'm Scared of Girls Patch

There will be a end programed and ready. It's being constructed right after I finish the battle system's optimization and script editing.
I've got several possible scenarios on paper, but I am going to make my final edits after I edit/re-read the script and story so I can see what will best fit. Or if multiple endings are a viable possibility.
It's my goal to try implementing the full set of changes in the coming week.

Building I'm Scared of Girls Patch

It's a hard decision to be honest, I'm still unsure. THAT would drastically change the game, since a good deal of the exploration would be cut from necessary playtime. I'm not going to change it until I'm absolutely sure. I was toying around with the idea of including a easy mode, where the gems didn't transport you and other things. It'd be a easy way to let people who want the full experience to have it, and let other people who only care about story, have the story fast and hard.(oooooooh)

While the Battle System change may have effects, it's still no excuse for a flawed, eventually monotonous, system to persist. If anything, as it stands now it's a shadow over what I want people to see in this game- and in some cases prevent people from even enjoying what is there! That isn't good. It will play essentially the same, just with some additions that are necessary and rewarding.

@When you miss a attack, the chance a enemy will actually damage is lowered from 100 percent.
@For enemies over 1 hp, a low chance of counter is now available.
@After a certain number of enemies are killed, you'll gain a rank. All ranks do is increase your hit-percentage in combat, and lower the negative percentages. Some costumes negate this with their own percentage calculations, but they'll mostly use that.

Building I'm Scared of Girls Patch

Thanks for the input!
I'm looking at my battle system way more critically now, and those additions alone would drastically increase playability. I think I've identified part of the problem with the original battle-system, so similar additions will be made after core problems are fixed.
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