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Japan has cheap Wii games, maybe America/Canada will soon
Only 20 bucks (2000 yen)! Amazing! These are the ones I saw:
Brain Training Game
Dragon Quest Swords
Wario Ware
Fire Emblem
Dragon Ball Whatever
Naruto Whatever
I always thought Nintendo was all about never lowering prices on games because of whatever reason. Mario Party 4 was 70 bucks at Futureshop for all 3 years I worked there. Amazing. I picked up the Brain Training Game today (Wii de yawaraka atama juku), and it's awesome!
Does America already have this? I'm probably over excited, but fuck it. I hate spending 60 bucks for games. Is Wario Ware worth getting?
Brain Training Game
Dragon Quest Swords
Wario Ware
Fire Emblem
Dragon Ball Whatever
Naruto Whatever
I always thought Nintendo was all about never lowering prices on games because of whatever reason. Mario Party 4 was 70 bucks at Futureshop for all 3 years I worked there. Amazing. I picked up the Brain Training Game today (Wii de yawaraka atama juku), and it's awesome!
Does America already have this? I'm probably over excited, but fuck it. I hate spending 60 bucks for games. Is Wario Ware worth getting?
Top Ten Topic: Books! (Fiction)
Old-School vs. New-School
I think I wouldn't mind new school games originality if they could do basic things right. Or if new school games just gave focus some of the "core" elements in their games that almost seem to have no focus whatsoever. For example, new tilesets versus knowing how to place tiles, new battle systems versus knowing how to balance one out, outlandish religious plot using Abel and Cain versus knowing how to tell the simplest of stories effectively.
Another issue is this desire for new battle systems as opposed to perfecting one. If you compare video games to art (which is a debatable) then most art takes years of studying technique in order to do anything original, and styles are perfected over many different people. RPGs have a lot of styles that are half-assed and not perfected in the least. This applies to commercial games, and all the rpg maker games I played when I still played them.
Except Dragon Quest VII. It's perfect. Dragon Quest V too.
Another issue is this desire for new battle systems as opposed to perfecting one. If you compare video games to art (which is a debatable) then most art takes years of studying technique in order to do anything original, and styles are perfected over many different people. RPGs have a lot of styles that are half-assed and not perfected in the least. This applies to commercial games, and all the rpg maker games I played when I still played them.
Except Dragon Quest VII. It's perfect. Dragon Quest V too.
Possibly the Hardest Game Ever
I beat it on GBA, but I downloaded it for VC (in Japanese) so I'm gonna try and do it again.
The final dungeon could've been a game on its own, and been fucking amazing. The end boss was a little too easy once you figure out how to score damage.
The final dungeon could've been a game on its own, and been fucking amazing. The end boss was a little too easy once you figure out how to score damage.
I have 1000 wii points burning a hole in my pocket...
Kirby's Dream Course.
Contra III
Zelda 2 (best Zelda game, has actual difficulty. FYI, the music in the Japanese version is very different and strange)
Very very underrated fun game.
Contra III
Zelda 2 (best Zelda game, has actual difficulty. FYI, the music in the Japanese version is very different and strange)
Very very underrated fun game.
Old-School vs. New-School
Dragon Quest VII was delayed for a year because they wanted to make sure all the stats of the monsters were good and the difficulty flowed at a good pace. They also wanted to make sure there's lots of different kinds of monster groupings and whatnot. To me, that is an old school thing to do, and I haven't played RPG maker games in a few years, but I hope they'd do that.
Another old school element that seemed to have gotten lost that I like is telling a story through interactivity and not long cutscenes. Video games are an interactive medium and it stories can unfold by doing things like turning on radios, overhearing conversations, examining objects in rooms and whatnot. It requires NPCs to say a completely different thing after every single event and for environments to constantly be changing in little ways. Dragon Quest VII also did this perfectly with the main town.
So who cares about old school and new school, people should emulate the Dragon Quest series.
I'm out of the loop, if any games do fulfill these things, please let me know.
Another old school element that seemed to have gotten lost that I like is telling a story through interactivity and not long cutscenes. Video games are an interactive medium and it stories can unfold by doing things like turning on radios, overhearing conversations, examining objects in rooms and whatnot. It requires NPCs to say a completely different thing after every single event and for environments to constantly be changing in little ways. Dragon Quest VII also did this perfectly with the main town.
So who cares about old school and new school, people should emulate the Dragon Quest series.
I'm out of the loop, if any games do fulfill these things, please let me know.
Top Ten Topic: Books! (Fiction)
I really don't like fantasy novels despite liking RPGs. I can't explain why. I really don't like RPGs that're plot-heavy though, so maybe it makes sense.
Top Ten Topic: Books! (Fiction)
2007 Misaos
Top Ten Topic: Books! (Fiction)
author=Chartley link=topic=558.msg7344#msg7344 date=1200022835
Oh man, Canuck, Franny and Zooey, The Zen, Hesse... Want to be friends? Good list. I haven't read them all, but it seems like you like a lot of the same shit. I haven't read that Hesse book, I've just read Siddhartha and some short story fables. But both are among my favorite books. I'm impressed that someone else has read something other than Catcher by Salinger.
I have yet to read all of Zen, I've been working my way through it for a while, it's not something you can read really fast. Damn interesting though.
When you finish with Zen, make sure to read Lila right after, it applies everything to morality. Truly amazing, and affects how I view the world greatly.
Salinger is great. Franny is probably my favourite story. Some of the 9 stories are also really good, like For Esme, and I really liked the one in Montreal last time I read it.
Hesse is possibly my favourite author. Siddartha is really good. Steppenwolf and The Glass Bead Game I haven't read yet because they're still just too much for me. I never thought a book would be too intense for me, but they are. I hope to tackle them soon. Rosshalde is of his early work (before he went to India, or just as he got back), and I really just like it because it portrays a child's mindset very well (that's not the focus of the story though).
The Plague is a really really amazing book. The Outsider is more popular, and is a great book, but it isn't as all encompassing as the Plague is, and is mainly a more confined story. The Plague has great messages about humanity.













