CAP_H'S PROFILE
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
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now i'm in catharsis and can't open rpg maker instead i've been listening to elton john's "your song" for the last 72 hours in an endless loop
Screenshot Survival 20XX
I'm big fan of Sarcia since the first demo. It had original gameplay based on memorization and these stunning screens of beauty. They changed a lot as years passed, but they keep on being perfectly weird in a good way.
Maps Weekly!
It's your call whether you use an olde map. But Yea, you are supposed to be practicing by doing some new maps. At least I do a new map every week.
Maps Weekly!
author=derpeyman28
Do you take requests? if so can you do a "Science Lab" theme week? And when i mean science lab i mean the Aperture Science type of lab!
Ok, there will be science labbing. It won't be next week, tho.
NHL 2015 Stanley Cup Playoffs / Pool Prediction Thread
Spirit's picks look reasonable and favorable. I would be sticking with his prediction. Maybe I would let Minnesota win over Nashville.
PerfectMMORPG
Maps Weekly!
Easter Eggs!
I've never made any egg so far. I was trying, but ended up with eyes hurting captain obvious references.
However, they may be some indirect eggs in Mace Blue (if I force myself to make maps for side quests).
However, they may be some indirect eggs in Mace Blue (if I force myself to make maps for side quests).
Maps Weekly!
Both shopkeepers can get out. One has doors leading to yard, the second can walk round the counter as there is space between it and the bottom wall. That is the reason for it being the way it is after all.
Your shop is nice but it has some smaller flaws. Your walls are one tile high, cuz the second one is for ceiling. It lacks bordering, but it can be on purpose. I wouldnit use so many different items and instead I would focus myself on some shelves or any other piece of furniture. Why for Pete's sake is carpet in the corner?
As for the sewers, there is that disturbing black strip. Is it your intention? Also I would play with tile shifting some more. The pool under the upper waterfall looks like it is lying on the wall, instead of being under it. Otherwise, I thing chosen tiles are nice.
Your shop is nice but it has some smaller flaws. Your walls are one tile high, cuz the second one is for ceiling. It lacks bordering, but it can be on purpose. I wouldnit use so many different items and instead I would focus myself on some shelves or any other piece of furniture. Why for Pete's sake is carpet in the corner?
As for the sewers, there is that disturbing black strip. Is it your intention? Also I would play with tile shifting some more. The pool under the upper waterfall looks like it is lying on the wall, instead of being under it. Otherwise, I thing chosen tiles are nice.
















