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Pixelart lives... AGAIN!

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Americana Dawn

Americana Dawn Syndrome.

Americana Dawn

Her name is apparently Maxwell, though it may as well be a pseudonym.

By AM I of course meant AMericana. I guess the proper acronym would be AD :D

Agreed on the threshold. The original was a manageable little game, the latest incarnation is a pipe dream.

Americana Dawn

It pains me to do so, but I have to agree with Soli. Even when I worked on AM, back when it was still the game the original backers paid for, I repeatedly told Max to reign it in. Shortly after I left, she basically overhauled the entire game, scrapping most of the assets. I then knew the game was suffering from the most fatal of flaws - overambition.

What AM aims to be is Suikoden, but on a fraction of its budget. Needless to say, it's a doomed effort. There is no guarantee that should she get those 70 grand, she won't start the game over again, squandering most of what has been done so far. She already did that once after the first KS. What do the backers have to show for their support? Not the game they paid for, that's for sure.

The scope is so vast, it'd be grand for an established Japanese studio in the 90s, let alone a motley crew spread all over the globe. Add to this the lack of accountability on Kickstarter (vide Rainfall and hundreds of other projects that will never see the light of day... or refunds), and there's no chance in hell I'd back a game like this. It reeks of development hell. It lacks restraint, it lacks a clear business and development plan, it has all the trappings of a dream game instead of feasible game. It's another specimen of the emerging generation of post-RPG Maker vaporware, only this time it is *we* who pay a tidy sum for each to never be completed, fueling their flights of fancy. Where there was creator's spare time, there now is would-be players' cash.

You could give this 200 grand and I doubt it'd impact the likelihood of its completion any. But if you like to waste your money on someone's folly, be my guest.

In AD 2101, war was beginning. The kingdom of good fought the kingdom of evil, an epic battle which would last aeons. Finally th

If you absolutely, positively have to expound on your fantasy land's history, put it after an exciting prologue where the player is given control within the first minute of clicking "start". He will be that much more inclined to sit through it, and if the prologue hooks him, he'll actually pay attention to it. I'm a bookworm myself and enjoy a well-fashioned setting, and yet I seldom give text crawls a read. For a simple reason - I'm not going to cram my mind full of information on your world when I have yet to find out if your game provides a worthwhile gaming experience and won't get shut down within minutes.

Fuck Christmas

I like Christmas, and I'm not even Christian, but an atheist. I don't mind the inundation of X-mas decorations and ubiquitous Santas. I think it has its charm and doesn't last all that long.

How 'bout that new Star Wars, eh?

whats wrong with your faaace?

Lionheart

The legion dies but does not surrender.

Good to have you back in the game, m'friend.

Rainfall: The Sojourn Kickstarter ad !

This only goes to show that Ghost does not a good director make. You don't wait for all the assets before coding in events and dialogue, you work off placeholders and have the artists do their thing concurrently. What you DO need is the engine, and by all accounts, the engine for Rainfall is far from finished. The engine should've been nearing completion before the KS campaign was launched to begin with.

It seems amateur game designers underestimate the amount of work that goes into the game once all assets and paperwork are done. You don't just sit on your rear, waiting for the artists to turn in sprites and tiles, you type in scenes, fine-tune the difficulty, put together maps (from colored blocks, if need be), this sort of stuff. Even if he had the engine and assets done already, it'd be at least half a year before the game is ready.

@Happy - if you've never been a game lead, I could see how it would seem that way. But trust me, it's like getting blood out of a stone.

Rainfall: The Sojourn Kickstarter ad !

Go to the Kickstarter campaign page and read the updates (or lack thereof) and the comment section. They give a pretty clear picture.

Rainfall: The Sojourn Kickstarter ad !

And it died...

What did I tell you? Hopefully nobody from around here pledged for it.