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Pixelart lives... AGAIN!

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Gameboy Resources (Request)

The RM game Ghosts of Aliens has some cool GB-like sound effects, although I'm not sure if they were not made by the author (Swordofkings128), so you'd best ask him for permission.

http://www.indiegames.com/blog/2008/08/freeware_game_pick_ghosts_of_a.html

Gameboy Resources (Request)

Go here:
http://tsukuru.pl/index.php?link=zasoby

or

http://tsukuru.pl , then click "Zasoby".

Choose the file type and look for "Akropolis".

Gameboy Resources (Request)

Get FF 1/2/3/4/5/MQ resources and recolor them to match Gameboy palette. Quick and easy, and those games have such limited amount of colors that there should be no quality loss (FF5 tilesets may be a different story).

I've also made some resources in 4 colors, it's not Gameboy palette but it should be easy to recolor.

http://tsukuru.pl/index.php?link=set&plik=zasoby/2kchipset/a-c/akropolis
http://tsukuru.pl/index.php?link=set&plik=zasoby/2kcharset/a-c/akropolis
http://tsukuru.pl/index.php?link=set&plik=zasoby/2kbattle/a-c/akropolis

Speed Comparism

Wait till you add more monsters.

Forlorn Manor Review

This is hilarious :D

Summer Screenshot Spectacular!

Rangerbots...

TRANSFORM AND ROLL OUT!

RPG Maker 2003 Movie Question

RPG Maker 2003 Power Mode is what I use. It allows you to skip the default title screen and make your own. Google it.

Summer Screenshot Spectacular!

Get RM Text, be happy.

Which version?

What keeps me away from VX is the limited number of chipsets. Why anyone thought this would be a good idea is beyond my comprehension.

It's like they want you to NOT make your own graphics and stick to the squarish RTP instead.

[2003] Sprite change during battle

Thanks, guys. Ultimately it seems too much of a hassle for too small a reward and the party-changing trick is too clunky to be of any use.

I guess I'll just have to do without dynamic battle sprites. Not a big deal actually.